Good action, shame about music Medal of Honour (Electronic Arts) - Playstation; POST GAMES REVIEWS.
Each mission is divided into three or four sections, with a set of objectives to be achieved in each section before progressing to the next. These missions see the one-man wave of destruction better known as Jimmy blowing up everything from grounded fighter planes and U-boats to rail guns and ammunition dumps. Basically, if it's combustible, then Jimmy's your man.
Oh and by the way, there's also lots of enemy soldiers along the way. These are rather annoying as they tend to distract Jimmy from what he does best.
MOH is a very enjoyable game - surprising when you consider that it doesn't stray very far from what is now a very well-used format. The main reason for this may well be that the difficulty of the missions is spot on - hard enough to make you think about what you're doing but always giving you a chance. If you're the sort of person who doesn't like having to think too much about their shoot-'em-ups, then MOH will still appeal. Although the arsenal of nine different types of weapon isn't exactly huge, there is plenty of scope for mindlessly loosing off round after round of ammunition. Even better is the fact that, once you're out of ammo, you can even go round belting the enemy over the head with the empty gun.
Add to that MOH's two player option (a sort of poor man's Doom) and you have a very playable and addictive game. What irritates me about it is the in-game soundtrack - one of those orchestral, atmospheric tracks which should help build up the tension. Unfortunately though, the music is never in keeping with the action. As it builds up, you expect a platoon of troops to come charging round the corner but it never happens as the music is just on a constant loop.
This is a shame as games like Resident Evil 2 benefited enormously from a soundtrack which had you jumping out of your seat. MOH misses a trick there but, overall, is still highly entertaining.