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Browse Three-dimensional graphics topic

 

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1-22 out of 22 article(s)
Title Author Type Date Words
Methods for quantifying and characterizing errors in pixel-based 3D rendering. Hagedorn, John G.; Terrill, Judith E.; Peskin, Adele P.; Filliben, James J. Report Jul 1, 2008 8245
Carl Andre: Andrea Rosen Gallery. Turvey, Lisa Jun 22, 2007 656
Modeling and coordinating building systems in three dimensions: a case study (1). Tabesh, A. Reza; Staub-French, Sheryl Dec 1, 2006 9871
Fleshing out the future. Prince, Richard Sep 22, 2006 1282
Evaluating the aggregate structure in hot-mix asphalt using three-dimensional computer modeling and particle packing simulations. Shashidhar, Naga; Gopalakrishnan, Kasthurirangan Aug 1, 2006 8447
3-D imaging looks inside boilers. Brief article Jun 1, 2006 251
Stereo connections: 3D exhibitions and competitions ... do they matter? Fredrickson, Pauline Feb 1, 2006 671
CROMDI: visualizing tomorrow. Jensen, Leah May 1, 2005 639
Leads: the essential elements of a 3-D geographic coordinate. Dix, John W. Mar 22, 2005 1310
Stereo connections: stereo ... adding depth to your photography. Sweezey-Fredrickson, Pauline Mar 1, 2005 746
New 3-D photography device created with virtual team, minimal travel, and SolidWorks. Nov 10, 2003 580
Deep vision: when walls become doors into virtual worlds. Weiss, Peter Ulrich Jun 1, 2002 1768
With a wink of an eye. Machniewska, Malgorzata May 1, 2002 2606
Incomplete, Complete. Rosenblum, Robert Jan 1, 2001 128
Tight packaging for digitized surfaces. I.P. Brief Article Aug 19, 2000 134
Sculpting Virtual Reality. CHRISTENSEN, DAMARIS Sep 18, 1999 2118
INTEL AND LOCKHEED MARTIN CORPORATION TO ADD NEW DIMENSION OF GRAPHIC REALISM TO HIGH-PERFORMANCE PERSONAL COMPUTERS IN 1997; Jointly Developed 3D Graphics Technology to Use New Accelerated Graphics Port Interface. May 14, 1996 659
Toy Story. Freiman, Chana Brief Article Feb 23, 1996 224
3-D Graphics Market Report Ships; Produced by PC Graphics Market Experts, Jon Peddie Associates. Nov 8, 1995 441
VIEWPOINT INTRODUCES FIRST GLOBAL "DATA CAPTURE" SERVICES; Featuring Motion Capture for Game Developers and Other Animators, Takes 3-D Motion to New Level of Productivity and Creativity. May 11, 1995 965
Stamp it out in software. May 1, 1993 228
A digital sleight of hand. Greh, Debbie Dec 1, 1992 1349

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