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World of Warcraft Launches in China; Popular MMORPG Continues to Grow as Blizzard Entertainment Welcomes Host of New Players.


IRVINE, Calif. -- Blizzard Entertainment Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. History
Blizzard Entertainment was founded by Michael Morhaime, Allen Adham and Frank Pearce as Silicon & Synapse
(R) today announced that World of Warcraft “WoW” redirects here. For other uses, see Wow.

Editing of this page by unregistered or newly registered users is currently disabled due to vandalism.
(R), its massively multiplayer online role-playing game
    Massively multiplayer online role-playing game (MMORPG) is a genre of online computer role-playing games (CRPGs) in which a large number of players interact with one another in a virtual world.
     (MMORPG (Massively Multiuser Online Role Playing Game) A role playing game on the computer played by many people. An MMORPG differs from a regular computer role playing game because its environment is perpetual. ), has officially launched in China. Players in China can now download the game, create accounts and experience the epic adventure of the Warcraft(R) series in an immersive and continually evolving online environment. The commercial launch of World of Warcraft follows a highly successful open beta period in China during which the game reached a peak concurrency Operations that are performed simultaneously within the computer. For example, dual-core CPUs provide complete overlapping of two independent processes. See dual core, hyperthreading, multiprocessing, multitasking, multithreading, SMP and MPP.

    concurrency - multitasking
     - the total number of subscribers playing simultaneously - of more than 500,000 players.

    "It has always been a goal at Blizzard to become a major developer and publisher for the Chinese gaming market," said Mike Morhaime, president and co-founder of Blizzard Entertainment. "We feel that China offers a huge and eager audience and it is poised to become the next great region in gaming. We are simply thrilled to be bringing World of Warcraft to this great country. With fully localized content, a regional network infrastructure, and local, around-the-clock customer support, we believe that World of Warcraft will provide Chinese gamers with an unparalleled game experience."

    To provide players with an incomparable level of service, Blizzard Entertainment has partnered with local publisher The9, who it believes to be the most talented MMO See MMOG.  operator in China. The9 will help operate and manage World of Warcraft in China, including all aspects of support. The9's dedicated team, composed entirely of Chinese management and staff, will serve as an integral part of the game's development and customer service efforts. They will assist in the synchronization (1) See synchronous and synchronous transmission.

    (2) Ensuring that two sets of data are always the same. See data synchronization.

    (3) Keeping time-of-day clocks in two devices set to the same time. See NTP.
     of content updates, the delivery of player feedback to the developers, and will help ensure accurate localization Customizing software and documentation for a particular country. It includes the translation of menus and messages into the native spoken language as well as changes in the user interface to accommodate different alphabets and culture. See internationalization and l10n.  to keep the game relevant and tailored to Chinese gamers. Furthermore, this local team will offer 24-hour support year-round, with direct game master (GM) support and local call-center representatives dedicated to helping players with questions regarding gameplay
    For the television show, see GamePlay HD.


    Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does".
     and/or technical issues.

    To deliver top-notch customer support and maintain a safe and secure service, Blizzard and The9 have implemented an authorization CD-key system for the official launch of World of Warcraft. This system will help protect the game from malicious hack programs that could otherwise affect players' enjoyment of the game.

    Only players who have purchased an authorized CD key will be able to activate their accounts and enter the game. Each CD key costs 30 Yuan/RMB and can be purchased with a World of Warcraft Points Card. Point Cards also cost 30 Yuan/RMB and can be used at a rate of 9 points per hour (0.45 Yuan/hour) to play World of Warcraft.

    For more information on World of Warcraft, including pricing, promotions, and gameplay features, please visit Blizzard's official Web site: www.wowchina.com.

    About Blizzard Entertainment

    Best known for blockbuster hits including the Warcraft(R), StarCraft(R), and Diablo(R) series, Blizzard Entertainment(R) (www.blizzard.com), a division of Vivendi Universal Games Universal Games is a Nevada company that produced such board games as Merger, Titanic: The Board Game, and the Apollo 13 edition of Solarquest.

    In 1965, their address was in Houston, Texas. Universal Games released Merger, a financial game for 2-4 players.
    , is a premier developer and publisher of entertainment software renowned for creating many of the industry's most critically acclaimed games. Blizzard's track record includes nine #1-selling games and multiple Game of the Year awards. The company's free Internet gaming service Battle.net(R) reigns as the largest in the world, with millions of active users.
    COPYRIGHT 2005 Business Wire
    No portion of this article can be reproduced without the express written permission from the copyright holder.
    Copyright 2005, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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    Publication:Business Wire
    Date:Jun 6, 2005
    Words:537
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