Tech trends: here are five creative uses of technology that should be implemented in your district.FROM VIDEO CONFERENCING See videoconferencing. (communications) video conferencing - A discussion between two or more groups of people who are in different places but can see and hear each other using electronic communications. AROUND THE GLOBE TO GAME-BASED LEARNING, technology is finding a very comfortable fit in K-12 schools across the country. More schools are using computers as a tool to teach core curriculum and less to teach how to use computers, according to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. the fourth annual Teachers Talk Tech study, sponsored by CDW CDW - data warehouse Government, Inc. In the survey, conducted by Quality Education Data, teachers noted that technology is changing the way they teach in dynamic ways. Nearly 70 percent of teachers said they relied on technology to teach critical-thinking skills, and 60 percent used it to teach scientific concepts. So it's no wonder that digital storytelling Digital Storytelling refers to using new digital tools to help ordinary people to tell their own real-life stories. An emerging term It is an emerging term, one that arises from a grassroots movement that uses new digital tools to help ordinary people to tell their own and more are catching on and taking off. These five ed-tech trends are on many administrators' radar screens and in use in a number of districts. "These have become trends because they've been tested out, work, and have an educational application." says Keith Krueger, CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board. of CoSN, an ed-tech nonprofit that works with K-12 technology leaders. Read on to find out more about what they are, who's using them, and what makes them worth using in your schools. 1. Emergency communication In this post-9/11 world, when there's a crisis at a school, reaching parents quickly is critical. That's why more schools are choosing emergency notification services, using e-mail, text-messaging to cell phones, or recorded voice messages delivered to thousands of parents in minutes. Schools provide parents' contact data to the notification companies which store that data electronically, allowing administrators to access the data via the Internet to make changes and updates. If there's an emergency, administrators contact the company and, within minutes, parents are contacted by their mode of choice. When there isn't an emergency, administrators have found these systems ideal to remind parents of special events or even a truant student. "Mass notification creates a direct line of communication between the school and community," says Marc Ladin, vice president of marketing for the National Notification Network in Glendale. Calif. For the Metropolitan School District of Wayne (Ind.) Township, in Indianapolis. emergency notification systems A modern notification system is a combination of software and hardware that provides a means of delivering a message to a set of recipients. For example, notification systems can send an e-mail when a new topic has been added to Wikipedia. have "been a significant enhancement to our emergency preparedness process." says Chuck Hibbert, coordinator of safety and transportation services at the 14.000-student district. "I think this will quickly become the norm for schools because it provides an ideal service to parents without hiring extra staff to do it." Who's doing it Several companies provide immediate emergency notifications to parents. Some include: * Honeywell Instant Alert for Schools www.honeywell.com/instantalert * National Notification Network www.3nonline.com * K12 Alerts www.k12alerts.com * K12 Mobile--School Emergency Broadcast System www.vbrick.com/securityk12 * ConnectED (by The NTI NTI NewTech Infosystems (software company, Irvine, California) NTI Nuclear Threat Initiative NTI National Transit Institute (New Brunswick, New Jersey) NTI Nunavut Tunngavik Incorporated Group) www.ntigroup.com 2. Digital Storytelling Digital storytelling is not new, but it is growing rapidly in schools across the country as more teachers understand how to use technology to help students in language arts language arts pl.n. The subjects, including reading, spelling, and composition, aimed at developing reading and writing skills, usually taught in elementary and secondary school. and writing. It has taken off so quickly that at the 2006 conference of the Society for Information Technology and Teacher Education there were more than 30 sessions on digital storytelling. The previous year there was only one session on the subject. But, as experts explain. digital storytelling is more than slapping together music, images and a voice over. It is about using media to help students write and tell their own stories. The piece of writing becomes a recorded narrative, and Images--mostly photography--are connected to that recording. "There's a sense of motivation and authorship that this tool provides to teachers and students." says Joe Lambert of the Center for Digital Storytelling. A number of teachers use digital storytelling in their classrooms and some schools even use it as a mode of teaching. Scott County Scott County is the name of eleven counties in the United States of America:
An association that is given tax-free status. Donations to a non-profit organization are often tax deductible as well. Notes: Examples of non-profit organizations are charities, hospitals and schools. . like the San Franciso-based Streetside Stories, working with schools on digital storytelling. Linda Johnson
Linda Johnson (born 14 October 1953) is an American professional poker player, journalist and consultant, based in Las Vegas, Nevada. , executive director of Streetside Stories, has been using mobile labs to teach digital storytelling to inner-city students in the Bay Area for the past three years. "Students are so much more excited about writing and speaking and pulling together artifacts artifacts see specimen artifacts. of their lives and experiencing it in a new way," she says. Who's doing it There are a number of nonprofit organizations and groups with Web sites about digital storytelling. * The Center for Digital Storytelling www.storycenter.org * Streetside Stories www.streetside.org 3. Educasting for iPods MP3 players A digital music player that supports the MP3 format, which was the audio format that started a revolution in online music downloads and distribution. All portable music players, the iPod being the most popular, support MP3 along with one or more other audio formats. aren't just for storing and listening to music. K-12 educators are catching on to the ways they can help with learning, namely, through podcasts. Podcasting (or educasting as it's called in education circles) allows educators to share information. There are three types of podcasts: audio (for the MPB MPB Musica Popular Brasileira MPB Mountain Pine Beetle MPB Male Pattern Baldness MPB Most Precious Blood (band) MPB Mississippi Public Broadcasting MPB Ministry of Planning and Budget (South Korea) players), enhanced (like a PowerPoint on steroids with links to podcasts), and video (a full-motion video Video transmission that changes the image 30 frames per second (30 fps). Motion pictures are run at 24 fps, which is the minimum frequency required to eliminate the perception of moving frames and make the images appear visually fluid to the eye. ). Most audio podcasting can be done on any MP3 player, but the more sophisticated video podcasts Video podcast (sometimes shortened to vidcast or vodcast) is a term used for the online delivery of video on demand video clip content via Atom or RSS enclosures. require the video iPod A common name for the first iPod that supported video, introduced in late 2005. Also called the 5th Generation iPod (5G iPod). Apple refers to Video iPods as simply "iPod." See iPod. . Either way, podcasts are changing the look of student work and raising the bar on performance. "This is a way to get kids to master educational uses and challenge themselves to do meaningful work, and it's happening," says Tim Tyson, principal of Mabry Middle School in Marietta, Georgia Marietta is a city located in central Cobb County, Georgia GR6, and is its county seat. As of the 2000 census, the city had a total population of 58,748, making it one of metro Atlanta's largest suburbs. . Eric Langhorst, an eighth-grade history teacher at South Valley Junior High School in Liberty, Missouri For the monument in Kansas City, see . Liberty is a city in Clay County, Missouri and is a suburb of Kansas City, Missouri. At the 2000 census the city population was 26,232. It is the county seat of Clay CountyGR6. , uses free software, such as Audacity au·dac·i·ty n. pl. au·dac·i·ties 1. Fearless daring; intrepidity. 2. Bold or insolent heedlessness of restraints, as of those imposed by prudence, propriety, or convention. 3. , to upload podcasts to the Web. which his students can download to MP3 players, burn to a CD, or listen to directly from the Internet on their computers. "This is another way of communicating with my students, and for several of them it's helped with how they've done on tests," he says. Langhorst creates "studycasts" for his students--a podcast with information students need to know for upcoming tests. "Almost half of my students have MP3 players, so it's a real easy way to share information with them, and I think they actually listen to the information closer when it's on their MP3 player," says Langhorst. Who's doing it Apple Computer has the ever popular iPod and video iPod. However, Microsoft is working on a rival video MP3 player A handheld device that plays back digital video and audio formats. See portable media player. that will be able to show video podcasts as well. Some include: * Apple www.apple.com * Creative Labs Inc hus.creative.com * Dell www.dell.com * Microsoft www.microsoft.com 4 Edugaming Call it game-based learning. Call it edutainment Educational material that is also entertaining. (application) edutainment - Interactive education and entertainment services or software, usually supplied commercially via a cable network or on CD-ROM. . Regardless, the use of video games See video game console. in teaching is gaining ground in classrooms and it isn't likely to ease up. In the past, games and schooling have been very separate, but more companies are providing ways or educators to make this a mainstream tool to help with student learning. In fact, according to the 2006 America's Digital Schools research report, school districts report using 27,898 portable gaming devices in 2006, and estimate that the number will grow to 148,451 units in 2011. As new generations of even more powerful devices emerge, this trend will likely continue. What does this mean in the classroom? "This is a medium that educators can use to involve and engage students in ways that textbooks and other mediums can't." says Pam Nelson, a consultant and expert in game-based learning. "These games intrinsically motivate students," she adds. "They're not bored, but tuned in." Nelson said using games for teaching is especially helpful with boys. The action is constant, the children are controlling how hard or easy it is, and, if they lose, they do so in private. Officials at the Kane County (ILL) Regional Office of Education started using Kid's College and other products from Learning Through Sports to reach their tech-savvy students and get them more interested in learning. The other advantage was that the technology is aligned with state standards and might help some of the schools in the region meet adequate yearly progress Adequate Yearly Progress, or AYP, is a measurement defined by the United States federal No Child Left Behind Act that allows the U.S. Department of Education to determine how every public school and school district in the country is performing academically. . Says Clem Mejia, the region's super intendent: "We've been able to monitor the students and know that they stay on for hours playing these games. We're reaching them with something they like doing, and they're learning at the same time. That's what education should be like." Who's doing it There are several companies that are developing educational software to work on video games or other edugaming programs. Some of them include: * Learning Through Sports www.leamingthroughsports.com * Muzzy muz·zy adj. muz·zi·er, muz·zi·est 1. Mentally confused; muddled. 2. Blurred; indistinct. [Origin unknown. Lane Software www.muzzylane.com * WILL Interactive www.willinteractive.com * Resolve Labs www.paxwarrior.com * Tabula Digita www.tabuladigita.com 5 Videoconferencing A real time video session between two or more users or between two or more locations. Although the first videoconferencing was done with traditional analog TV and satellites, inhouse room systems became popular in the early 1980s after Compression Labs pioneered digitized video systems Videoconferencing has long been an integral part of distance education. But where distance learning focuses more on providing educational services to schools in rural and remote areas, videoconferencing has gone much further to provide real-time learning experiences for students in all parts of the country. Better and less expensive technology, combined with the rapidly growing availability of videoconferencing sites and content providers, made videoconferencing affordable and accessible to most K-12 classrooms, says Patsy Partin, director of Vanderbilt University's Virtual School. In short, videoconferencing connects two or more schools in different parts of the country or world in real time. You can use a television, computer and projector together with a whiteboard The electronic equivalent of chalk and blackboard, but between remote users. Whiteboard systems allow network participants to simultaneously view one or more users drawing on an on-screen blackboard or running an application. to "connect" with your other party, as long as it's interactive and in real time, Partin explains. "The power of videoconferencing is connecting in real time so students can ask questions and get answers instantly," she says. The Virtual Learning Center, in St. Louis. Missouri, has used videoconferencing to connect dozens of schools in the area to experts in Rwanda, Iraq and Sudan for lessons. There's no way we can take these students on a plane to have them experience what's happening in these countries, and old video just doesn't capture them," says Ruth Litman-Block, director of the VLC VLC VideoLAN Client VLC Variable Length Coding VLC Very Low Cost VLC Visual Logic Controller VLC Valencia, Spain - Valencia (Airport Code) VLC Virtual Learning Collaborative VLC Variable Length Codeword VLC Very Low Clearance , which is part of the Cooperating School District, a regional education center. The center also uses videoconferencing for professional development, but, says Litman-Block, it is the field trips and real-time experiences that have captured students' attention and have motivated them to get involved in a cause. "Seeing it and being able to talk to someone about it--and seeing the person they are talking to--makes a big difference with the kids," she says. Partin believes videoconferencing is a fast-growing trend that will soon become the norm in K-12 classrooms, especially as equipment costs decrease and educators see the benefits of being truly "connected classrooms. Who's doing it There are a number of content providers for videoconferencing. Content providers include major institutions, such as museums, libraries, cultural centers and universities, as well as individual musicians, authors and business professionals. They can create curriculum on a subject, set up videoconferencing field trips and extend learning in almost any subject and grade level. * The Center for Interactive Learning www.cilc.org Emerging Trends For Collaborating In Education When ed-tech leaders dream about their classrooms of the future they involve using handheld computers A computing device that can be easily held in one hand while the other hand is used to operate it. The Palm devices are a popular example. See Palm, smartphone and palmtop. to gather data, uploading data to a school portal, logging on to a project's Wiki to document and share their work, and writing about their research and other educational experiences on their blog. However, a teacher's reality is still very different. A new report from the ed-tech nonprofit Consortium for School Networking states that these dream changes aren't that far into the future and these emerging trends can become integral parts of learning in the classroom to build collaboration among students, experts, school personnel and the community. According to the report. Collaboration in K-12 Schools: Anywhere. Anytime, Any Way, released in August, simple collaborative technologies, such as instant messaging Exchanging text messages in real time between two or more people logged into a particular instant messaging (IM) service. Instant messaging is more interactive than e-mail because messages are sent immediately, whereas e-mail messages can be queued up in a mail server for seconds or , blogs and wikis See wiki. , and portals, are making into schools because schools finally have the infrastructure to take advantage of technology that tech-savvy students have been using in their everyday lives. Through interviews with school technology administrators, technology advocates and IT consultants, the report identifies how K-12 schools can use these technologies to improve collaboration, whether it's one-to-one one-to-many, or many-to-many. Blogs & Wikis Blogs and wikis are wildly popular outside of education because they allow people with almost no technical ability to publish, learn and collaborate online. They are also becoming very popular within education, especially blogs. Some of the common uses that apply to education are: * Journaling for student research documentation and tracking or teacher training * Creating news or soliciting input such as classroom assignments recorded over a semester, teacher aide recruiting, and surveys * Cooperative corn pilation or tracking such as the creation of source material for a class project or the creation and maintenance of contact information * Team planning and authoring for projects like math teacher curriculum creation or social studies cooperative class research project documentation. Instant Messaging Of all the collaborative tools available to educators, Instant Messaging is the one with the broadest deployment. According to a 2005 Pew Internet Study, 75 percent of teens who go online use Instant Messaging. A 2004 Internet study by Pew specifically on Instant Messaging found that more than 53 million American adults report using Instant Messaging. CoSN's report suggests that IM could be used at many points in the education process: teachers conferring with one another, students helping each other, administrators supporting teachers and staff. It is ideal for mentoring, collaborating and obtaining quick answers to simple questions. School Portals And Management Systems A content management system holds the most potential for revolutionizing the day-to-day collaboration in a school or district. It helps schools and districts organize scheduling and course planning; store documents. images and video under one umbrella; then deliver this conrent--with personalized per·son·al·ize tr.v. per·son·al·ized, per·son·al·iz·ing, per·son·al·iz·es 1. To take (a general remark or characterization) in a personal manner. 2. To attribute human or personal qualities to; personify. access rights to everyone in the district, from parents to the school board. The content management system, and the portal that serves as entry to it, often become the heart of the classroom. Because they are so effective, content management systems are being rapidly adopted in school districts around the country despite the cost and effort, A school-board portal gives members a virtual space for collaboration and makes the back-end workings of the CMS (1) See content management system and color management system. (2) (Conversational Monitor System) Software that provides interactive communications for IBM's VM operating system. database transparent. Lucille Renwick is a freelance writer and editor based in Los Angeles Los Angeles (lôs ăn`jələs, lŏs, ăn`jəlēz'), city (1990 pop. 3,485,398), seat of Los Angeles co., S Calif.; inc. 1850. . |
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