Printer Friendly

Kim Possible Blasts Beyond TV Stardom with Growing Videogame Popularity and New Title in Stores.

Today's Leading Videogame Heroine Continues Her Adventures on the Nintendo DS with "Disney's Kim Possible: Global Gemini"

GLENDALE, Calif. -- Cheerleader, fashionista, straight-A student and world-class super agent, Kim Possible is now establishing herself as the leading videogame heroine for young gamers. The spunky redhead has rocketed from her globally successful Disney Channel show to a starring role in action-packed games. Disney's Kim Possible: Global Gemini is the latest adventure in the Kim Possible video game franchise, which has sold over one million units to date in North America. The game is now available in stores for the Nintendo DS[TM], giving kids the chance to save the world in the palm of their hands.

In Disney's Kim Possible: Global Gemini, players take on the role of teenage girl Kim Possible whose mission is to save the world. Along with her trusty sidekicks, Ron Stoppable and the naked mole-rat Rufus, they traverse the globe in an effort to bring the evil Gemini to justice. Published by Disney Interactive Studios and developed by A2M, the game is rated "E" for Everyone and is available February 13, 2007 for $29.99 SRP.

"Kim Possible is the modern role model that kids are looking for -- the smart girl next door with the latest gadgets, endless witty comebacks and effortless moves to stop the bad guys," said Craig Relyea, vice president of marketing for Disney Interactive Studios. "Kim Possible: Global Gemini extends the show's entertainment to the DS platform, giving fans the ability to step into Kim's shoes and take on her empowering can-do attitude."

The game follows an original story in which Kim, Ron and Rufus visit exotic locations utilizing cool gadgets, acrobatic kung-fu moves and unlockable special abilities to foil the evil Gemini. DS touch screen functionality gives players unique control of extreme vehicles and activation of gadgets. Additionally, exciting multiplayer challenges, including snowboard racing and vehicle chases, are featured in the game.

For more information, please visit www.disney.com/videogames. Disney's Kim Possible: What's The Switch?, developed for the PlayStation 2 system, is also available in retail stores.

About the "Kim Possible" TV Show

Disney Channel's hit TV series, "Kim Possible" is an action-comedy, animated series that strikes a unique balance between gadget-wielding crime fighter, everyone's favorite cheerleader and the girl next door. Kim Possible, along with her best friend Ron Stoppable, travel on extraordinary adventures around the globe...and still find time to be ordinary teenagers. They're joined in their adventures by Rufus, the naked mole-rat, a favorite of Kim Possible fans.

About Artificial Mind and Movement (A2M)

Founded in 1992, Artificial Mind and Movement (A2M) is a Montreal, Canada-based videogame developer specializing in the creation of interactive action-adventure games. A2M's experience developing quality licensed games and original titles made it one of the premier game developers in Canada.

About Disney Interactive Studios

Disney Interactive Studios is the interactive entertainment affiliate of The Walt Disney Company (NYSE:DIS). Disney Interactive Studios self-publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with other interactive game publishers to bring products for all ages to market. Disney Interactive Studios is based in Glendale, Calif., and has four internal game development studios around the world, including Avalanche Software, Fall Line Studios, Propaganda Games and Climax Racing.

For more information, please log on to www.disney.com/videogames.
COPYRIGHT 2007 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2007, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

Article Details
Printer friendly Cite/link Email Feedback
Publication:Business Wire
Date:Feb 13, 2007
Words:566
Previous Article:Press Registration Open Online for the AIIM and ON DEMAND Conferences & Expos.
Next Article:Understand and Examine the Networking Equipment Industry in Canada.
Topics:


Related Articles
WILL VIDEOGAME MACHINES BREAK MICROSOFT'S MONOPOLY?
HOW TV STARS STUMBLE OVER LEAP TO BIG SCREEN.
DISNEY BROKERS KIM POSSIBLE LINE AT WAL-MART.
BRIEFLY.
DVDS BECOMING MORE UBIQUITOUS.
SALES OF DVDS SLOW DOWN LACK OF BLOCKBUSTER TITLES CITED.
North Korea goes nuclear.

Terms of use | Copyright © 2018 Farlex, Inc. | Feedback | For webmasters