am3 Makes Debut to International Market At E3 -- Motion Pictures on GameBoy Advance and Smart Media.Business Editors/High-Tech Writers E3Expo 2003 TOKYO--(BUSINESS WIRE)--May 13, 2003 Following the launch announcement from February, 2003 in Tokyo, am3 Inc. (head office in Minato-ku Tokyo, hereinafter here·in·af·ter adv. In a following part of this document, statement, or book. hereinafter Adverb Formal or law from this point on in this document, matter, or case Adv. 1. called am3) will unveil its capability to play back motion picture on GameBoy Advance (GBA GBA Game Boy Advance (Nintendo 32-Bit Game Boy) GBA Gran Buenos Aires (Argentina) GBA God Bless America GBA Gundam Battle Assault (video game) GBA Alderney ) at the E3 Expo, 2003 (scheduled from May 13 through 16 at LA Convention Center). The key element of this technology consists of two devices, one is "am3 Adapter (tentative name)" which is designed to fit into GBA's cartridge slot and the other is "am3 SmartMedia (tentative name)" which plays the primary role as storage medium. Both devices come equipped with a high standard security system to protect stored content from piracy. Both the "am3 Adapter" and the "am3 SmartMedia" are the officially licensed products of Nintendo Co., Ltd. (Japan) for sales and distribution in Japan. Naturally, after the introduction of this technology at E3 Expo, the licensed territory will be broadened to other international markets including the U.S. and Europe. Together with the new image compression Noun 1. image compression - the compression of graphics for storage or transmission compression - encoding information while reducing the bandwidth or bits required technology developed by a French engineering company named actimagine, we realized the motion picture replay (24 minutes on 32MB SmartMedia) on ARM7, the embedded CPU CPU in full central processing unit Principal component of a digital computer, composed of a control unit, an instruction-decoding unit, and an arithmetic-logic unit. of GBA, without any additional software. Audio/video synchronized fast forward and reverse feature together with 30 frame/sec high quality motion picture image was also realized. As you are well aware of, GBA is the foremost mobile entertainment device overwhelmingly popular throughout the world. As of April, 2003, the total number of GBA's sold to consumers has exceeded 14 million units in the US market alone, and with the introduction of the new model, GameBoy Advance SP, further popularization pop·u·lar·ize tr.v. pop·u·lar·ized, pop·u·lar·iz·ing, pop·u·lar·iz·es 1. To make popular: A famous dancer popularized the new hairstyle. 2. is expected. Under such circumstances, we are convinced that the user profile of GBA will become even wider along the introduction of new contents other than games. The key intention of our business is to create a new content platform utilizing the widely proliferated mobile infrastructure of GBA. We are strongly convinced that we can create a new, untapped market not only for those companies with rights of various motion picture content but also for companies who intend to develop original content (i.e. short film, promotional video, commercial footage, among others) on GBA. Additionally, we are also planning to explore markets other than motion picture such as music, flash animation, digital manga maNga is a popular Turkish nu metal/rapcore band. Their music is mainly a fusion of alternative metal and hip hop music, with a touch of Anatolian melodies; with heavy use of turntables, invoking comparisons with modern American nu metal bands. , photo collection, educational material and so on. The products will be displayed for demonstration at the am3 booth (#7519) as well as at the Nintendo of America booth (#2816) at E3 Expo. Notes -- Sales commencement in US market: 2003 Christmas season(tentative plan) -- Price: (tentative price) am3 adapter: US$25 am3 SmartMedia w/content: US$20 -- Sales Channel Toy store A toy store, or toy shop, is a retail business specializing in the services of selling toys. No longer held to the limitations of the brick and mortar outlet, the toy store has successfully created a presence within the e-commerce industry. , Game shop, Other major retail stores -- Content TV animation, GBA original animation, Educational video, Digital manga, Music video clip A short video presentation. , Audio-visual book, Photo collection, Karaoke, etc SmartMedia is a registered trademark of TOSHIBA CORPORATION (company) Toshiba Corporation - A Japanese technology manufacturer with 364 subsidiaries worldwide. Toshiba makes and sells electronics for home, office, industry and health care including information and communication systems, electronic components, heavy electrical apparatus, . GameBoy Advance and GameBoy Advance SP are registered trademarks of Nintendo Co., Ltd. ARM is a registered trademark of ARM Limited. ARM7 is a trademark of ARM Limited. |
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