Football: PLAY OUR FANTASTIC pounds 50,000 EURO 2000 FANTASY FOOTBALL.
Our top fantasy boss scoops pounds 35,000, and to win it he or she will need every ounce of international soccer knowledge, skill and judgement. The runner-up wins pounds 10,000 and the third place earns pounds 5,000. If there's a tie, relevant prize values will be shared.
You must choose a goalkeeper, four defenders, three midfielders and three strikers from our play-list. Each has a star rating from 1 to 4, and you can pick no more than three players from each rating.
When your line-up is complete, make a note of it on your cut-out-and-keep team coupon. For extra teams, just use blank sheets of paper, but be sure to keep them safe. Once you have selected your team, noted the player code numbers and checked that no more than three have the same rating, you're ready to dial the Hotline number. Listen carefully to the instructions on the line, and dial each of your player's code numbers when asked.
Then record your name, address and daytime phone number. At the end of the call, you will be given your vital PIN.
This is your fantasy team's reference and claims number. Write it down, keep it safe and don't mix it up with the PINs for other Mirror fantasy teams you may enter, or you won't know which has won.
Now it's time to go for glory and dial the Hotline on 0901 560 8270 (Republic of Ireland 1550 123 889). Make sure you're clear about your team and the rules before you call. If you have any problems, call the Helpline on 0870 90 90 218 (Rep. of Ireland 00 44 870 90 90 218). Please note that entries will not be taken on this line. Your players score 2 points simply by starting a match in the tournament. Substitutes who come on score 1 point.
A clean sheet earns 5 points for goalkeepers and 2 points for defenders. Players in these positions also lose 1 point for each goal conceded. Each goal scored by a striker earns 3 points, a midfielder's goal is worth 5 points and a defender's goal chalks up 7 points.
Players scoring two goals in a game receive a 5-point bonus, with 10 for a hat-trick or better. Goals scored in extra time count for points, but penalty shoot-out goals do not. Players receiving a yellow card lose 1 point. Those receiving a red card lose 3 points. For example, if a striker scores three goals in a match he scoops 19 points (three points per goal plus 10 bonus points for a hat-trick). Own goals, whether scored or conceded, do not count.
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|Author:||Table, Team Selection|
|Publication:||The Mirror (London, England)|
|Date:||May 29, 2000|
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