The Virtual Patient--development, implementation and evaluation of an innovative computer simulation for postgraduate nursing students."The Virtual Patient is like a student pilot learning to fly--it draws all your assessment skills together and increases your confidence." (Student user) The Virtual Patient, an interactive multimedia learning resource using a critical care clinical scenario for postgraduate postgraduate after first degree graduation, the registerable degree in veterinary science. postgraduate degree may be a research degree, e.g. PhD, or a course-work masterate with a vocational bias, or any combination of these. nursing students, was developed to enhance flexible access to learning experiences and improve learning outcomes in the management of critically ill patients. Using real-time physiological animations, authentic content design and local online clinical experts, The Virtual Patient replicates the way in which clinical cues and patient data are presented in the critical care environment, allowing students to work in their own time, at their own pace, with expert support and without ever compromising real patients. This article reports the project's development, design features, and user-evaluation data, concluding with design recommendations. PROJECT BACKGROUND AND AIMS The complex and ever changing clinical contexts in which nursing students practice necessitates the introduction of innovative and flexible teaching strategies in order to improve student access to learning opportunities and learning outcomes. Postgraduate critical care nursing students are, in particular, required to develop advanced health assessment skills and knowledge of diagnostic and therapeutic interventions essential in caring for patients within highly technological environments. For the postgraduate student committed to the demands of her/his clinical workplace, the development of these competencies through course work requires engagement with clinically relevant case study content in contexts which facilitate learning and do not place real patients at risk. The Virtual Patient was produced for rural and metropolitan postgraduate nursing students studying in critical care, emergency, and high dependency courses at Monash University's School of Nursing. The Virtual Patient is an interactive computer simulation that provides students with the opportunity to manage a complex clinical case study in critical care nursing. The aims of the project were to: * provide students with the opportunity to manage complex clinical situations which they may not otherwise experience in their clinical practice; and * enable students to interact with colleagues and leading nurse practitioners nurse practitioner n. Abbr. NP A registered nurse with special training for providing primary health care, including many tasks customarily performed by a physician. , who are not formally associated with the curriculum, via an online discussion group. The educational objectives of The Virtual Patient were to facilitate professional learning by enabling students to: * become familiar with the critical care workplace environment; * develop clinical problem-solving abilities including: ** an understanding of assessment concepts and the significance of assessment findings; ** diagnostic interpretation skills; ** confidence in decision making; ** identification of appropriate therapeutic interventions; and * participate in collaborative learning Collaborative learning is an umbrella term for a variety of approaches in education that involve joint intellectual effort by students or students and teachers. Collaborative learning refers to methodologies and environments in which learners engage in a common task in which each . To achieve these objectives, the project's pedagogical ped·a·gog·ic also ped·a·gog·i·cal adj. 1. Of, relating to, or characteristic of pedagogy. 2. Characterized by pedantic formality: a haughty, pedagogic manner. approach used a student centred, case-based learning model, which required the students to take responsibility for constructing their own understanding of the clinical scenarios. This approach is premised upon two notions; students' professional learning is most effective when they are actively involved in creating their new understandings and competencies and learning is retrieved and remembered longer if undertaken in the context in which it is to be applied (Boud & Feletti, 1991). Use of a clinical case benefits the learners by providing them with an opportunity to reason in context, generate experiences that they may not otherwise have, and engage in problem solving problem solving Process involved in finding a solution to a problem. Many animals routinely solve problems of locomotion, food finding, and shelter through trial and error. with support and feedback from colleagues and experts (Sutyak, Lebeau, Spotnitz, O'Donnell, & Mehn, 1996; Thomas, O'Connor, Albert, Boutain, & Brandt, 2001). In particular, case-based learning locates students in a specific situation crafted so as to be similar to the work with which they will be confronted in their professional career. The importance of developing these problem solving skills and the ability to deal with a variety of related situations is paramount to effective professional learning (Frost, 1996). In light of this, The Virtual Patient was designed to replicate rep·li·cate v. 1. To duplicate, copy, reproduce, or repeat. 2. To reproduce or make an exact copy or copies of genetic material, a cell, or an organism. n. A repetition of an experiment or a procedure. a challenging real situation as closely as possible, thus raising the students' awareness of the complexity of actual clinical workplace decision making. The clinical nature and complexity of critical care nursing supports the use of simulated events to enable students to gain experience in complex patient care management without directly compromising care. With multimedia simulations, students can familiarise themselves with the clinical environment prior to actual work experiences without harming patients (Simpson, 2002). In a review of computer-based simulation Ravert (2002) revealed positive effects of simulation on skill and/or knowledge acquisition. Simulations can, therefore, provide an alternative learning environment to real-life settings so that academic knowledge can be developed and applied, thereby promoting learner autonomy Learner autonomy has been a buzz word in foreign language education in the past decades, especially when talking about life-long learning skills. It has transformed old practices in the language classroom and has given origin to self_access_language_learning_centers around the and professional expertise. The Virtual Patient provided a simulated learning experience so that students could explore clinical data in their own time and with minimal anxiety in an attempt to understand environmental features and identify issues for discussion. Simulations hold particular potential for enhancing learning when applied as supports, or scaffolds (Grisham & Molinelli, 1995), for a learner at the limit of her/his understanding. Vygotsky (1978) regards such a learner as being within her/his unique "Zone of Proximal Development Lev Vygotsky's notion of zone of proximal development (зона ближайшего развития), often abbreviated ZPD " (ZPD ZPD Zero Path Difference ZPD Zone Proximal Development ZPD Zero Percent Discount ), a cognitive state Noun 1. cognitive state - the state of a person's cognitive processes state of mind interestedness - the state of being interested amnesia, memory loss, blackout - partial or total loss of memory; "he has a total blackout for events of the evening" characterised by the potential for significant growth, subject to the availability of purposefully pur·pose·ful adj. 1. Having a purpose; intentional: a purposeful musician. 2. Having or manifesting purpose; determined: entered the room with a purposeful look. designed learning supports or "scaffolds." The Virtual Patient was designed with three levels of scaffolding to sustain the students' learning. First, the clinical case and its associated learning cues provided an explicit organizational framework for the students' learning. Second, the use of a discussion group, as an adjunct adjunct (aj´ungkt), n a drug or other substance that serves a supplemental purpose in therapy. adjunct to the case potentially enabled students to interact with other students, colleagues, and expert clinicians within and external to the course regarding patient management strategies. Figure 1 presents the three main learning scaffolds available within The Virtual Patient. Butterworth and Faugier (1992) viewed the interaction between an experienced nurse and a novice as "an exchange between practicing professionals to enable the development of professional skills" (p. 12). This type of exchange was designed to be facilitated by The Virtual Patient learning experience to test and increase the students' knowledge of current nursing care interventions and promote reflection and clarification of ideas. [FIGURE 1 OMITTED] According to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. Paz Dennen (2000), collaborative learning utilises social interaction for the purpose of developing the learners' knowledge, thereby moving the locus of responsibility for learning from the teacher to the learner. In The Virtual Patient environment, the learners were able to collaborate in partnership (Dillenbourg, 1999) with other students and experts in their development of knowledge, understanding and skills, a key characteristic of collaborative learning contexts (McInnerney & Roberts, 2004). Just as the combined ZPD of two or more learners working collaboratively is greater than a single individual's, the learning outcome of the group will be similarly greater (Grisham & Molinelli, 1995; LeJeune, 1999). Wilson (1996) also identified collaboration between learners and other key players as a critical component of constructivist con·struc·tiv·ism n. A movement in modern art originating in Moscow in 1920 and characterized by the use of industrial materials such as glass, sheet metal, and plastic to create nonrepresentational, often geometric objects. learning environments designed to scaffold scaffold Temporary platform used to elevate and support workers and materials during work on a structure or machine. It consists of one or more wooden planks and is supported by either a timber or a tubular steel or aluminum frame; bamboo is used in parts of Asia. each learner's transition across their ZPD. A significant proportion of multimedia learning materials are linear mastery learning Mastery Learning is an instructional method that presumes all children can learn if they are provided with the appropriate learning conditions. Specifically, mastery learning is a method whereby students are not advanced to a subsequent learning objective until they demonstrate programs characterised by prespecified learning pathways The chosen route, taken by a learner through a range of (commonly) e-learning activities, which allows them to build knowledge progressively. With learning pathways, the control of choice moves away from the tutor to the learner. . In contrast, The Virtual Patient facilitated self-directed learning that was authentic within the workplace context and characterised by multiple response options. Another unique aspect of The Virtual Patient was its ability to portray por·tray tr.v. por·trayed, por·tray·ing, por·trays 1. To depict or represent pictorially; make a picture of. 2. To depict or describe in words. 3. To represent dramatically, as on the stage. a complete set of realistic data as would be viewed by clinicians working in actual Australian critical care settings. The creation of real-time physiological animations and other realistic visual cues stimulate the viewer, provide a basis for self-directed decision making and facilitate the achievement of learning objectives. The use of real data to inform decision making, together with the testing of these decisions against expert opinion, were regarded by The Virtual Patient designers as elements integral to the effective achievement of the educational objectives. DESIGN FEATURES The Virtual Patient consisted of a series of 11 episodes, each comprised of a number of scenes (Table 1). At the conclusion of each scene the students were given a learning cue cue, n a stimulus that determines or may prompt the nature of a person's response. cue Psychology Any sensory stimulus that evokes a learned patterned response. See Conditioning. that prompted them for a response to be entered into the Virtual Patient discussion group. The Case Study The Virtual Patient was Mr. Mike Roberts who experienced a range of critical incidents, which were demonstrated through text, video, real time physiological animations, sound and photographs. The CD-ROM CD-ROM: see compact disc. CD-ROM in full compact disc read-only memory Type of computer storage medium that is read optically (e.g., by a laser). incorporated vital signs, arterial blood gases Noun 1. arterial blood gases - measurement of the pH level and the oxygen and carbon dioxide concentrations in arterial blood; important in diagnosis of many respiratory diseases , breath and heart sounds, chest X-rays chest x-ray, n an examination of the chest using x-rays. Routinely performed in patients complaining of chest pain to rule out respiratory or heart disease. chest X-ray Chest film, see there , an electrocardiograph e·lec·tro·car·di·o·graph n. Abbr. ECG, EKG An instrument used in the detection and diagnosis of heart abnormalities that measures electrical potentials on the body surface and generates a record of the electrical currents associated with , haemodynamic waveforms and other clinical and diagnostic information. The content was based on the clinical trajectory Trajectory The curve described by a body moving through space, as of a meteor through the atmosphere, a planet around the Sun, a projectile fired from a gun, or a rocket in flight. of the one patient experience. Figures 2 and 3 show some of the screen features of The Virtual Patient. [FIGURE 2 OMITTED] [FIGURE 3 OMITTED] The Discussion Group After viewing the features of The Virtual Patient, students accessed the discussion group to ask and/or answer questions related to the case study. Clinical experts were given the opportunity to respond and offer their expert advice to the students in this forum. The discussion group was available for students and experts to access at any time. The project leader functioned in a facilitator role, monitoring the discussion and redirecting learning as necessary. DEVELOPMENT PROCESS The Virtual Patient was written and developed over a two year period and was funded by an Australian Commonwealth University Teaching and Staff Development Grant. The development process consisted of three phases: web development, beta testing (programming) beta testing - Testing a pre-release (potentially unreliable) version of a piece of software by making it available to selected users. This term derives from early 1960s terminology for product cycle checkpoints, first used at IBM but later standard throughout the , and student/expert orientation. Phase One: Development of the Web Based Coming from a Web server. See Web application. Package The development stage of the project consisted of script development and storyboarding of the scenario, collection of resources and programming the web interface. Script. The project leader developed a draft version of the script based on a clinical trajectory of a patient who was to be admitted into hospital for emergency surgery. This patient was to develop a range of complications resulting in admission into an Intensive Care Unit. Numerous consultations with clinical experts from industry (clinical nurse specialists clinical nurse specialist n. A nurse who has advanced knowledge and competence in a particular area of nursing practice, such as in cardiology, oncology, or psychiatry. and the medical director of the local intensive care unit) enabled the script to be refined for accuracy of content. Resources. Resources were collected over a six-month period. This included a one-day session at a Medical Simulation Centre to capture most of the interactive multimedia such as audio, video and photographic images. An actor and moulage moulage /mou·lage/ (moo-lahzh´) [Fr.] the making of molds or models in wax or plaster; also, a mold or model so produced. moulage (moolazh´), n a model of a part or a lesion (e.g. expert were engaged to create Mike Roberts as The Virtual Patient. Some of the resources collected included anonymous chest x-rays obtained from a local hospital, heart and breath sounds (audio); physiological simulations provided by the simulation centre (video) and photographic images. Web Development Process. The web development process comprised four stages. Stage one required completion of a web starter pack A starter pack (or starter deck) is a sealed package of cards or figurines, designed to serve as the beginning of a collection, in collectible card games and collectible miniature wargames. Starter packs usually contain a fairly large number of items. . This incorporated an analysis of the requirements and computer platforms to be used in the project. The design stage consisted of creating and documenting the site structure, the interface design and site functionality. The production stage involved integrating the text, audio, video, and graphical components of the program. The final stage involved delivery of the beta version A pre-shipping release of hardware or software that has gone through alpha test. A beta version of software is supposed to be very close to the final product, but, in practice, it is more a way of getting users to test the software in the first place under real conditions. of the program. Phase Two: Beta Testing Beta testing of the program was conducted with a small number of academic and clinical experts and provided data on which final editing could be based. Frequent liaison between the project leader and members of the project team occurred during this phase. Phase Three: Orientation of Student and Experts The Virtual Patient was located in the critical care nursing subject Acute Cardio-Respiratory Management. This generic subject formed one of three core units within the Acute Care Graduate Certificate courses at Monash University's School of Nursing. A subject guide, which included information about the CD-ROM and outlined the expectations of the students, was provided at the commencement of the semester se·mes·ter n. One of two divisions of 15 to 18 weeks each of an academic year. [German, from Latin (cursus) s . IMPLEMENTATION The Virtual Patient was implemented over one semester with students accessing The Virtual Patient independently either at home or in the campus computer laboratories. The students were expected to view each episode of The Virtual Patient over one week. Each episode built on the previous week in terms of increased complexity and severity of illness. Several learning cues were provided for each critical incident that prompted the students to enter responses into the Virtual Patient discussion group. The learning cues were designed to stimulate student-driven learning objectives and to guide clinical decision making. The discussion group enabled the students to ask and or answer questions related to the case study. A small number of clinical experts from various fields of acute care nursing practice were invited to participate in this forum. These clinicians contributed to the discussion group whenever possible. This enabled the students to interact and learn from peers and other expert critical care clinicians. EVALUATION The first year of implementation (2001) was a pilot year. Formal evaluation was conducted in 2002. The evaluation was aimed at determining if the educational outcomes of The Virtual Patient had been achieved. Sample Twenty-six students enrolled in the following postgraduate courses at the Peninsula and Gippsland campuses of Monash University Facilities in are diverse and vary in services offered. Information on residential sevices at Monash University, including on-campus (MRS managed) and off-campus, can be found at [2] Student organisations : Graduate Certificate of Nursing (Critical Care), Graduate Certificate of Nursing (Emergency), and Graduate Certificate of Nursing (High Dependency). All students used the resource in 2002. Method The evaluation method used a self-administered questionnaire instrument mailed to all 26 students. Completed questionnaires were received from 24 of these students. Two focus interviews of groups selected from within the 26 students were conducted at the Gippsland (n=9) and Peninsula (n=8) campuses. Each of these methods explored the students' experiences of using the resource. Questionnaire items provided the structure of the focus group interviews, the interview itself providing an opportunity for participants to reflect upon both their own responses to these items and those of their colleagues prior to discussion. In the event of an individual student providing a response during focus group interview, the interviewer sought affirmation A solemn and formal declaration of the truth of a statement, such as an Affidavit or the actual or prospective testimony of a witness or a party that takes the place of an oath. An affirmation is also used when a person cannot take an oath because of religious convictions. or negation NEGATION. Denial. Two negations are construed to mean one affirmation. Dig. 50, 16, 137. of the comment from the other group members, thereby establishing a simple quantitative measure of the extent to which the individual student's perspective was held by the other students. Only those comments affirmed af·firm v. af·firmed, af·firm·ing, af·firms v.tr. 1. To declare positively or firmly; maintain to be true. 2. To support or uphold the validity of; confirm. v.intr. by the majority of students are reported here. RESULTS AND DISCUSSION Results were aimed at determining if the educational outcomes had been met. Issues related to technical aspects were also explored. Workplace Authenticity The correct attribution of origin such as the authorship of an e-mail message or the correct description of information such as a data field that is properly named. Authenticity is one of the six fundamental components of information security (see Parkerian Hexad). and Relevance of the CD-ROM The authenticity of the clinical situation presented in The Virtual Patient multimedia resource was affirmed unanimously by all participants, with one student highlighting Mike's respiratory agitation agitation /ag·i·ta·tion/ (aj?i-ta´shun) excessive, purposeless cognitive and motor activity or restlessness, usually associated with a state of tension or anxiety. Called also psychomotor a. as noteworthy in this regard. Another respondent In Equity practice, the party who answers a bill or other proceeding in equity. The party against whom an appeal or motion, an application for a court order, is instituted and who is required to answer in order to protect his or her interests. observed that the experience of being presented with Mike's results in the absence of a prior history and not being able to follow Mike through to some sort of closure was similar to acute event nursing. "All of the scenes were real life--like as though it was happening on my ward." "Very realistic sounds and images--kept you interested and stimulated." Conversely con·verse 1 intr.v. con·versed, con·vers·ing, con·vers·es 1. To engage in a spoken exchange of thoughts, ideas, or feelings; talk. See Synonyms at speak. 2. , other respondents In the context of marketing research, a representative sample drawn from a larger population of people from whom information is collected and used to develop or confirm marketing strategy. expressed frustration at the lack of closure in relation to Mike's outcome: "All we did didn't seem to have any effect on Mike--were our interventions effective?" Only three participants regarded the content as lacking relevance to their particular workplaces. Nevertheless, one respondent recognized the relationship of the CD-ROM's content to her/his workplace by observing: "While not having an emergency focus, many of the concepts (e.g., intubation intubation /in·tu·ba·tion/ (in?too-ba´shun) the insertion of a tube into a body canal or hollow organ, as into the trachea. endotracheal intubation , Chest X-Ray interpretation, etc.) are used in emergency nursing." The evaluation identified the students' unanimous belief in the authenticity of the CD-ROM's representation of the critical care clinical context and its capacity to develop the user's confidence in working within that context. Students were capable of constructing their own meaning from the case study and to relate these meanings to their own clinical workplaces. In doing so, The Virtual Patient as a simulated learning experience enabled students to become familiar with the critical care setting in a safe environment to facilitate the transfer of knowledge from theory to practice without ever harming the patient. Clinical Problem-Solving Ability With only one exception, the participants regarded as adequate the data available to them through the CD-ROM for their assessment of The Virtual Patient's condition. Some difficulties in understanding the patient's presentation were reported: "I was unfamiliar with some of the normal values normal values pl.n. A set of laboratory test values used to characterize apparently healthy individuals, now replaced by reference values. for the pathology pathology, study of the cause of disease and the modifications in cellular function and changes in cellular structure produced in any cell, organ, or part of the body by disease. results. I found some of the haemodynamic monitoring difficult to understand because at that stage I had not had much exposure to these machines and equipment." Four of the respondents (16.6%) regarded ascertainment ascertainment /as·cer·tain·ment/ (a?ser-tan´ment) in genetics, the method by which persons with a trait are selected or discovered by an investigator. of the abnormal assessment findings as too complex, a difficulty attributed to the lack of feedback on each episode. Specific comments in relation to difficulties associated with chest X-rays included: "I found the chest x-rays hard to diagnose diagnose /di·ag·nose/ (di´ag-nos) to identify or recognize a disease. di·ag·nose v. 1. To distinguish or identify a disease by diagnosis. 2. , especially the tension pneumothorax tension pneumothorax Critical care A life-threatening emergency consisting of air under pressure in the pleural space, due to a one-way valve type mechanism, allowing ↑ entry of air and eventually complete lung collapse on the affected side, which is , I would have liked to see the chest X-ray component expanded upon." Despite the conceptual difficulties in relation to the haemodynamic content, two participants provided clear evidence of The Virtual Patient's capacity to facilitate professionally appropriate study responses:
Haemodynamics [were difficult to understand] possibly due to [my]
not having worked in that area. However, it was easy to research
and find the answers. But then again that's what the package is
all about--finding out.
As I had no prior exposure to haemodynamic monitoring I found this
area difficult to grasp and found this episode took a long time to
work through. Some of the pathology results I found difficult to
interpret, again because they were new to me--prompted me to do
wider reading though.
Although 75% of the respondents reported that they doubted their assessment interpretations at times, on reflection, 96% believed their assessment interpretations were correct. The majority of the respondents (83%) regarded The Virtual Patient as having contributed to increased confidence with one interviewee observing: "[The Virtual Patient has] increased [my] confidence in [my] assessment abilities and a beginning increase in confidence of the reliability of my interpretation skills has been provided by utilisation of this tool." The ability to identify problems within the clinical case study was unanimous. The majority (83%) of respondents believed that The Virtual Patient had improved both their confidence and skills in being able to systematically interpret assessment findings and then define a clear plan of action appropriate to real clinical situations in a workplacee context. The opportunity to apply a significant level of analysis and formulate a rationale for treatment decisions, free of the time constraints In law, time constraints are placed on certain actions and filings in the interest of speedy justice, and additionally to prevent the evasion of the ends of justice by waiting until a matter is moot. of the real workplace, was believed to be particularly valuable influences on users' confidence. Although the participants regarded the resource as being overly time consuming, its capacity to facilitate a level of analysis not possible in their workplaces was recognised. This facilitation Facilitation The process of providing a market for a security. Normally, this refers to bids and offers made for large blocks of securities, such as those traded by institutions. was made possible by the sequential nature of the unfolding patient scenario and the possibility of stopping the program when further analysis and/or research were required. Integrating knowledge from a variety of clinical areas also facilitated users' reinforcement reinforcement /re·in·force·ment/ (-in-fors´ment) in behavioral science, the presentation of a stimulus following a response that increases the frequency of subsequent responses, whether positive to desirable events, or and extension of their knowledge and decision-making competencies. By sequentially increasing the complexity of the case it was possible to explore more physiologically complex factors as well as wider issues such as support for the patient's family. "In the ICU ICU intensive care unit. ICU abbr. intensive care unit ICU see intensive care unit. ICU you don't learn as much because you don't have time to look at details. [The Virtual Patient] allows you to look at the broader picture, including the family, etc." The program was therefore sufficiently complex to create some degree of uncertainty and challenge for the students while still allowing them to make correct judgements by drawing on their clinical expertise. The scaffolding provided in this web-based instructional design Instructional design is the practice of arranging media (communication technology) and content to help learners and teachers transfer knowledge most effectively. The process consists broadly of determining the current state of learner understanding, defining the end goal of clearly contributed to student learning by organizing information as would be needed in reality, broadening the clinical learning experience in ways that actual clinical situations may not, instilling in·still also in·stil tr.v. in·stilled, in·still·ing, in·stills also in·stils 1. To introduce by gradual, persistent efforts; implant: "Morality . . . confidence and making visible the students' clinical reasoning processes. This is consistent with the evaluation study conducted by Thomas et al. (2001) who found similar benefits of using web-based cases. It is also an implementation of Vygotsky's ZPD model in that it challenges learners' thinking while supporting them in their transition to greater expertise. Overall, The Virtual Patient was of definite benefit to the confidence of those who were unfamiliar with key concepts. The resource reinforced the existing knowledge of those for whom the clinical context was familiar with almost all the participants expressing a belief in the resource's capacity to extend their knowledge of unfamiliar concepts. The process of formulating a rationale for their treatment decisions was believed by the learners to be a particularly valuable formative formative /for·ma·tive/ (for´mah-tiv) concerned in the origination and development of an organism, part, or tissue. influence on their confidence. As a means of elaborating her belief in the resources positive effect on her confidence, one participant observed: "The Virtual Patient is like a student pilot learning to fly--it draws all your assessment skills together and increases your confidence." Participation in Collaborative Learning Use of the discussion forum allowed for collaborative learning to occur through student-student and expert-student interaction. Respondents were equally divided in their desire for increased student-student interactions in future versions of The Virtual Patient. Negative comments about the discussion group in general included: "Too much time involved. If more time it would have been a good resource, however I thought looking at other students' answers was cheating--didn't feel comfortable." Generally, focus group data revealed a belief on the part of those who did use the online conference that it increased their confidence in working within the real world of the unit. The conference experience was particularly effective for the participants who shared their workplaces with other class members, in which case The Virtual Patient generated discussions both with their fellow students and with nonstudying colleagues. Despite valuing the process of feedback, 75% of respondents were not aware of the experts' existence with the same proportion regarding their influence on learning as negligible Please [ improve this article] by rewriting this article or section in an . . This potentially rich learning process was also under utilized for the following reasons:
Having feedback about each episode would be a good way to
determine how well I was interpreting and understanding each
concept.
No email was directed personally, and the responses were made
after I had submitted my responses and I didn't go back and check.
Perhaps if their response were more prompt then I would be more
interested in their discussion ideas.
Not enough responded and when they did a couple of comments were very negative. Clearly this level of support was not successful in this cohort cohort /co·hort/ (ko´hort) 1. in epidemiology, a group of individuals sharing a common characteristic and observed over time in the group. 2. of students. Despite success with students engaging with the actual case and its associated features and learning design (an example of effective scaffolding), collaboration with peers was only moderately effective and student collaboration with clinical experts was not effective at all. This clearly needs to be addressed for future implementations of The Virtual Patient. Suggestions for improvement include; recruiting motivated experts, offering incentives for them to be involved, orientating o·ri·en·tate v. o·ri·en·tat·ed, o·ri·en·tat·ing, o·ri·en·tates v.tr. To orient: "He . . . experts and students to the learning objectives and process of the learning program and providing more faculty support during implementation. Technological Access Although The Virtual Patient was rated highly by the respondents as a means of facilitating achievement of the learning outcomes, technical difficulties related to CD-ROM access constituted the most significant difficulties encountered by the students (54% of respondents reported such difficulties). The extent to which these access difficulties resulted in a forward transfer of negativity to the students' experiences of learning from the resource itself was not quantifiable Quantifiable Can be expressed as a number. The results of quantifiable psychological tests can be translated into numerical values, or scores. Mentioned in: Psychological Tests . More remote based participants reported significantly greater difficulties accessing the resource, observing that the effort required to access the CD-ROM and complete the program was not reflected in the 10% assessment allocation. It should be noted, however, that 60% of survey participants regarded The Virtual Patient learning experience as enjoyable with a unanimously affirmative AFFIRMATIVE. Averring a fact to be true; that which is opposed to negative. (q.v.) 2. It is a general rule of evidence that the affirmative of the issue must be proved. Bull. N. P. 298 ; Peake, Ev. 2. 3. response to the question: "If you were responsible for managing your course next year, would you use The Virtual Patient?' Student Suggestions for Improvement A small number of students made suggestions on how the program could be improved for example, creating an additional CD-ROM to provide answers to questions and outcomes, enabling copy and paste To copy files from one location to another or to copy text and images from one document to another. All modern operating systems and applications have a copy and paste capability that is typically selected from an Edit menu. See cut and paste and Win Copy between windows. functions for student discussion group postings (this was particularly a problem when computer connections dropped out) and to enable printing of student generated interpretations. In terms of the program structure and sequence one student wanted the program to be separated into three different areas, that is, emergency admission, intensive care and the "step down" ward. Another student wanted "Mike version 2" so that even more complex issues could be explored. More generally, both focus groups suggested that lecturing staff should be clear in their rationale for using The Virtual Patient resource; is it being used for the purpose of introducing new content or to reinforce, through application, that which has been learned previously? CONCLUSION Designing and implementing a complex multimedia learning resource for nursing students is a demanding, resource intensive but valuable process. The Virtual Patient was a result of a team effort inclusive of inclusive of prep. Taking into consideration or account; including. educational designers, web developers, multimedia artists, a talented actor and content experts. The Virtual Patient experience has shown that designing and completing such a resource can be achieved as long as considerable time and effort is directed into establishing the learning outcomes, careful planning of the case study, fastidiously fas·tid·i·ous adj. 1. Possessing or displaying careful, meticulous attention to detail. 2. Difficult to please; exacting. 3. Excessively scrupulous or sensitive, especially in matters of taste or propriety. collecting resources, fostering a team approach and ensuring that content and web design experts are consulted at all stages of the project. The case study coupled with the discussion group provided opportunities for the students to reflect critically on their learning and to elaborate on their knowledge. However, the dialogue and interactions between students and expert clinicians was not successful in this cohort of students. Clearly this is an area warranting further attention in future implementations, in particular the critical importance of orientating experts to their role in this forum. Finally, The Virtual Patient is a useful exemplar ex·em·plar n. 1. One that is worthy of imitation; a model. See Synonyms at ideal. 2. One that is typical or representative; an example. 3. An ideal that serves as a pattern; an archetype. 4. of a learning environment applicable both to other health content areas and to other professionally related disciplines such as engineering and law. The evaluative data revealed The Virtual Patient to be a learning resource highly regarded by the majority of the students sampled in 2002. The evaluation identified the students' unanimous belief in the authenticity of the CD-ROM's representation of the Intensive Care clinical context and its capacity to develop the user's confidence in working within that context. Results of this evaluation have reinforced the importance of teachers and learners having a shared understanding of the purpose of multimedia educational resources. The intent and desired outcomes of the program need to be clearly articulated to students and clinical experts before it is implemented. This would promote a deeper engagement in the learning process by all participants, make the learning experience more enjoyable and improve learning outcomes. In summary, the use of The Virtual Patient, coupled with the discussion group provided students the opportunity to explore issues related to the management of critically ill patients in their own time, at their own pace, with expert support and without compromising patients. References Boud, D., & Feletti, G. (Eds.). (1991). The challenge of problem-based learning problem-based learning Medical education An instruction strategy in which groups of students are presented with clinical problems without prior study or lectures. See Cooperative learning. . London: Kogan Page. Butterworth, T., & Faugier, J. (Eds.). (1992). Clinical supervision and mentorship in nursing. London: Chapman and Hall Chapman and Hall was a British publishing house, founded in the first half of the 19th century by Edward Chapman and William Hall. Upon Hall's death in 1847, Chapman's cousin Frederic Chapman became partner in the company, of which he became sole manager upon the retirement of . Dillenbourg, P. (Ed.). (1999). Collaborative learning: Cognitive and computational Having to do with calculations. Something that is "highly computational" requires a large number of calculations. approaches. Oxford, UK: Elsevier. Frost, M. (1996). An analysis of the scope and value of problem-based learning in the education of health care professionals. Journal of Advanced Nursing, 24, 1047-1053. Grisham, D.L., & Molinelli, P.M. (1995). Cooperative learning cooperative learning Education theory A student-centered teaching strategy in which heterogeneous groups of students work to achieve a common academic goal–eg, completing a case study or a evaluating a QC problem. See Problem-based learning, Socratic method. . Westminster, UK: Teacher Created Materials. LeJeune, N.F. (1999). On-line collaborative learning: Examples of implementations of five common attributes of collaborative learning. Retrieved October 18, 2005, from http://ouray.cudenver.edu/~nflejeun/doctoralweb/Courses/IT5640_Technology_of_Student_Centered_Learning/Collaboration_WBI (WeB Intermediaries) A technology from IBM that provides a framework for intermediate processing between the user's browser and the Web server. WBI provides a middleware standard that can be used for password and privacy management, for transcoding from one format to .htm McInnerney, J.M., & Roberts, T.S. (2004). Collaborative or cooperative learning? In T.S. Roberts (Ed.), Online collaborative learning: Theory and practice (pp. 203-214). Hershey, PA: Information Science Publishing. Paz Dennen, V. (2000). Task structuring for on-line problem-based learning: A case study. Educational Technology & Society, 3(3), 329-336. Ravert, P. (2002). An integrative review of computer-based simulation in the education process. Computers, Informatics Same as information technology and information systems. The term is more widely used in Europe. , Nursing, 20(5), 203-208. Simpson, R.L. (2002). The virtual reality: Technology changes nursing education. Nursing Management, 33(9), 14-15. Sutyak, J.P., Lebeau, R.B., Spotnitz, A.J., O'Donnell, A.M., & Mehne, P.R. (1996, September). Role of case structure and prior experience in a casebased surgical clerkship. The American Journal of Surgery, 172, 286-289. Thomas, M.D., O'Connor, F.W., Albert, M.L., Boutain, D., & Brandt, P.A. (2001). Case -based teaching and learning experiences. Issues in Mental Health Nursing, 22, 517-51. Vygotsky, L.S. (1978). Mind in society: The development of higher psychological processes. Cambridge, MA: Harvard University Press The Harvard University Press is a publishing house, a division of Harvard University, that is highly respected in academic publishing. It was established on January 13, 1913. In 2005, it published 220 new titles. . Wilson, B. (Ed). (1996). Constructivist learning environments: Case studies in instructional design. Englewood Cliffs, NJ: Educational Technology Publications. Acknowledgements The authors gratefully acknowledge the Committee for University Teaching and Staff Development (Commonwealth Department of Employment, Training, and Youth Affairs, Australia) for the funding to develop The Virtual Patient. Associate Professor Geoffrey Parkin parkin Noun Brit a moist spicy ginger cake usually containing oatmeal [origin unknown] (Director of Intensive Care, Monash Medical Centre Monash Medical Centres (MMC) is a multicampus teaching hospital in Melbourne, Victoria, Australia. The Clayton campus is in Clayton, the Moorabbin Campus at East Bentleigh. It provides specialist care to the State's south-east. , Melbourne, Australia), Jenny Harris and Fiona Munro provided content expertise. We also thank Glenn Tracy and Eric Goh (Monash University, Centre for Learning and Teaching Support) for their outstanding contribution in multimedia design and web development. DEBRA DEBRA Dystrophic Epidermolysis Bullosa Research Association of America KIEGALDIE Monash University Australia debbie.kiegaldie@med.monash.edu.au GEOFF WHITE Monash University Australia geoff.white@med.monash.edu.au Table 1 Summary of episodes in The Virtual Patient Episodes Episode 1: Hypoxia Episode 2: Continuous Positive Airways Pressure (CPAP) Episode 3: The Intensive Care Unit Episode 4: Intubation Episode 5: The Chest X-Ray Episode 6: Haemodynamic Monitoring Episode 7: The Electrocardiograph (ECG) Episode 8: Pathology results Episode 9: Medications Episode 10: Mechanical Ventilation Episode 11: The Outcome |
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