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Visual languages and human-centric computing; proceedings.



0769524435

Visual languages and human-centric computing; proceedings.

IEEE (Institute of Electrical and Electronics Engineers, New York, www.ieee.org) A membership organization that includes engineers, scientists and students in electronics and allied fields.  symposium on Visual Languages and Human-Centric Computing (2005: Dallas, Texas “Dallas” redirects here. For other uses, see Dallas (disambiguation).
The City of Dallas (pronounced [ˈdæl.əs] or [ˈdæl.
) Ed. by Martin Erwig and Andy Schurr.

Computer Society Press

2005

351 pages

$186.00

Paperback

QA76.73

These proceedings for the September 2005 conference include workshops, tutorials, paper sessions, tech notes sessions, and information on the graduate student consortium. Topics of workshops and tutorials include the cognitive dimensions Cognitive dimensions are design principles for notations & programming language design, described by researcher Thomas R.G. Green. The dimensions can be used to evaluate the usability of an existing interface, or as heuristics to guide the design of a new one.  of notations, visual modeling for software intensive systems, unified modeling language See UML.

(language) Unified Modeling Language - (UML) A non-proprietary, third generation modelling language. The Unified Modeling Language is an open method used to specify, visualise, construct and document the artifacts of an object-oriented software-intensive system
 (2.0) and implementing domain-specific modeling Domain-Specific Modeling (DSM) is a software engineering methodology for designing and developing systems, most often IT systems such as computer software. It involves systematic use of a graphical Domain-specific programming language (DSL) to represent the various facets of a  languages and generators. Paper session topics include domain specific visual languages, end-user debugging and testing, new modes of programming, visual model languages, user interface design, design and specification of VLs, animation, and end user development.

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Date:Dec 1, 2005
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