THE TURN KEY Zone Offense.With options that can help you beat man-to-man or combination defense COACHES WHO ARE looking for Looking for In the context of general equities, this describing a buy interest in which a dealer is asked to offer stock, often involving a capital commitment. Antithesis of in touch with. a good, versatile For the use of the term "versatile" to describe the sexual role, see . Versatile is a Canadian brand of agricultural equipment that has produced augers, swathers, combine harvesters and most notably tractors. zone offense may find the answer in the 1-2-2 offense that worked very successfully for the Penn State University-New Kensington Kensington is a district of West London, England within the Royal Borough of Kensington and Chelsea, located 2.8 miles (4.5 km) west of Charing Cross. An affluent and densely-populated area, its commercial heart is Kensington High Street and it contains the well-known museum teams from 1966 to 1984. With the help of several options, it also proved effective against the man-to-man and combination defenses. The offense was designed around four sets of plays keyed by the entry pass and the subsequent movement of the players, as shown in the accompanying ac·com·pa·ny v. ac·com·pa·nied, ac·com·pa·ny·ing, ac·com·pa·nies v.tr. 1. To be or go with as a companion. 2. diagrams: Play 1, a pass to the wing followed by a cut through the key. Play 2, a pass to the wing and a return pass to the point. Play 3, a pass to the wing with a cut over the top of the wing. Play 4, a pass to the corner from the point or wing. In addition to these basic plays, the Turn-Key See turnkey system. (jargon, application) turn-key - A term which describes a complete system (hardware and software) which can be used for a specific application without requiring further programming or software installation. offense also includes two major options: A Turn-Key option--a pass to the high post located on the ball-side elbow Elbow ignorant, blundering constable. [Br. Lit.: Measure for Measure] See : Stupidity , which can be initiated by any player. A Point option--a pass to the high post at the weak-side elbow. The following terms will help communicate various actions within the offense. "Set," a verbal call used to reset the offense; that is, get the ball back to the point man who will again initiate INITIATE. A right which is incomplete. By the birth of a child, the husband becomes tenant by the curtesy initiate, but his estate is not consummate until the death of the wife. 2 Bouv. Inst. n. 1725. the offense. "Dribble Set", point dribbles to the wing and the wing clears to the opposite wing, creating the possibility of running Play 2, Play 3, and Play 4. "Rock-It "Balance", when a player moves to the off-side off-side the off-side of a horse is the horse's right hand side. The horse is always mounted from the left or near side. of the floor to balance the offensive set. "Flash", any quick move to receive the ball. "By the numbers", a play # and/or and/or conj. Used to indicate that either or both of the items connected by it are involved. Usage Note: And/or is widely used in legal and business writing. player # selected to exploit a defensive weakness. "Point Option", the point (key) passes to the weak-side post and cuts to the weak-side for a return pass. "Turn-Key Option", a pass (key) to the high post (strong side) that will send players rotating ro·tate v. ro·tat·ed, ro·tat·ing, ro·tates v.intr. 1. To turn around on an axis or center. 2. toward the weak-side. PLAY 1 Diag. 1: "Key pass" from point 1 to wing 2, with the passer cutting through the key looking for a pass from 2. If it's it's 1. Contraction of it is. 2. Contraction of it has. See Usage Note at its. it's it is or it has it's be ~have not there, he continues to the low post weak-side board. 4 clears out the post area for 1, while 3 replaces the point man and 5 moves to the ball-side elbow, timing his move as 1 moves through the key. Diag. 2: If the pass to 1 is not there, 2 has the option of passing to the corner (4), who looks for 5 sliding down to the low post. Diag. 3: If 4 cannot pass to 5, he will pass back to the wing (2) as 1 times a baseline The horizontal line to which the bottoms of lowercase characters (without descenders) are aligned. See typeface. baseline - released version move with 4, who is moving to the low post, as 5 goes to the weak-side board. 2 looks for the pass to 1, who will have a nice short-range short-range adj. 1. Designed for or limited to short distances: a short-range airliner. 2. Of or relating to the near future: short-range goals. Adj. shot behind low post 4, or 2 may look for a pass to 4 in the low post. Diag. 4: "Point option." If 2 does not have any pass options, he will pass to 3 at the point and cut to the opposite corner. 1 will pass to 2 and 5 will flash to the weak-side elbow. 3 passes to 5 and (point option) cuts to the wing. 5 can pass to 3 or to 2 in the corner. Diag. 5: "Balance." If 3 (point) cannot pass to 5 or 2, he will pass to 1, which will start a new play. All players will watch for the "Key" to see what play is being initiated. 2 will move to the wing to balance the floor, 5 will move to the ball-side elbow, and 4 will move to the corner. PLAY 2 Diag. 1: 1 sends the "Key" pass to 2, 5 moves to the ball-side elbow for a possible pass from 2, 4 moves to the corner for a possible pass and shot. 3, seeing the ball go to the opposite wing, breaks back to the basket basket filled with treats, representative of feast on Easter Sunday. [Folklore: Misc.] See : Easter to replace 5. He looks for a skip pass from 2 or to rebound rebound (rē´bownd), n/v 1. a recovery from illness. n 2. an outbreak of fresh reflex activity after withdrawal of a stimulus rebound adjective on the weak-side. Diag. 2: "Key" to Play 2 if 2 returns the pass to 1, who will pass to 3 (who has returned to the wing). Meanwhile 2 follows 4 toward the corner, with 4 stopping at the low post. The ball is usually passed twice between 1 and 3 to allow 2 to get to the vacated corner for an open shot. 1 may also skip-pass to 2 (in the corner) or pass to 3 on the wing, who can then hit 2. 5 stays at the off-side elbow for an opportunity to run the "point option". On the pass to 2, 5 can move to the weak-side board. Diag. 3: If 3 passes to 2 in the corner or to 4, he will cut to the ball-side elbow for a possible return pass. If 3 does not get the pass, he will pop out to the point. 1 replaces 3 at the vacated wing. 5 moves to the weak-side board on 3's pass to the corner (2). Diag. 4: If 2 does not have the shot, he passes back to the wing (1) and moves across to the opposite side, as the wing reverses the ball to point (3). 5 moves to the high-post ball-side and 4 moves to the corner. The floor is now balanced and the wing can repeat Play 2 ("Rocket rocket, in botany rocket, in botany, popular name for several plants of the family Cruciferae (mustard family). The dame's, or damask, violet, damewort, or sweet rocket is Hesperis matronalis, it"). The "Key" is one pass back to the point. Note: A pass to the corner would initiate Play 4. PLAY 3 Diag. 1:1 sends the key pass to 2 and cuts behind 2 for a possible return pass. 5 moves to the ball-side elbow on the pass to 2, while 3 replaces 1. 4 moves toward the corner and, on seeing point 1 moving to the wing, crosses the lane to the weak-side board. Diag. 2:2 shuffle-passes to 1 who dribbles to the corner, as 2 cuts for the basket, looking for the return pass from 1. If 2 does not get the ball, he circles back to the vacated point. 5 waits until 2 clears and slides to the low post for a possible pass from 1. 3 replaces 2 at the wing. Note: This is one of the several ways we handle disruptions or busted or collapse from the effort; - used in phrases expressing determination to do something; as, Oregon or bust, meaning "We will get to Oregon or die trying." s> See also: bust plays. We call it a "balance" move. Diag. 3:1, now in the corner, looks for a shot or a pass to 5. If 1 doesn't does·n't Contraction of does not. have any of his options, he may return the ball to the wing (3), cut to the basket off a pick set by 5, looks for a pass from 3 and continues to the weak-side board. 4 seeing the pass to 3, flashes to the ball-side elbow, and 5 holds in the corner. Diag. 4:3 passes to the point (2) and cuts to the basket and around to the opposite corner, with 5 leading him along the baseline. 5 stops at the low post. 4 holds at the off-side elbow for a possible "point option", as 1 moves from the weak-side board to the wing for a pass from the point (2). 1 passes to 3 in the corner or 5 at the low post. On the pass to the corner, 4 slides down to the weak-side board. Again, the "point option" is available. PLAY 4 Diag. 1: 1 or 2 makes the "Key" pass to 4 in the corner, as 5 moves to the high-post elbow and 3 covers the weak-side rebound area in case 4 takes the shot. Diag. 2: 4 takes a shot or passes to 2 cutting for the basket. If 2 does not get the ball, he will move to the weak-side board. 5 slides down to the strong low post after 2 cuts through. 1 replaces 2 at the wing and 3 clears the weak-side rebounding area and moves to the point. Diag. 3: 4 passes to 1 and cuts along the baseline looking for a pass. If the pass isn't is·n't Contraction of is not. isn't is not isn't be there, he replaces 2 in the weak-side rebounding position as 2 moves to the wing. 5 moves back to the ball-side elbow on the pass to 1. if 1 can't pass to 5 he passes to the point (3) and cuts quickly to the basket for a pass over the top from 3. If he does not get the ball, he continues to the opposite corner. Diag. 4: 3 passes to the wing (2) and 5 moves to double-screen low with 4. 1 comes around the double-screen and looks for a pass from 2 for a close-range shot. 3 moves quickly to the weak-side board and looks for a pass over the top from 2. Diag. 5: If 1 does not have a shot or a pass down low to 4 or 5, he must return the ball to 2 and cut over the top of the double-screen, looking for a return pass from 2. As soon as 1 crosses over the double, 4 flashes to the corner and 5 moves to high post ball-side. 3 returns to the point. 1 continues to the opposite wing if no shots are taken. The floor is now balanced and ready to start another play. OPTION: "TURN-KEY" This option can be initiated by any player at any time, but the "Key" pass must be to the high post on the ball-side. This "Key" will have all players rotating, one position toward the weak-side. |
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