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For First Time, Video Games And Film Converge As Software Developer Enters `Oddworld: Abe's Exoddus' For Academy Award Consideration.

NEW YORK--(BUSINESS WIRE)--Oct. 13, 1998--

Oddworld Inhabitants Submits Film Derived From Game

To Oscar's `Animated Short' Category

For the first time ever, an animated short derived from video game footage will be entered for consideration to compete for an Academy Award as Oddworld Inhabitants, a CA-based software developer, enters Oddworld: Abe's Exoddus for Oscar consideration. GT Interactive Software Corp. (NASDAQ: GTIS) is the second largest entertainment software publisher worldwide, holds a 50 percent equity interest in Oddworld Inhabitants and is the publisher of the Oddworld games.

The animated short film takes place on the fictional Oddworld and follows the adventures of Abe, a Mudokon (moo-DOCK-un), as he attempts to shut down production at the SoulStorm Brewery, which has enslaved his race and is mining his ancestors' burial ground for bones to use in its addictive brew. A mirror of the inequities found in our own society, Oddworld: Abe's Exoddus The Movie is an epic quest by Abe, an unlikely and reluctant hero, who finds his species perilously close to wholesale extinction.

Oddworld Inhabitants studio was co-founded by award-winning producer Sherry McKenna and high-end visual-effects supervisor Lorne Lanning. Both have extensive experience in the ground-breaking application of computer-generated images (CGI) in film, commercials and theme park rides, having worked together at Hollywood-based Rhythm & Hues Studios. During her career, McKenna has won 30 Clio, 25 International Film & Television Awards and 20 International Broadcast and Addy Awards.

Oddworld's first game, Oddworld: Abe's Oddysee for the PC and PlayStation game console, generated more than one million units in global sales since its September 19, 1997 release. The sequel, Oddworld: Abe's Exoddus, will be available later this month for the PlayStation(R) game console and PC. For more information about both games, visit http://www.oddworld.com or http://www.gtgames.com on the World Wide Web.

"This is the latest development in the crossing of video game technology and content into other entertainment media," says Lorne Lanning, Creative Director and Co-Founder of Oddworld Inhabitants. "We utilize a movie production model in developing our games - to include scripts, storyboards, sketches, paintings and character sculptures and have created a `Digital Backlot,' essentially a library of high-resolution assets that is easily adapted for feature films."

Oddworld: Abe's Exoddus The Movie is being shown in Los Angeles only, for a limited engagement from October 27 - 29, 1998 at the Laemmle theater chain. VHS copies are available for preview by contacting Dan Harnett, Director of Communications for GT Interactive at 212/726-4229 or dharnett@gtinteractive.com.

Headquartered in NY, with 1997 revenues of $531 million, GT Interactive Software Corp. is a leading global publisher of edutainment and entertainment software for PCs and game consoles. GT Interactive brands include Humongous Entertainment, Cavedog Entertainment, SingleTrac, WizardWorks, CompuWorks, MacSoft and Slash. It operates development studios in Seattle, Salt Lake City and San Luis Obispo, CA.. Located at http://www.gtinteractive.com on the World Wide Web, GT Interactive is publicly traded under the NASDAQ National Market under the symbol GTIS.

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Date:Oct 13, 1998
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