THESE TURTLES BARELY MAKE IT OUT OF THE SHELL.Byline: Redmond Carolipio
I remember watching the "Teenage Mutant Ninja Turtles" cartoon show when I was a kid. I had the action figures, I played the games and I read the graphic novels. I even ate more pizza because it was a staple of TMNT TMNT Teenage Mutant Ninja Turtles (cartoon/movie) culture.
That's why it almost hurts a little to play this latest Turtles' adventure on the 360. Here's a game that shows flashes of greatness but never quite lives up to them.
Most of the TMNT games in the past were straightforward action experiences, where you'd simply use the boys to lay chaotic beatings on Shredder, Krang and the rest of the Foot Clan The Foot Clan is a fictional Ninjutsu clan in the Teenage Mutant Ninja Turtles universe, and the Turtles' main antagonists. It is usually led by The Shredder.
The Foot Clan was originally inspired by the criminal ninja clan The Hand in the Daredevil comics. .
Ubisoft took a different tactic with the gameplay
Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does". for this version, and there's plenty to like about it -- at least at first.
You'll bounce from ledges, scale buildings, hop on Verb 1. hop on - get up on the back of; "mount a horse"
bestride, climb on, jump on, mount up, get on, mount
move - move so as to change position, perform a nontranslational motion; "He moved his hand slightly to the right" balloons during a parade -- and yes, do a lot of running along walls.
As you may know, each of the four Turtles has its own unique weapon, fighting style and special ability. For instance, Michelangelo can whirl his nunchucks in the air and fly short distances.
Unfortunately, it's in the fighting where the game starts to lose its touch. A lot of the enemies, save for the boss characters, function like mindless drones, simply standing around and waiting to get hit. This is best illustrated when Mikey executes an attack where he starts spinning on his back and hitting everything in sight -- no one really runs or attacks.
The game earns some points for throwing teamwork into the mix. You'll find various team-up attacks to use, as well as coordinated ways to traverse obstacles like large gaps between buildings (a fellow turtle turtle, a reptile of the order Chelonia, with strong, beaked, toothless jaws and, usually, an armorlike shell. The shell normally consists of bony plates overlaid with horny shields. can grab your hand in midjump and toss you further).
But what really kills the experience is the sound. The voice acting isn't bad, nor are the actual sound effects sound effects
sounds artificially produced to make a play, esp. a radio play, more realistic
sound effects npl → efectos mpl sonoros
. The problem lies in how the game handles different kind of sounds at the same time. For instance, narrative and voice-overs will be drowned out Drowned Out is a 2002 documentary by Franny Armstrong about the controversial Sardar Sarovar Project. It closely follows a family that is unwilling to leave its village home as the water levels of the Narmada River, mostly because the government provides them no viable by the ambient sounds of battle, not to mention the turtles' sudden urge to yell out words like "Cool!" or some variation of "Absolutely excellent, dude!" every 10 seconds. It's like there's a sound war for the attention of your ears, and it can make you almost want to hit the mute mute (myt), in music, device designed to diminish uniformly the loudness of a musical instrument. button.
Overall, I managed to have some fun with the game, but not enough to warrant spending the $50 on it. At best, you might be better off seeing the movie and then renting this. Might want to add a pizza, too.
TEENAGE MUTANT NINJA TURTLES
Maker: Ubisoft Montreal
System: Xbox 360
Rated: E10 for Everyone 10 and older
Our rating: Two stars