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Seniors gamble as much as young adults.



Toronto--Gambling is as common an occurrence among older Ontario adults as it is among younger adults, according to according to
prep.
1. As stated or indicated by; on the authority of: according to historians.

2. In keeping with: according to instructions.

3.
 a report Seniors and Gambling: Sociodemographic and Mental Health Factors Associated with Problem Gambling Problem gambling is an urge to gamble despite harmful negative consequences or a desire to stop. The term is preferred to compulsive gambling among many professionals, as few people described by the term experience true compulsions in the clinical sense of the word.  in Older Adults in Ontario published by Community Outreach Outreach is an effort by an organization or group to connect its ideas or practices to the efforts of other organizations, groups, specific audiences or the general public.  Programs in Addictions.

Using the Canadian Problem Gambling Index the rate of problem gambling is estimated at 4.6%, contrasted with 6.4% for the general population.

The report indicates that older adults, as compared to younger adults reported

* at least one instance of gambling in the past year.

* gaming with lottery lottery, scheme for distributing prizes by lot or other method of chance selection to persons who have paid for the opportunity to win. The term is not applicable when lots are drawn without payment by the interested parties to determine some matter, e.g.  tickets (reported by 65.3% of the sample), instant win tickets (32% of the sample) and Video Lottery Terminals A Video Lottery Terminal or VLT is a gaming machine that allows gamblers to bet on the outcome of a video game.

A VLT is similar to a slot machine, except that it is connected to a centralized computer system that determines the outcome of each wager using a random
 (VLTs) at casinos (24.1%).

* purchase of lottery and instant win tickets more frequent;

* less participation in sports lotteries and games other than slots or VLTs/at casinos.

*spending a greater amount of money and a higher proportion of their income

The report also points to these predictive factors:

* gambling problems were 29 times higher among those who reported playing VLTs/at casinos once a month.

* being married or living common law, having a higher education higher education

Study beyond the level of secondary education. Institutions of higher education include not only colleges and universities but also professional schools in such fields as law, theology, medicine, business, music, and art.
 level, and living in more traditional family arrangements were associated with reduced risk of gambling problems.

* rising expenditures on gambling were strongly related to gambling problems; and 16 times higher among those who spent 2% or more of their income on gambling, in comparison to those who spent less than 1%.

Alcohol dependence and any substance dependence significantly increases the odds of reporting a gambling problem.

The study was conducted by J. McCready, R. Mann, J. Zhao, R. Eves. www.gamblingresearch.org
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Publication:Community Action
Article Type:Brief article
Geographic Code:1CONT
Date:Jan 23, 2006
Words:270
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