THQ Signs Publishing Agreement With ZIO Interactive to Deliver Wireless Games to Korean Market.Business Editors CALABASAS HILLS, Calif.--(BUSINESS WIRE)--March 5, 2003 THQ THQ Toy Headquarters THQ Territorial Headquarters THQ Tehsil Headquarters (Pakistan) THQ The Holy Quran THQ Theater Headquarters Wireless, a subsidiary of leading videogame publisher THQ(R) Inc. (NASDAQ NASDAQ in full National Association of Securities Dealers Automated Quotations U.S. market for over-the-counter securities. Established in 1971 by the National Association of Securities Dealers (NASD), NASDAQ is an automated quotation system that reports on :THQI), today announced that it has granted ZIO ZIO Zero Input Output Interactive, Inc. the exclusive rights to distribute, market and advertise a selection of THQ Wireless' mobile games, ringtones and other related content throughout the Republic of Korea. THQ Wireless content scheduled for release under the agreement include games based on Major League Baseball "MLB" and "Major Leagues" redirect here. For other uses, see MLB (disambiguation) and Major Leagues (disambiguation). Major League Baseball (MLB) is the highest level of play in North American professional baseball. , MotoGP(TM) and World Wrestling Entertainment World Wrestling Entertainment, Inc. (WWE) is a publicly traded, privately controlled integrated media (focusing in television, Internet, and live events), and sports entertainment company dealing primarily in the professional wrestling industry, with major revenue sources (TM). Versions of the games will be developed for Korean mobile phones supporting GVM GVM Gross Vehicle Mass GVM Group Velocity Mismatch GVM Glomuvenous Malformations GVM Global Voice Mail (part of Unified Messaging capabilities) GVM Golden Vale Marts (Ireland) , BREW and Javastation. The first games are scheduled to launch in the third quarter of 2003. Adam Comiskey, General Manager, EMEA (Europe, Middle East, Africa) Refers to that region of the world. For example, one might see products packaged differently for the UK, EMEA and Asia Pacific markets. , THQ Wireless, said: "This is a significant agreement for THQ Wireless. It provides us with a gateway into Korea, which is a rapidly growing marketplace for mobile entertainment. I am delighted that we are working with ZIO Interactive, who are well-established in the mobile industry in that region." Peter Kim, CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board. , ZIO Interactive, Inc., said: "Our goal is to become a leading player in the global mobile industry primarily by providing innovative content and software applications. We are committed to delivering the next generation of mobile gaming, which is endorsed today by our exclusive agreement with THQ Wireless, who have some of the world's most successful mobile gaming content." About THQ Wireless THQ Wireless is a world-leading publisher and distributor of games for mobile phones with a current catalogue of more than fifty titles. The company is a subsidiary of THQ Inc. (NASDAQ: THQI). Further information at www.thqwireless.com. About THQ THQ Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM CD-ROM: see compact disc. CD-ROM in full compact disc read-only memory Type of computer storage medium that is read optically (e.g., by a laser). , wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at www.thq.com. This press release contains statements that are forward-looking statements within the meaning of the Private Securities Litigation Reform Act The Private Securities Litigation Reform Act of 1995 (PSLRA) implemented several significant substantive changes affecting certain cases brought under the federal securities laws, including changes related to pleading, discovery, liability, class representation and awards fees and of 1995. These statements are based on current expectations, estimates and projections about THQ's business based, in part, on assumptions made by its management. These statements are not guarantees of THQ's future performance or the performance of THQ Wireless games and involve risks, uncertainties and assumptions that are difficult to predict. Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including but not limited to, those described above and the following: changes in demand for THQ's products, including THQ Wireless games, product mix, the timing of customer orders and deliveries, the impact of competitive products and pricing and difficulties encountered in the integration of acquired businesses. In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions. Specific information concerning these and other such factors is contained in the Registration Statement on Form S-3 filed with the Securities and Exchange Commission on August 16, 2002. A copy of this filing may be obtained by contacting THQ or the SEC. The forward-looking statements contained herein speak only as of the date on which they are made and THQ does not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this release. |
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