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The future according to Intel.


Intel, traditionally the silent partner in the Wintel platform duopoly Duopoly

A situation in which two companies own all or nearly all of the market for a given type of product or service.

Notes:
This is very similar to a monopoly, where only one company dominates the market.
, suddenly seems eager to play a much higher-profile role in the future of the PC. That's a fascinating reversal of Intel's notorious paranoia (Intel chairman Andy Grove's own word) about technology disclosures. But more importantly, Intel's new enthusiasm for leadership creates -- potentially, at least -- a credible challenge to Microsoft's control of future computing standards.

To be sure, there are no signs that Intel and Microsoft are about to go to war with each other. In fact, it's difficult to imagine a world where the dominant microprocessor company and the dominant operating system operating system (OS)

Software that controls the operation of a computer, directs the input and output of data, keeps track of files, and controls the processing of computer programs.
 company would stop collaborating at almost every level. Moreover, both companies want the same thing: A world where PCs evolve so fast that users feel compelled to buy new hardware and new software every year.

But Intel also has its own agenda in such key areas as multimedia, the Internet, and new markets. In a keynote talk to 1,500 developers at Intel's new media conference in late July, Andy Grove managed to talk for an hour about his vision of the "Connected PC" without once mentioning Microsoft or Windows. Grove wants to take PC penetration well beyond the current 30% of U.S. households, and he's convinced that the compelling applications will come from Hollywood, not Redmond. "We need an industry to make this thing [hybrid Internet-based multimedia] happen," he said, "because it is bigger than us This article has no lead section.

To comply with Wikipedia's lead section guidelines, one should be written.
, bigger than the industry that we have operated in for the last 20 years."

At the same time, Grove knows that Hollywood lacks the technological underpinnings to deliver products that will drive Intel machines into millions of new homes. So Intel still needs traditional PC developers -- and has unveiled a broad strategy to make sure those developers focus on markets that Intel thinks are important.

Here's what that strategy looks like to us:

* A better multimedia platform: Intel doesn't usually preview next-generation chip technologies (except to a few carefully chosen friends), for fear that rivals like AMD (Advanced Micro Devices, Inc., Sunnyvale, CA, www.amd.com) A major manufacturer of semiconductor devices including x86-compatible CPUs, embedded processors, flash memories, programmable logic devices and networking chips.  and Cyrix will get a jump on clone versions. But that secrecy also tends to delay the appearance of software that fully exploits the latest processor features. So Intel has decided to open the kimono kimono

Garment worn by Japanese men and women from the Early Nara period (645–724) to the present. The essential kimono is an ankle-length gown with long, full sleeves and a V-neck.
 on its upcoming MMX (MultiMedia EXtensions) A set of 57 additional instructions built into the Pentium MMX chip for improved multimedia and modem performance by performing mathematical operations on multiple sets of data at the same time (see SIMD).  ("multimedia extensions (1) See MMX.

(2) A multimedia add-on package from Microsoft for Windows 3.1, which did not have native support for audio and video. The extensions included support for audio, video, animation playback, MIDI, the joystick and RIFF file format.
") line of processors, which should appear in mass@market machines in time for Christmas of 1997. The MMX processor turns the PC into a high-performance entertainment machine: It incorporates 57 new instructions that Intel says "accelerate calculations common in audio, 2D and 3D graphics, video, speech synthesis speech synthesis

Generation of speech by artificial means, usually by computer. Production of sound to simulate human speech is referred to as low-level synthesis. High-level synthesis deals with the conversion of written text or symbols into an abstract representation of
 and recognition, and data communications data communications, application of telecommunications technology to the problem of transmitting data, especially to, from, or between computers. In popular usage, it is said that data communications make it possible for one computer to "talk" with another.  algorithms."

By eliminating most of the add-on processors and cards that currently support multimedia functions, Intel expects to push the cost of a state-of-the-art home PC to under $2,000 -- with appliance-like reliability as well. And if developers jump on the bandwagon and create great new MMX software, then Andy Grove probably gets the market expansion he wants.

But not everybody wins on this one. To the extent that the MMX provides high-performance multimedia support at the processor level, Intel undermines the importance of the operating system -- specifically Microsoft's own DirectX multimedia extensions to Windows. Game developers have always been lukewarm about Windows; if they get better performance by writing directly to the MMX chip, then Microsoft's hold on an influential constituency could be in trouble.

* A "hybrid" applications model: Grove's "Connected PC" relies heavily on content delivered across the Internet. But Grove is also convinced that we're not likely to see a near-term breakthrough in data transmission speeds or bandwidth much in excess of the current POTS ("plain old telephone service") standard. Thus, Grove suggests that the best model for content-rich multimedia is a "hybrid" product that blends slow Internet content with fast local disk-based content (using 8X CD-ROMs or DVD DVD: see digital versatile disc.
DVD
 in full digital video disc or digital versatile disc

Type of optical disc. The DVD represents the second generation of compact-disc (CD) technology.
 media). If this model is widely adopted, Grove predicts, we'll have "500,000 channels" of new media in the very near future.

Of course, lurking in the background is an alternative scenario that Intel doesn't much like: the Network Computer, essentially a dumb terminal A display terminal without processing capability. It is entirely dependent on the main computer for processing. Although mainframe and minicomputer terminals (3270, 5150, etc.) are technically smart terminals, because they have a certain amount of built-in screen display capabilities,  that relies on a remote server for streaming video A one-way video transmission over a data network. It is widely used on the Web as well as company networks to play video clips and video broadcasts. Computers in home networks stream video to digital media hubs connected to a home theater.  and audio content, remote execution of software (except perhaps local Java applets), and remote data storage. The NC is inherently a cheap commodity appliance -- like a telephone or a TV -- that may not even use an Intel chip. So it's not surprising that Grove favors hybrid applications that require machines with high-margin MMX processors, lots of memory, and high-speed disk drives. Intel gains very little if an expanded home market gets its entertainment content chiefly through NC devices running remote server-based software.

* High-profile developer support: Intel is taking no chances about winning the hearts and minds of third-party developers. The company has already invested $70 million in software and Internet startups (which puts it in the top ten or so of Silicon Valley venture capital firms Name Location Founding date Managing Partners/Directors Specialty Capital managed
5AM Ventures Menlo Park, CA; Waltham, MA 2002 John Diekman, PhD (managing partner), Scott Rocklage, PhD (managing partner), Andrew Schwab (managing partner) life sciences $200M [1]
). A new Internet See Web 2.0 and Internet2.  Media Developers Support Program dramatically expands Intel's direct-to-developers services, especially in such key areas as hardware discounts, development tools, and technical support. Intel has even built a lavishly-equipped multimedia studio in Portland where developers can get a feel for the production values that MMX technology will deliver. Developer programs often end up squandering squan·der  
tr.v. squan·dered, squan·der·ing, squan·ders
1. To spend wastefully or extravagantly; dissipate. See Synonyms at waste.

2.
 resources on non-strategic products (Apple's classic blunder), but Intel seems to have a clear idea of the kinds of products it wants to encourage. And since Intel doesn't compete with the developers it supports, we suspect there will be more trust and information sharing than occurs in the Microsoft and Apple developer programs.

* A new Intel branding campaign: Intel's marketing plans for MMX-enabled software are still fuzzy, but we expect to see a major logo program to identify titles that take advantage of the MMX extensions. Despite the Win95 logo fiasco (which Microsoft itself subverted to accommodate its unrevised Adj. 1. unrevised - not improved or brought up to date; "the book is still unrevised"
unaltered, unchanged - remaining in an original state; "persisting unaltered through time"
 Windows 3.1 titles), the experience of the "Intel Inside" campaign suggests that PC buyers do believe the Intel brand name implies superior technology. Moreover, Intel seems to be getting more aggressive about its branding: The company recently warned PC manufacturers that if the Intel logo doesn't get exclusive exposure, they can forget co-op funding. If Intel plays the same kind of hardball with a software logo program, MMX compatibility could become one of the most powerful branding symbols in the retail channel.
COPYRIGHT 1996 Soft-letter
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1996, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Title Annotation:Company Business and Marketing; analysis of Intel business strategy
Publication:Soft-Letter
Date:Sep 29, 1996
Words:1049
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