Printer Friendly

Global Virtual Reality in Gaming (Microsoft Xbox, Apple Mac, Sony PlayStation, Personal computer, Nintendo Wii) Market - Forecast to 2019.

DUBLIN, Aug. 6, 2014 /PRNewswire/ -- Research and Markets has announced the addition of the "Virtual Reality in Gaming Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast, 2013 - 2019" report to their offering.

http://photos.prnewswire.com/prnh/20130307/600769 Virtual reality is an artificial environment created with the help of software and virtual reality devices. User experiences it as a real environment due to graphics and interactive features offered by virtual reality gaming devices. The simplest form of virtual reality is a 3D image that is explored interactively on a personal computer. Virtual reality in gaming refers to the use of sound and graphics technology in games where the users wear head mounted displays (HMDs), gloves or glasses as part of their experience.

It offers simulation of real time environment for education and training purpose through a story or a game. In virtual reality gaming, products such as gloves and head mounted displays, sensors are used that tracks the movement made by the user and the data is fed back to the system which analyses the data and transforms the actions into appropriate response on the screen.

Key Topics Covered: Chapter 1 Preface Chapter 2 Executive Summary Chapter 3 Market Overview Chapter 4 Global Virtual Reality in Gaming Market, by Components Chapter 5 Global virtual reality in gaming market, By Type of Gaming Console from Different Manufacturers Chapter 6 Global Virtual Reality in Gaming Market, by Geography Chapter 7 Competitive Landscape Chapter 8 Company Profiles

Companies Mentioned:

* Activision Publishing Inc.

* Avatar Reality Inc.

* Electronic Arts Inc.

* Kaneva LLC

* Linden Lab Inc.

* Nintendo Co. Ltd

* Oculus VR

* Sega Corporation

* Sony Corporation

For more information visit http://www.researchandmarkets.com/research/s2p6l8/virtual_reality

Media Contact: Laura Wood, +353-1-481-1716, press@researchandmarkets.net

COPYRIGHT 2014 PR Newswire Association LLC
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2014 Gale, Cengage Learning. All rights reserved.

Article Details
Printer friendly Cite/link Email Feedback
Publication:PR Newswire Europe
Geographic Code:4EUIR
Date:Aug 6, 2014
Words:421
Previous Article:Latin American Industrial Refrigeration Equipment (Refrigeration systems, Coil and Condensers, Thermal panels and Parts) Market - Forecast to 2019.
Next Article:Shiv Nadar Receives the AIMA Corporate Citizen Award 2014.
Topics:

Terms of use | Copyright © 2017 Farlex, Inc. | Feedback | For webmasters