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Who Says Video Games Aren't Educational? Camp/Game: Intensive Video Game Creation New Summer 2004 Program July 6 to August 6.


Business Editors/Education Writers

NEW YORK--(BUSINESS WIRE)--April 12, 2004

Not your typical sleep-away camp, the first Camp/Game: Intensive Video Game Creation will launch this summer from July 6 to August 6. The summer camp is geared toward high school seniors and undergraduate students (17-25 year olds) interested in learning the finer points of the video game industry, exploring their passion for the subject and helping them discover career options in the fast-growing gaming industry.

Camp/Game is a new and unique program initiative created and run by the Division of Entertainment, Technology, Digital Arts and Design (ETDAD), part of NYU's School of Continuing and Professional Studies (SCPS SCPS School of Continuing and Professional Studies
SCPS Space Communications Protocol Standards
SCPS Survivable Collective Protection System
SCPS Society of Civil & Public Servants
SCPS Self-Complimentary Planar Structure
). Unlike the West Coast where game companies and video game educational programs are more predominant, the Northeast has limited resources for students to sample alternatives within the industry. The month-long summer intensive provides students in the region with a creative learning opportunity to discover the world of video game development in their own backyard.

"Camp/Game participants in the area learn the basic creative structure, development and production of video games See video game console.  as well as some business fundamentals business fundamentals

The general background within which an economy operates including earnings, sales, wage rates, taxes, and inflation. Improving business fundamentals are generally viewed as bullish for stocks, although stock prices at any given point
 in a fun, entertaining, yet structured environment," said Robert Manuel Robert "Bob" Edward Manuel Sr. (born February 21, 1935 in Stourbridge, England) is a Korean War Veteran best known for getting Vimy Ridge recognized as a National Heritage Day in Canada. , assistant dean, Division of Entertainment, Technology, Digital Arts and Design.

It's Not all about Playing Games

While at the camp, students have the opportunity to explore available career choices at the same time learning how to create games. In addition to getting a better understanding on becoming 3-D animators Famous animators no longer living

  • Alexandre Alexeieff
  • Tex Avery
  • Arthur Babbit
  • Joseph Barbera
  • Berthold Bartosch
  • Joy Batchelor
  • Amadee J.
, programmers, character and environmental designers, digital and technical artists, art directors, audio engineers and/or producers, the skills gained in video game development may also be applicable to other fields such as architectural visualization Using the computer to convert data into picture form. The most basic visualization is that of turning transaction data and summary information into charts and graphs. Visualization is used in computer-aided design (CAD) to render screen images into 3D models that can be viewed from all , medical imaging and engineering, among others.

The New York-area is the home to many established and emerging artists and has been a hotbed hotbed, low, glass-covered frame structure for starting tender plants. It differs from a cold frame only in that the soil is heated—either artificially as by underground electric wiring or steampipes, or naturally with partially fermented stable manure, which  for visual imaging and graphic design. Local metropolitan schools have always provided the educational tools to polish those skills. More recently educational institutions recognized the growth and demand for classes such as 3-D modeling and animation and are beginning to offer more workshops and structured programs to students interested in honing Honing could refer to
  • Improving surface finish & geometry using a Hone
  • the practice of sharpening
  • Honing, Norfolk
 their game development skills. Camp/Game is a more in-depth program for mature high school students and college undergraduates who are serious about video game development as a possible vocation and want to sample the various facets involved in creating a game.

Camp/Game is based on the basic concept that teamwork is of critical importance to game and entertainment production. ETDAD creates a positive environment in which students will emulate the industry practices of working hard, and eating, sleeping and breathing video games. Working in teams, campers will develop new levels and modifications to an existing game title, such as Doom.

During the first week of the program, students will play various games in order to develop a working vocabulary and concept for their project. Throughout the duration of the camp, instructors and guest lecturers will draw parallels between the game production efforts that students are undertaking and 'real-world' game development projects. Campers will be expected to attend and exhibit at weekly "builds" to show their progress to fellow campers. In the remaining weeks, students will break into teams to complete their project. Ultimately, participants will leave camp having created a final pitch demonstrating the game concept, target audience and a working interactive modification to demonstrate their concept.

In addition to NYU's faculty, qualified industry professionals working with campers include game designers, producers and programmers. Moderated video conference calls and/or online chats with industry experts such as game designers, game-related book authors and researchers are also part of the curriculum.

During the month-long camp, students will gain hands-on experience learning the various aspects of creating a video game. Video game programming workshops include: Introduction to Unreal Script, Game Rules Programming, Intermediate Unreal Scrip, Unreal Bots/AI and Graphics & Effects Programming. Animation and 3-D modeling seminar classes include: Introduction to 3DS Max, From Concept to Model, Creating and Applying Texture Maps A two-dimensional image of a surface that is used to cover 3D objects. See texture mapping.


Applying a Texture Map
A 2D texture map is "draped" over a 3D object to create the required surface.
, 3DS Max Character Studio and 3DS Max Advanced Character Studio II. Level design will feature: Introduction to Unreal Level Editor, Intermediate Unreal Level Editor, Optimizing Unreal Levels and The Great Outdoors. Audio production workshops campers will be participating in include Introduction to Game Audio and Introduction to Game Music.

New York University New York University, mainly in New York City; coeducational; chartered 1831, opened 1832 as the Univ. of the City of New York, renamed 1896. It comprises 13 schools and colleges, maintaining 4 main centers (including the Medical Center) in the city, as well as the , located in the heart of Greenwich Village Greenwich Village (grĕn`ĭch), residential district of lower Manhattan, New York City, extending S from 14th St. to Houston St. and W from Washington Square to the Hudson River. , was established in 1831 and is one of America's leading research universities. Founded in 1934, NYU's School of Continuing and Professional Studies educates more than 50,000 adult learners Adult learner is a term used to describe any person socially accepted as an adult who is in a learning process, whether it is formal education, informal learning, or corporate-sponsored learning.  annually, offering 2,500 credit and noncredit non·cred·it  
adj.
Of, relating to, or constituting an educational course that does not offer credit toward an academic degree.
 courses that span more than 125 fields. The School, a nationally known leader in adult education, offers busy professionals the choice of 12 masters degree programs, nine bachelors programs, six associates degrees and seven graduate and 110 other professional certificate programs to educate them for leadership in New York New York, state, United States
New York, Middle Atlantic state of the United States. It is bordered by Vermont, Massachusetts, Connecticut, and the Atlantic Ocean (E), New Jersey and Pennsylvania (S), Lakes Erie and Ontario and the Canadian province of
 City's key business sectors, ranging from real estate, healthcare, management and hospitality to marketing, finance, law, film entertainment and publishing. Please visit SCPS online at www.scps.nyu.edu for more information.
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Publication:Business Wire
Date:Apr 12, 2004
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