Terror at the movies.This summer's blockbuster special effects special effects, in motion pictures, cinematographic techniques that create illusions in the audience's minds as well as the illusions created using these techniques. may have you hiding under your seats. "It's a nightmare come true. Walking along the streets of New York City New York City: see New York, city. New York City City (pop., 2000: 8,008,278), southeastern New York, at the mouth of the Hudson River. The largest city in the U.S. , you happen to glance up. NO! IT CAN'T BE REAL! But the monster looks terrifyingly alive. Prehistoric, 20-stories high, slime gray, and a total gross-out! Stomping cars like match sticks, crashing through Crashing Through is a box set with 7 discs containing every studio album, oddities and rare tracks by the indie rock band, Beat Happening. It was released through K Records on May 7, 2002 but is now out of print. buildings, scattering pedestrians for their lives. IT'S COMING RIGHT AT YOU! NOT GODZILLA??? Yes, it is Godzilla. And the only way to avoid the terror this summer is to skip movie theaters. New innovations in special effects, like super-smart computer-graphics software and robotics, make it nearly impossible to detect the difference between movie magic and a real monster. How did a special-effects crew create a frighteningly creepy Godzilla? How do clunky robots manage out-landish moves in Lost in Space? How can astronauts in Deep Impact hook up with a comet hurling toward Earth? Read on for the inside scoop. COMPUTER HORROR As you watch Godzilla--this summer's remake of the '50s Japanese monster hit--you'll think there's only one mammoth mutant reptile stalking across the screen. Guess what? Visual-effects supervisor Volker Engel created three different Godzillas to scare the wits out of you. One Godzilla is a robotic model--just a head and upper torso--about six meters (20 ft) high. The model, operated by remote control, was perfect for close-up shots of the monster trashing New York City landmarks. For long-distance shots, a second Godzilla is really an actor inside a 2-m (7-ft) tall costume, thrashing amid an exact miniature replica of Manhattan. But in more than 90 percent of the movie, the monster that'll make your jaw drop is--sorry to shatter an illusion--a computer-generated fake. "A man in a Godzilla suit doesn't always work," Engel explains. Monstrous reptiles reptiles terrestrial or aquatic vertebrates which breathe air through lungs and have a skin covering of horny scales. They are poikilothermic, oviparous or ovoviviparous, and, if they have legs they are short and constructed solely for crawling. simply don't sashay like humans. To create the computerized version, computer animators used a 3-D scanner to scan in the 2-meter-tall Godzilla model. Laser beams from the scanner measured the distance between different parts of the model and the light source. Using these measurements, the computer plotted points on the screen. When connected, the points formed Godzilla's shape. Animators then drew a "skeleton" inside the shape--a technique called inverse kinematics In 3D animation, a technique that provides automatic movement of objects. It allows elements of an object to be linked, such as the parts of an arm or leg, and causes them to move in a prescribed, realistic manner. . "It's like a real skeleton with bones," Engel says. All the bones are interconnected, so when the animator moves Godzilla's finger bone, part of the monster's hand automatically responds on the computer. In turn the hand--or claw--budges part of the monster's arm. While the animators refined the skeleton, movie scenes filmed earlier were scanned into the computer to be used as backgrounds for the animation. In one pivotal moment, an army of soldiers lure Godzilla to Central Park and unleash a barrage of gunfire. The surly monster wasn't really there during filming. (You know how temperamental tem·per·a·men·tal adj. 1. Relating to or caused by temperament: our temperamental differences. 2. Excessively sensitive or irritable; moody. 3. stars can be!) So actors trying to quell Godzilla fired fake bullets at the Plaza Hotel The Plaza Hotel in New York City is a landmark 19-story luxury hotel with a height of 250 feet (76 m) and length of 400 feet that (122 m) occupies the west side of Grand Army Plaza, from which it derives its name, and extends along Central Park South in Manhattan. across from Central Park! To help Godzilla make his "performance," animators superimposed su·per·im·pose tr.v. su·per·im·posed, su·per·im·pos·ing, su·per·im·pos·es 1. To lay or place (something) on or over something else. 2. the "skeleton" on the film and manipulated the reptile's movements through a process called key frame animation. In every second of film there are 24 frames, or still photos that slightly differ from one other. (When a movie camera runs the frames in real time, your brain fools your eyes into seeing one continuous motion.) That means creating 1,440 slightly different Godzillas for one minute worth of film! But with advanced computer software, an animator needs to draw Godzilla, for example, only in frames one, 12, and 24--the key frames. Say Godzilla takes a step in one second of film. The computer animator would Godzilla with both feet on the ground in frame one. Then he draws the right foot in mid-air in frame 12, and back on the ground again a few meters forward in frame 24. The computer calculates all movement in between, and fills in the other frames. Easy as paint-by-numbers? Not quite. Because the computer uses mathematical equations to fill the in-between frames, the monster's resulting motion looks too smooth--and not believable. "We have to tweak To make minor adjustments in an electronic system or in a software program in order to improve performance. See calibrate. 1. tweak - To change slightly, usually in reference to a value. Also used synonymously with twiddle. the final images--add jerky jerky see biltong. motions--to make Godzilla seem more real," Engel explains. Once Godzillas movements seem perfectly--and frighteningly--real, it's time It's Time was a successful political campaign run by the Australian Labor Party (ALP) under Gough Whitlam at the 1972 election in Australia. Campaigning on the perceived need for change after 23 years of conservative (Liberal Party of Australia) government, Labor put forward a to make the monster look as creepy as a prehistoric lizard. Animators render or apply textured skin on Godzilla, and add shadows to give him depth for a 3-D look. Finally, they mix in the other essential elements, like lighting to heighten Godzilla's star power. In the Central Park scene, for example, large lamps called klieg lights klieg light n. A powerful carbon-arc lamp producing an intense light and used especially in making movies. [After John H. scan across the monster and sky. The animators digitally superimposed spots of light across the computer-made Godzilla. In all, it took nearly 16 months to perfect the reptilian horror. REAL ROBOTS Real Robots was the name of a fortnightly magazine by Eaglemoss Publications. Developed in partnership with Reading University, it allowed the reader to build a robot, "Cybot", and later a companion robot, "Tom". Lost in Space is also jam packed with computer-created effects. But the two robots--a hefty, 1,360-kg (3,000-lb) robot called Big Blue, which gets blown up in the film, and a smaller one made from Big Blue's remains--are "reel" masterpieces too. "The robots continually interact with everything on the set," says Verner Gresty, project supervisor for Jim Henson's Creature Shop Jim Henson's Creature Shop is a company founded in 1979 by puppeteer Jim Henson, creator of The Muppets. It was originally created as a result of the observation that the team that had been put together for The Dark Crystal was extremely hard to recreate for Labyrinth, since . "People actually fight the robots and jump on their backs." Because the robots physically smash their way through the spaceship, computer-generated robots wouldn't work. Gresty wanted the real thing. To coordinate the movements of Big Blue on screen, he used four performers. Here's the setup: Offstage sits a large frame from which four wired body suits hang. To control the robot on screen, the four actors strap themselves in the body suits. Each suit controls a specific part of the 'bot, like the head or arms. Engineers designed each suit so that it replicates all the joints in the robot's body. For example, the robot arm contains 10 joints; so does the gear that controls it. Each joint has a potentiometer, a device that measures the amount of movement in a joint and sends an electrical signal to a central computer through wires. The computer combines all data from the different suits and transmits instructions to the robot through another set of wires plugged to the robot's back. (The production crew made sure the wires stayed out of view during filming.) So when a performer raises his left arm offstage, the 'bot lifts its left arm too--think of a high-tech marionette marionette: see puppet. marionette Puppet figure manipulated from above by strings attached to a wooden cross or control. The figure, also called a string puppet, is usually manipulated by nine strings, attached to each leg, hand, shoulder, and ear . "It's a more natural way of controlling a robot," says Verster. "You do what you do naturally and the robot copies it." The tricky part is getting four performers to move in sync! They had to choreograph cho·re·o·graph v. cho·re·o·graphed, cho·re·o·graph·ing, cho·re·o·graphs v.tr. 1. To create the choreography of: choreograph a ballet. 2. their movements with total precision so that the robot wouldn't fall flat on its face. KEEP IT SIMPLE Sometimes the oldest tricks are enough to deceive you into mistaking the fake for real. Take the stray comet hurtling toward Earth in Deep Impact. A comet is essentially a dirty snowball streaking through space. As it nears the sun, the snow turns into a gaseous cloud called a coma, which surrounds the ball and sweeps back to form a tail. For Deep Impact, designers constructed a comet using fiberglass-like material that's both strong and translucent. Shining lights from below the fiberglass lent the comet its icy sheen. To fake the coma, the special-effects crew pumped high-pressure carbon dioxide carbon dioxide, chemical compound, CO2, a colorless, odorless, tasteless gas that is about one and one-half times as dense as air under ordinary conditions of temperature and pressure. and oxygen through the surface from pipes below. Finally, giant fans blowing vermiculite ver·mic·u·lite n. Any of a group of micaceous hydrated silicate minerals related to the chlorites and used in heat-expanded form as insulation and as a planting medium. (the same white pellets you see in potting soil) simulate chunks of snow and ice blasting Ice blasting is the use of explosives to break up ice in rivers, greatly aiding navigation systems. This is done during the spring when snow is melting and river ice is breaking up. off the comet. Creating special effects can be grueling. But if the payoff works, you should be gasping and screaming all summer long. Don't forget your popcorn! RELATED ARTICLE: Mini Frame Animator After an image flashes in front of your eyes, your eye retains the image for 1/10 of a second. See how moviemakers take advantage of this "persistence of vision This article is about the theory on human vision. For other uses, see Persistence of vision (disambiguation). According to the theory of persistence of vision, the perceptual processes of the retina of the human eye retains an image for a brief moment. " when they use key frame animation: WHAT YOU NEED: 23-in. x 3-in. Post-it Notes (light-colored) * pencil * tape WHAT TO DO: 1. Stick the 2-page Post-it "stack" on your desk. 2. In the center of the bottom note, draw a standing stick figure. 3.Trace the figure's head and body on the top note. Add new arms; and legs to make jumping figure. 4.Tape a pencil to the top note as shown. 5. Roll the top note around the pencil. 6. Using both hands, roll the pencil forward and back quickly on your desk. What happens when you roll very slowly? What if you roll really fast? CONCLUSIONS Why does the first figure appear to jump? How could you make the figure jump more smoothly? (Hint:Why do you think key frame animators use 24 images per second?) |
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