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THIRD DIMENSION NEW INTERNET FRONTIER : INDUSTRY STANDARD BOOSTS DESIGN, MARKETING.


Byline: John Markoff
This article is about the writer. For the professor of sociology and history, see John Markoff (professor).
John Markoff (born October 24, 1949) is a journalist best known for his work at the The New York Times
 The New York New York, state, United States
New York, Middle Atlantic state of the United States. It is bordered by Vermont, Massachusetts, Connecticut, and the Atlantic Ocean (E), New Jersey and Pennsylvania (S), Lakes Erie and Ontario and the Canadian province of
 Times

As new business uses for the Internet erupt, the lusterless lus·ter·less  
adj.
Lacking distinction, radiance, or vitality; dull: a lusterless performance; lusterless hair.

Adj. 1.
, two-dimensional computer desktop display is rapidly giving way to a richer, three-dimensional representation that can be simultaneously viewed by dozens or even hundreds of computer users. Electronic shopping malls, real estate tours, businesses, political groups and even professional sports The examples and perspective in this article or section may not represent a worldwide view of the subject.
Please [ improve this article] or discuss the issue on the talk page.
 teams are rushing to virtual reality.

Science fiction novels like Vernor Vinge's ``True Names For the fantasy trope, see .

True Names was the science fiction novella which brought Vernor Vinge to prominence in 1981. It was one of the earliest stories to present a fully fleshed-out concept of cyberspace, which would later be central to stories in the cyberpunk
,'' William Gibson's ``Neuromancer'' and Neal Stephenson's ``Snow Crash'' introduced the original vision of a shared computerized world, called ``cyberspace'' by Gibson and the ``metaverse'' by Stephenson. Beginning in the 1980s, that vision captured the imagination of a generation of computer network designers.

In the 1990s, it has touched off a technology race between industry leaders like Apple Computer, Microsoft, Netscape Communications and IBM (International Business Machines Corporation, Armonk, NY, www.ibm.com) The world's largest computer company. IBM's product lines include the S/390 mainframes (zSeries), AS/400 midrange business systems (iSeries), RS/6000 workstations and servers (pSeries), Intel-based servers (xSeries)  and dozens of small design firms and software companies intent on profiting from cyberspace by building realistic three-dimensional Internet worlds.

``We believe that 3-D graphics will soon be pervasive through all of our applications,'' said Shawn Hopwood, a manager in Apple's Interactive Media Division.

The shift is happening most quickly in recreational settings like electronic chat forums and computer games played Games played (most often abbreviated as G or GP) is a statistic used in team sports to indicate the total number of games in which a player has participated (in any capacity); the statistic is generally applied irrespective of whatever portion of the game is contested.  on networks. As more raw computer power is made available to standard desktop PCs, however, the three-dimensional capabilities that have long been accessible to engineers and industrial designers are quickly becoming standard consumer features.

In San Francisco's growing Multimedia Gulch and at Silicon Valley start-up companies, designers are pushing new three-dimensional technologies that will work with standard World Wide Web browsers, designed to allow users to walk through synthetic environments, or even view real panoramas.

Prototypes include self-guided tours of great museums and a virtual walk on the Great Wall of China, which the user navigates with a Web browser The program that serves as your front end to the Web on the Internet. In order to view a site, you type its address (URL) into the browser's Location field; for example, www.computerlanguage.com, and the home page of that site is downloaded to you. . Both Microsoft and Netscape recently have acquired technology that makes three-dimensional interfaces a standard part of the browser.

What has led to the rush to three dimensions is widespread computer industry agreement on a technology known as the Virtual Reality Modeling Language (virtual reality, language) Virtual Reality Modeling Language - (VRML) A draft specification for the design and implementation of a platform-independent language for virtual reality scene description.

VRML 1.0 was released on 1995-05-26.

http://vrml.org/.

Wired.
, or VRML (Virtual Reality Modeling Language) A 3D graphics language used on the Web. After downloading a VRML page, its contents can be viewed, rotated and manipulated. Simulated rooms can be "walked into." The VRML viewer is launched from within the Web browser. , as an Internet standard. That language has become a foundation for game companies and businesses to build on.

VRML was the brainchild of Tony Parisi and Gavin Bell, two Silicon Graphics engineers, and Mark Pesce, a software engineer who had been consulting with Apple and who was inspired by the work of Stephenson and Gibson.

While there has been other software permitting three-dimensional representations on computer screens, VRML established for the first time a widely shared standard, accessible to any computer or operating system.

Pesce saw the two-dimensional World Wide Web for the first time in 1993. ``I realized how easy it was to get lost,'' he said. ``We don't have human skills for organizing information easily when it's not spatially organized.''

But VRML-based 3-D graphics require far more computer processing power than was available on inexpensive desktop personal computers. Now, both the increasing speed of off-the-shelf microprocessors from Intel and Motorola and the emergence of inexpensive graphics accelerators from Silicon Valley chip design firms like Chromatic chromatic /chro·mat·ic/ (kro-mat´ik)
1. pertaining to color; stainable with dyes.

2. pertaining to chromatin.


chro·mat·ic
adj.
1. Relating to color or colors.
 Research Inc., Rendition Inc. and Nvidia have made the technology more accessible.

Next year, a version of the Intel Pentium chip will add graphics capabilities known as MMX (MultiMedia EXtensions) A set of 57 additional instructions built into the Pentium MMX chip for improved multimedia and modem performance by performing mathematical operations on multiple sets of data at the same time (see SIMD). , which are expected to become part of the company's standard chip design.

Because VRML is an industry standard, no single company has been able to control its direction. Like many new Internet-related industry standards, however, it has led to a burst of start-up activity. Small companies like Onlive Technologies and Realspace Inc., in Cupertino, as well as Black Sun Interactive, a German company, and Animatek Inc., a Russian company - both with offices in San Francisco - have quickly developed technologies to profit from the new standard.

Now dozens of software companies are designing new tools to create more realistic VRML worlds and equally compelling representations of people, called avatars.

A wave of multiplayer game worlds with names like Doom, Duke Nukem and Air Warrior have become the Internet's latest rage. On the horizon are elaborate virtual worlds that will permit PC users to shop, explore, conduct business and chat with friends in photo-realistic three-dimensional settings.

But the dash to 3-D has rekindled the debate over whether consumers want to be entertained passively or whether they will be drawn to the new interactive media that permit them to participate.

``People want to be active,'' said Sherry Turkle, a social scientist at the Massachusetts Institute of Technology Massachusetts Institute of Technology, at Cambridge; coeducational; chartered 1861, opened 1865 in Boston, moved 1916. It has long been recognized as an outstanding technological institute and its Sloan School of Management has notable programs in business,  who wrote ``Life on the Screen: Identity in the Age of the Internet.'' ``Interactive media is becoming less esoteric and more visually appealing.''
COPYRIGHT 1996 Daily News
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1996, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Title Annotation:BUSINESS
Publication:Daily News (Los Angeles, CA)
Date:Dec 2, 1996
Words:760
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