byte size: Fill hot seat of the Enterprise; GAME REVIEW.
Star Trek: Bridge Commander (Totally Games/Activision PC CD-ROM, pounds 29.99)
IT IS easy to see why Captain Jean-Luc Picard's hair fell out - commanding an Enterprise-class starship is a stressful business.
Managing the ship and its systems is just as important as being able to aim a photon torpedo.
You are posted to a remote corner of the galaxy where a stellar catastrophe has boiled dry a fully inhabited planet. The Cardassians are suspicious because it happened in a hotly contested area of space with two Starfleet ships nearby. The Klingons are also getting twitchy and you are stuck right in the middle of it.
The game is played from the Captain's chair in first-person perspective.
You can look around the bridge using the mouse. Centring on a member of crew brings up a menu allowing you to give orders - whether it be setting a course, enabling shields or weapons, or dealing with communications or engines. You can also switch views for a more traditional space combat experience.
There is a lot to do, but the game's 30 missions are pitched about right.
There are dozens of Star Trek games out there, but Bridge Commander is the most innovative and stylish title since Elite Force.
FOLLOW THE LEADER: Patrick Stewart as Capt Picard
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|Publication:||Coventry Evening Telegraph (England)|
|Date:||Apr 6, 2002|
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