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Video Game Design: Principles and Practices From the Ground Up.

9781472567482

Video Game Design: Principles and Practices From the Ground Up

Michael Salmond

Bloomsbury

2016

270 pages

$49.95

GV1469

Salmond draws on his experience designing video games and teaching game design to lay out basic principles for people who would like to begin. These are applicable to designing games as an individual, as part of a small team, or for a large company, he says, though the examples and interviews focus on independent game production. The chapters are in no particular order, so readers can jump around at their fancy. Among the topics are world building, understanding motivations for play, video games as event-driven experiences, character design, the engagement engine, and interface design and audio design. ([umlaut] Ringgold, Inc., Portland, OR)

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Publication:ProtoView
Article Type:Book review
Date:Jun 1, 2016
Words:122
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