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DECEPTION SHOULD BE THE NAME OF THIS ROTTEN MOVIE TIE-IN; Steve Lawson's games and technology round-up TRANSFORMERS: THE GAME ** XBOX 360.

Byline: Steve Lawson

IF you know your Transformers, you'll know what a Decepticon is. Except you won't.

What it really stands for - and if you look really carefully you'll see this in the name - is "deceptive con". Clever, eh?

OK, Decepticon is actually one of the two campaigns you can play in this title, the other being their mechanised rivals, the Autobots. But I return to my initial point. This movie tie-in game is flashy and quite fantastic looking but looks can be deceptive and often hide something very bad indeed.

The game's main problem is that the core gameplay - its melee attacking - is mind-numbingly repetitive.

There's nothing wrong with keeping control systems simple but this is dumbingdown to the nth degree. One button is all you need, just one, that little one there ...

Sure, the ensuing destruction looks great, with lots of glinting metal and sparks flying everywhere but it soon gets boring.

Whether you choose the Autobot or Decepticon campaigns, the missions follow a similar pattern. You follow the green dot on the mini-map until you reach the beacon and then kick some butt.

But what gets in your way - once the cool transforming bits are done - is the dreadful vehicle handling that makes it nigh-on impossible to reach the next checkpoint in time. Also, you'll eventually discover that some enemies won't simply crumble under your one-buttoned melee attack.

I'll save you the bother of working out what to do here - just lob trees at them, or cars or buses or fences.

I haven't seen the movie but a pound says it suffers from the same problem as the game Transformers, a lotta rot in disguise.
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Title Annotation:Features
Publication:Daily Record (Glasgow, Scotland)
Date:Jul 27, 2007
Words:278
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