Stottler Henke Offers Serious Games Competition Contestants Free Use of Powerful Game Development Tools; SimBionic and SimVentive Software Enable Non-Programmers to Create More Dynamic and Challenging ''Serious Games'' for Training, Education.SAN MATEO San Mateo (săn mətā`ō), city (1990 pop. 85,486), San Mateo co., W Calif., on San Francisco Bay; inc. 1894. It is a commercial and retail center with some high-technology manufacturing. San Mateo, Spanish for St. , Calif. -- Stottler Henke Associates Stottler Henke Associates, Inc., founded in 1988, is a company headquartered in San Mateo, California that provides corporate and educational software solutions using applied artificial intelligence. External links
The I/ITSEC I/ITSEC Interservice/Industry Training, Simulation, and Education Conference (Interservice/Industry Training, Simulation & Education Conference) competition is intended to identify innovative game-based solutions to problems encountered by the military today and in the future. Winners will be announced at I/ITSEC in Orlando, Florida The city of Orlando is a major city in central Florida and is the county seat of Orange County, Florida. According to the 2000 census, the city population was 185,951. A 2006 U.S. , December 4-7, 2006. Both SimBionic and SimVentive extend powerful game development capabilities to non-programmers. SimVentive is a visual authoring tool designed to simplify and streamline the development of high-quality game simulations. SimBionic is a visual authoring tool for specifying behaviors of simulated characters. Contestants can download the software at http://www.stottlerhenke.com/SeriousGames/. "Stottler Henke has been a proponent and developer of 'serious games' since before the term was coined," Richard Stottler, president of Stottler Henke Associates, said. "In fact the tools we're making available to contestants in this competition were born largely of our own work creating simulation-based 'intelligent tutoring systems' for the U.S. military, which recognizes the value of a game-like approach to complex training requirements. We're proud to be contributing to the progress of the 'serious games' field by providing technology that lets designers create more challenging and realistic games, faster and easier than ever before." The SimVentive system provides all the tools game designers need to quickly create complete, Java-based training games. SimVentive enables rapid authoring of the user interface by providing a collection of powerful GUI widgets A small element used in a graphical user interface (GUI) such as a button or scroll bar. and a drag-and-drop GUI (Graphical User Interface) A graphics-based user interface that incorporates movable windows, icons and a mouse. The ability to resize application windows and change style and size of fonts are the significant advantages of a GUI vs. a character-based interface. editor. Game designers can rapidly specify intelligent behaviors using the built-in SimBionic intelligent agent toolkit. SimVentive is an innovative software suite that changes the simulation development process. Using the SimVentive Scenario Editor, designers can rapidly construct a simulation scenario without programming. Scenarios can be played by the SimVentive Scenario Player, running as a Java application A Java program that is run stand alone. The Java Virtual Machine in the client or server is interpreting the instructions. Contrast with Java applet. See servlet. or as an applet to support both classroom instruction and distance learning. Stottler Henke also will make the SimVentive Scenario Player freely available for playing games produced as part of I/ITSEC's First Annual Serious Games Showcase and Challenge. The SimBionic(R) intelligent agent toolkit enables rapid authoring of intelligent behaviors that can control non-player characters A non-player character (sometimes "non-playable character" or "non-player class"), often shortened to NPC, is a character in a role-playing game or computer game whose actions are not controlled by a human player. and simulated entities. The SimBionic run-time system (programming) run-time system - (RTS, run-time support, run-time) Library code and processes which support software written in a particular language running on a particular platform. provides C++ and Java application programming interfaces that enable game designers to integrate it with any game engine or simulation. SimBionic is a full-featured visual development environment including editor, debugger Software that helps a programmer debug a program by stopping at certain breakpoints and displaying various programming elements. The programmer can step through source code statements one at a time while the corresponding machine instructions are being executed. , and runtime engine Software that certain applications depend on to run in the computer. The runtime engine must be running in the computer in order for the application to execute. It provides common routines and functions that the applications require, and it typically converts the program, which is in an . Its highly intuitive visual approach lets developers see a game's logic at a glance, and quickly spot potential bugs or other difficulties. The visuals also make it easy for game developers to show and discuss their work with other members of the development team, including designers and artists with no programming background. When AI code is ready for trial, it can be compiled with a single mouse click, which generates a thin interface for hooking the game AI to the game's engine. The AI can be tested using SimBionic's interactive debugger, which will load the run-time environment (operating system) run-time environment - A collection of subroutines and environment variables that provide commonly used functions and data for a program while it is running. Compare run-time support. and execute code step by step, helping developers to uncover and fix any subtle problems. SimBionic received a Brandon Hall Excellence in Learning Award in 2004 for its ease-of-use and ability to create training simulations that provide students with complex, realistic, and engaging learning experiences. Founded in 1988, Stottler Henke Associates, Inc. applies artificial intelligence and other advanced software technologies to solve problems that defy solution using traditional approaches. The company delivers intelligent software solutions for education and training, planning and scheduling, knowledge management and discovery, decision support, and software development. Stottler Henke's clients include manufacturers, retailers, educational media companies and government agencies. Stottler Henke received a 2004 "Brandon Hall Excellence in Learning" award for innovative technology. For the past three consecutive years, Stottler Henke was named one of the "top 100" companies making a significant impact on the military training industry by Military Training Technology magazine, and in 2005 received a Blue Ribbon blue ribbon denotes highest honor. [Western Folklore: Brewer Dictionary, 127] See : Prize recognizing it as a company that leads the industry in innovation. Email: info@stottlerhenke.com. Web: http://www.stottlerhenke.com. |
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