VIDEO-GAME RATING ADDED NEW 'E10+' CATEGORY BRIDGES PRETEEN GAP.Byline: Candice Choi Staff Writer Parents got some added power Wednesday in choosing the video games See video game console. their kids play: a fresh rating that could also free up game makers to reach broader audiences. The new ``E10+'' rating bridges the gap between games rated ``E'' for everyone, which children sometimes outgrow outgrow verb To change the relationship with a condition or structure by dint of ↑ age or size; while children outgrow clothing, and certain behaviors, they rarely outgrow diseases–eg, asthma , and ``T'' for teens, which are too violent for some parents' tastes. The new category was prompted by the vast number of games that fall into a gray area between the two ratings, said Patricia Vance Patricia (Pat) Vance was appointed the third president of the Entertainment Software Rating Board (ESRB) in November 2002, replacing interim president, Marc Szafran. Pat is responsible for overseeing and enforcing the computer and video game industry's self-regulatory practices. , president of the Entertainment Software Ratings Board. ``The gap between a 6-year-old and a 13-year-old is huge,'' she said. ``Kids reach a developmental milestone developmental milestone Pediatrics Any of a series of activities, eg, raising the head, rolling over, walking or other significant points in a child's physical and/or mental development that may be used to assess maturation and detect developmental delays. around 9 or 10. They're able to better differentiate between what's fantasy and reality.'' Existing games will not be re-evaluated, but a number of titles slated for release are set to bear the new rating, including Nintendo's ``Donkey Kong Donkey Kong may refer to:
``This is going to allow us to market to a much broader audience,'' said Angela Emery, spokeswoman for Buena Vista Games, a Disney subsidiary. The ``E10+'' rating will free Disney to market the game within its theme parks and on its TV channel, likely allowing it to garner greater sales, she said. ``E'' games currently account for 54 percent of all video games, while those bearing a ``T'' rating make up 33 percent, according to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. ESRB ESRB Entertainment Software Rating Board ESRB Estrogen Receptor Beta ESRB Explosive Safety Review Board . Top- selling games are often rated ``E,'' Vance said. ``But I don't know Don't know (DK, DKed) "Don't know the trade." A Street expression used whenever one party lacks knowledge of a trade or receives conflicting instructions from the other party. if there's a correlation there or not.'' The new ``E10+'' rating will likely affect more games that would otherwise be stamped ``T,'' Vance said. Such examples include ``Shrek'' and ``Teenage Mutant Ninja Turtles.'' For parents, the new category provides further guidance in an industry constantly evolving in technology and content. Calabasas resident Melodie Cordasco said the current system helps weed out some games, but that she still has to examine the box to get a clearer understanding of its content. She's found that some ``T'' games are appropriate for her 8-year-old son, Michael. ``If it has blood and guts, she won't let me play it,'' said Michael, who was picking out video games with his mother at Blockbuster. ``If it's a murderer running around strangling people, that's a little too much even for me,'' said Michael Black, a Sherman Oaks resident who gets games for himself and his 13-year-old nephew. Though he doesn't screen games based on their ratings alone, Black said it helps steer him from games that might be too disturbing. ``Some of the stuff out there is really dark,'' he said. Many of the best-selling sports, racing and adventure games will continue to be stamped with the ``E'' rating, but those games containing extreme crashes and fighting games This section is an ongoing effort to catalogue every fighting title or series featured on Wikipedia. The vast majority of fighting games fall into two categories, versus fighters (usually referred to simply as fighting games), or beat 'em ups (a.k.a. with superheroes Superheroes are fictional heroes who possess abilities beyond those of normal human beings. Superheroes may also refer to:
The ESRB rating system was established in 1994 to provide parents and consumers with information on the content of video games. The system was most recently updated in 2003, when the ESRB made the ratings more prominent on boxes and added more detailed content descriptors to the various categories. Candice Choi, (818) 713-3634 candice.choi(at)dailynews.com CAPTION(S): box Box: THE RATING GAME SOURCE: Entertainment Software Rating Board; Associated Press Daily News |
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