Game design; a practical approach. (CD-ROM included).
Game design; a practical approach. (CD-ROM included)
Charles River Media
In this book/CD-ROM package, Schuytema, a professional game developer and an educational technology specialist for the University of Illinois, introduces the craft of game design for new and practicing designers, and serious gamers who want to create their own designs. The author teaches game design from concept to delivery through the creation of a sample game using a simple scripting language called Lua and a DX9 game shell. Techniques covered are applicable across the PC and game console platforms. Game design industry veterans reveal their secrets in sidebars throughout the book, and techniques are illustrated with b&w screen shots. The accompanying CD-ROM contains the demo game, a 2D game engine, Lua scripts, and other tools.
([c]20062005 Book News, Inc., Portland, OR)
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|Publication:||SciTech Book News|
|Article Type:||Book Review|
|Date:||Dec 1, 2006|
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