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Are you Jedi to feel the Force?

KINECT STAR WARS Xbox 360 Kinect Out: April 3 THE catalyst for this, the Kinect-powered take on Star Wars, was not as you might imagine the prospect of being able to wave around an imaginary lightsaber.

No, the possibility that excited LucasArts the most when they first saw Microsoft's motion sensing technology was something else.

"The first thing I wanted to see was if you could manipulate the Force," explains producer Craig Derrick when we visit the company's campus in San Francisco.

"Who hasn't reached across the table and tried to grab something with their hands and move it in a telekinesis way, right? And then the ball started rolling. We were like, now we have that, what else can we do?" Quite a lot, as it turns out. Kinect Star Wars is a portmanteau game boasting five very different gameplay modes.

five very The core experience is the Jedi Destiny: Dark Side Rising campaign, an original story set somewhere in between the first two prequels.

Placing you in the robes of a young Jedi, it's a third-person romp in which you swing your right arm wildly to wield an exclusive behind-the-scenes look at ato y a lightsaber, bob, duck and jump to avoid obstacles and, yes, use your left hand to fling bad guys.

a cli yc The other four modes include a fully-featured pod racer, with a career campaign, a one-on-one lightsaber duel mode in which you'll be able to fight classic characters from the films, a chaotic mini-game called Rancor Rampage, in which you destroy towns for points, and a Galactic Dance-Off.

ch Rampag "We teasingly call Rancor 'The Babysitter' because when kids play it for 10 or 15 minutes they're tired and they go to sleep," Derrick says.

And with all the modes featuring drop in-drop out two-player action, signs are this is the family Star Wars experience.

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Hands solo... rattle the lightsabers in Star Wars
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Title Annotation:Features
Publication:Sunday Mirror (London, England)
Date:Mar 18, 2012
Words:322
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