Printer Friendly

Far Cry 3: It's no tv show.

There's an element of the TV show Lost about Far Cry 3, with a side order of Joseph Conrad's Heart of Darkness.

It's a whole new storyline, with new characters and a new location. The third instalment is not a direct sequel to Far Cry 2 (as Far Cry 2 was not a direct sequel to the original Far Cry).

Our protagonist, one Jason Brody, is stuck on a Pacific island dominated by a psychotic pirate named Vs. Brody and his skydiving buddies have been scattered around the island - and once Brody escapes Vs's clutches, he'll need to track his mates down.

Or hunt animals for survival and resources for crafting equipment. Or hijack transportation, including hang-gliders and jet-skis. There's a lot to do in this open-world environment.

With the aid of the island natives, the Rakyat, Jason beings his transformation from extreme sports enthusiast to a hunter and killer as he takes on the pirates and their leader.

Along the way, there are no shortage of side-quests to perform and things to interact with. Tigers, leopards and wild boar can keep you happily occupied for hours, and who can resist the chance to fly a hang-glider over the rainforest canopy?

Like a number of recent shooters, Far Cry 3 has a limited skill system and, with hunting and crafting, some non-traditional activities. FPS purists may frown, but the game handles these elements pretty smoothly.

To get a better view of his surroundings, Jason can climb radio masts scattered around the island - it's a little like the Eagle Towers in Assassin's Creed, though getting up them adds an element of a platform puzzler.

Where Far Cry shines, though, is in the atmosphere it generates. Visuals, game play and particularly the sound effects all blend into a captivating experience. The immersion factor is strong within this one.

The graphics are gorgeous. The jungle is beautifully done, and the underwater scenes are a delight. You pay a penalty in frame rate for the pretties, though it stays within an acceptable range - most of the time.

The core of any shooter, though, is the combat system, and Far Cry 3 nails it. Controls work well, and set-piece combats - like taking on a pirate outpost - become tactical puzzles.

The puzzle aspects of the game mean you'll have to engage the brain far more often than a game like Black Ops 2, for instance. That keeps the game fresher with continued play.

Highly recommended.

Al Nisr Publishing LLC 2012. All rights reserved.

Provided by an company
COPYRIGHT 2012 Al Bawaba (Middle East) Ltd.
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2012 Gale, Cengage Learning. All rights reserved.

Article Details
Printer friendly Cite/link Email Feedback
Publication:Gulf News (United Arab Emirates)
Date:Dec 11, 2012
Previous Article:Boost competitiveness, create more jobs for Emiratis, FNC tells Government.
Next Article:Huawei Ascend D1 quad XL.

Terms of use | Privacy policy | Copyright © 2019 Farlex, Inc. | Feedback | For webmasters