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Electronic Arts Ships SimCity 3000 For the Macintosh.

REDWOOD CITY, Calif.--(ENTERTAINMENT WIRE)--July 30, 1999--

Electronic Arts(TM) (Nasdaq:ERTS), the world's largest interactive entertainment software company, today announced it has shipped SimCity 3000(TM) for the Macintosh(R).

The highly anticipated Macintosh release of the latest in the company's city building line of games follows the release of the PC version that shipped in late January and continues to be the year's top-selling computer game.

As in the original SimCity, players are in charge of creating an entire metropolis from the ground-up and keeping their "sims," the citizens of SimCity, happy. With a deeper and more realistic simulation and some of the most spectacular graphics ever seen in a computer game, SimCity 3000 gives players more power to build and rule their cities than ever before.

"We're extremely excited to bring SimCity 3000 to the Macintosh," said SimCity 3000 executive producer Lucy Bradshaw. "The Sim-line has always had a strong following of Macintosh users and I know they'll be impressed by SimCity 3000's detailed graphics and depth of gameplay. Players will become immersed in the cities they create and identify with their creations like never before."

Players' metropolises come to life with new graphics, animation and sound. SimCity 3000, developed by Electronic Arts' Maxis(TM) studio, allows players for the first time to see individual pedestrians and vehicles -- cars, trucks, busses, trains, boats -- traveling about their city with two new close-in zoom levels.

Players can spruce up their skyline by choosing from dozens of real-world landmark structures ranging from the Empire State Building to Big Ben. Like the pedestrians and traffic, the sounds of the city, from sprinklers to school bells, reflect the neighborhood being viewed.

SimCity 3000 adds new simulation layers, such as waste management and water pollution, that challenge players with decisions on how to manage their city budget as well as their citizens' demands. Players can strike deals to bring certain businesses into their city -- from a megamall to a high-tech research facility -- or even trade resources with neighboring cities.

As players successfully pilot their fledgling town, they can check their progress and get expert advice through an interactive news ticker, a colorful cadre of advisors and their vocal citizen petitioners.

The Macintosh version will run on systems with at least a 200MHz PowerPC(R) processor and 32MB of RAM. This includes the popular iMac(TM) and Power Macintosh(R) G3 systems. Like the PC version, SimCity 3000 for the Macintosh carries an "E" (Everyone) ESRB rating and has a suggested retail price of US$49.95.

Consumers may purchase the game at software retailers or directly from Electronic Arts by dialing 800/245-4525 or through the EA Store(TM) at http://www.eastore.ea.com.

SimCity 3000 is the third generation in the SimCity line. The original game, now dubbed SimCity Classic(TM), was released in early 1989 and its sequel, SimCity 2000(TM), was released in late 1993. The SimCity line has been translated into more than a dozen languages and is available for a variety of computer operating systems and video game consoles.

Maxis, best known for its Sim family of products, develops and publishes top-quality entertainment software that uses advanced simulation technologies to deliver challenging fun through creativity, exploration and depth of play.

To date, players around the world have purchased more than eight million copies in the Sim line including SimCity Classic, SimCity 2000, SimEarth(TM), SimAnt(TM), SimFarm(TM) and SimTower(TM). Maxis is based in Walnut Creek, California. More information on SimCity 3000 is available from http://www.simcity.com

Electronic Arts, headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.2 billion for fiscal 1999.

The company develops, publishes and distributes software worldwide for personal computers and video game systems. Electronic Arts markets its products under seven brand names: Electronic Arts, EA SPORTS(TM), Maxis, ORIGIN(TM), Bullfrog(TM) Productions, Westwood Studios(TM) and Jane's(R) Combat Simulations.

More information about EA's products and full text of press releases can be found on the Internet at http://www.ea.com.

Note to Editors: Electronic Arts, EA SPORTS, Maxis, ORIGIN, Bullfrog, Westwood Studios, SimCity, SimCity 2000, SimCity 3000, SimEarth, SimAnt, SimFarm, SimTower, SimCity Classic and EA Store are trademarks or registered trademarks of Electronic Arts. Jane's is a registered trademark of Jane's Information Group, Ltd.

Macintosh and Power Macintosh are registered trademarks of Apple Computer, Inc. iMac is a trademark of Apple Computer, Inc. PowerPC is a registered trademark of IBM. All other trademarks are the property of their respective owners.
COPYRIGHT 1999 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1999, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Jul 30, 1999
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