A single game is played by two people. Each person throws two quoits. They then walk to the pit where they were aiming, the winner being the person whose quoit is closest to the hob. Rules vary for scoring and disagreements are settled by measuring with calipers. Any "ringer" scores 2 points and is removed from the bed prior to the next throw. Any quoit that lands on its back or that lands inclining backwards does not count and is immediately removed. Any quoit outside or touching the side of the pit is also removed immediately. Once all 4 quoits have been thrown, if no ringers have been scored, the player with the closest quoit scores one point or, where both quoits from the same player lie closest, scores 2 points. A "cover" (quoit that covers the hob) counts before a "side-toucher" and any quoit on top of a cover cannot count as a ringer. The game is won by the first player to reach 21 points. A league game is up to 33 points. (see web site URL: www.mastergames.com) Give it a try.
This page is for Young Loyalists of all ages.
A variety of puzzles, designed for Young Loyalists of all ages, are in the book,
Celebrating Our Loyalist Past: An Activity Book For All Ages,
ISBN 0-9731215-0-5 [c] 2002, by Grietje McBride and Robert McBride, The Wee Oak Press, Grietje & Bob McBride, Maple Grove Farms, R.R. # 1, Indian River, Ontario. K0L 2BO. Phone: 1-705-295-4556. E-mail: firstname.lastname@example.org@excite.com.
This activity book can be purchased from Kawartha Branch for only $5.00, as a fund-raiser for the Branch.
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|Title Annotation:||pioneer games rules and regulations|
|Publication:||The Loyalist Gazette|
|Date:||Mar 22, 2006|
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