SK Telecom Launches Multimedia Phone Service with Immersion's VibeTonz(R) System and New Samsung SCH-B450 Mobile Phone; Leading Wireless Operator in Korea Continues to Innovate with Vibration-Enhanced Music.SAN JOSE San Jose, city, United States San Jose (sănəzā`, săn hōzā`), city (1990 pop. 782,248), seat of Santa Clara co., W central Calif.; founded 1777, inc. 1850. , Calif. -- Immersion Corporation Immersion Corporation of San Jose, California, is a developer of haptic technology. The company was founded in 1993.[1] Immersion's technology is employed in automotive, entertainment, medical training, mobility, personal computing, and three-dimensional (Nasdaq:IMMR IMMR Internal Memory Map Register ), a leading developer and licensor of touch feedback technology, today announced that Korea's leading mobile phone operator, SK Telecom, has launched a new multimedia phone personalization Custom tailoring information to the individual. On the Web, personalization means returning a page that has been customized for the user, taking into consideration that person's habits and preferences. service based on Immersion's VibeTonz(R) System. Offered to its 20 million subscribers, SK Telecom will use the VibeBell service to provide music and video clips synchronized syn·chro·nize v. syn·chro·nized, syn·chro·niz·ing, syn·chro·niz·es v.intr. 1. To occur at the same time; be simultaneous. 2. To operate in unison. v.tr. 1. with VibeTonz dynamic, high-fidelity vibrations. "LiveBell, a site for downloadable content, is one of our most popular services because our customers really appreciate being able to personalize per·son·al·ize tr.v. per·son·al·ized, per·son·al·iz·ing, per·son·al·iz·es 1. To take (a general remark or characterization) in a personal manner. 2. To attribute human or personal qualities to; personify. their phones with audio and video ringers and wallpapers that make a statement about who they are," said Sang Kyung Jo, manager of the product development team at SK Telecom. "But our new VibeBell media with VibeTonz touch effects is going to make these phone customizations even more exciting and personal." SK Telecom's first handset with support for VibeBell touch-enabled media, the newly released Samsung SCH-B450 with Immersion's VibeTonz System, is an advanced multimedia phone. Using it, subscribers can browse a catalog of over 1,000 VibeBell titles including Korean and Western music clips that can be used as custom ringtones. VibeBell media files are produced for SK Telecom by MobileSound.com (Seoul, Korea), one of the world's top suppliers of ringtones and mobile music technologies. "SK Telecom is a leader in adopting key multimedia technology standards like MPEG-4 for delivering high-quality music and video to mobile device users," said Joe Young-Hoon, CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board. of MobileSound.com. "Now with the tools in Immersion's VibeTonz SDK (Software Developer's Kit) See developer's toolkit and Windows SDK. SDK - Software Developers Kit (or "Software Development Kit"). , it's quick and easy for us to enrich our MPEG-4 media with compelling vibration tracks. The results have to be felt to be believed." Beyond its support for touch-enhanced multimedia, the SCH-B450 lets users download and play VibeTonz-enabled WIPI WIPI Wireless Internet Platform for Interoperability WIPI Word Intelligibility by Picture Identification (audiology test) WIPI Women in Photography Interntional 2.0 games from SK Telecom's GXG GXG Global Express Guaranteed (US postal service product) service. SK Telecom introduced the first VibeTonz-enabled games in October 2005 and now over 20 games from publishers like Blue Mobile, Gamevil, and Mcres use VibeTonz touch effects to make gameplay
Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does". more fun and realistic. Flying an F-18 fighter jet in Sinjisoft's ID4 -- Independence Day, an SCH-B450 user can feel the powerful forces of missiles launching and exploding, for example. "Korea is one of the most advanced wireless marketplaces in the world, and SK Telecom, its number one operator, continues to embrace VibeTonz technology and use it to create innovative new services," said Victor Viegas, Immersion CEO. "The VibeTonz System has been a natural and exciting enhancement in SK Telecom's mobile gaming platform, and we're very pleased that it's now being used to differentiate mobile multimedia applications and bring a new level of sophistication so·phis·ti·cate v. so·phis·ti·cat·ed, so·phis·ti·cat·ing, so·phis·ti·cates v.tr. 1. To cause to become less natural, especially to make less naive and more worldly. 2. and fun to this service." About Immersion (www.immersion.com) Founded in 1993, Immersion Corporation is a recognized leader in developing, licensing, and marketing digital touch technology and products. Using Immersion's advanced touch feedback technology, electronic user interfaces can be made more productive, compelling, entertaining, or safer. Immersion's technology is deployed across automotive, entertainment, industrial controls, medical training, mobility, and three-dimensional simulation markets. Immersion's patent portfolio includes over 600 issued or pending patents in the U.S. and other countries. Forward Looking Statements This press release contains "forward-looking statements forward-looking statement A projected financial statement based on management expectations. A forward-looking statement involves risks with regard to the accuracy of assumptions underlying the projections. " that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements. All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including any projections of earnings, revenues, or other financial matters; any statements of the plans, strategies, and objectives of management for future operations; any statements concerning the breadth of and timeline to implement force feedback technology into handset models or into games or other content, release of VibeTonz-enabled handsets, release of content by service providers, or any change in revenue that may occur from such implementation; any statements regarding consumer response that may occur as a result of having touch feedback in handsets or content, or consumer and market acceptance of force feedback products in general; proposed products or services; any statements regarding future economic conditions or performance; statements of belief; and any statement or assumptions underlying any of the foregoing. Immersion's actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with Immersion's business which include, but are not limited to, delay in or failure to achieve commercial demand for Immersion's products or a delay in or failure to achieve the acceptance of force feedback as a critical user experience. For a more detailed discussion of these factors, and other factors that could cause Immersion's actual results to vary materially, interested parties should review the risk factors listed in Immersion's most current Form 10-Q Form 10-Q See 10-Q. , which are on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect Immersion's beliefs and predictions as of the date of this release. Immersion disclaims any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release. Immersion, the Immersion Logo, and VibeTonz are trademarks of Immersion Corporation in the United States United States, officially United States of America, republic (2005 est. pop. 295,734,000), 3,539,227 sq mi (9,166,598 sq km), North America. The United States is the world's third largest country in population and the fourth largest country in area. and other countries. All other trademarks are the property of their respective owners. |
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