Research & Markets: Microsoft Continued to Be the Leader in the Online Console Space in 2006.DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c48634) has announced the addition of In-Depth Analysis: Online Console Gaming 2006: Downloadable Content and Online Advertising to Become Key Revenue Generators to their offering. Online console gaming had a very eventful e·vent·ful adj. 1. Full of events: an eventful week. 2. Important; momentous: an eventful decision. year in 2006. Sony and Nintendo both launched new online efforts focused on providing paid downloadable content in the form of games from past consoles as well as casual games that will be available for prices ranging from $3 to $15. Meanwhile, Microsoft continued to be the leader in the online console space in 2006 with its announcement of a video and movie download To receive a file transmitted over a network. In any communications session, "download" means receive, and "upload" means send. The download/upload often implies a big/little scenario, in which data is being downloaded from the "big" server into the "little" user's computer. service for the Xbox 360. In handheld online gaming See gaming. , both Sony and Nintendo continued to increase the number of online-capable games for their respective free online services, which were both launched in 2005. Overall, the ability to generate revenue for handheld online services will be limited in comparison to console online services. This report contains forecasts for online game subscribers annually through 2010 for all game console See video game console. and handheld consoles that have online capability. Forecasts for each console include: annual console installed base, number of subscribers (free or paid), subscription revenue, additional revenue from paid downloads, and additional revenue from online advertising. Detailed profiles and analyses are provided for the online console strategies of Microsoft, Nintendo, and Sony, as well as the online handheld strategies of Nintendo and Sony. Analysis of related gaming issues and competitive gaming platforms, including online advertising, digital distribution of gaming, PC online gaming, and casual gaming are included. COMPANIES MENTIONED Microsoft Sony Nintendo Topics Covered Executive Summary IntroductionBroadband Subscriber Forecast Console Online Gaming Microsoft Xbox Live See Xbox. Live Marketplace Live Arcade arcade, series of arches supported by columns or piers. An arcade may stand free; if it is attached to a wall it is called a wall arcade or a blind arcade. The earliest-known arcades were in Roman architecture, in which piers, ornamented with engaged columns carrying Conclusions Forecast Sony Online PS2 Online PS3 OnlineThe PlayStation Network PlayStation Network is Sony's free online service provided for use with their PlayStation 3 [1] and PlayStation Portable video game consoles. User registration Registration is performed via the PlayStation 3 console or a personal computer. Conclusions Forecast Nintendo GameCube Online Wii Online Conclusions Forecast Other Issues Role of Advertising Digital Distribution Competition Handheld Online Gaming Nintendo DS Background Online Conclusions Forecast Sony PSP (PlayStation Portable) See PlayStation. Background Online Conclusions Forecast Competition From Mobile Gaming Summary Console Online Gaming Handheld Online Gaming Methodology Related Reports List of Tables Table 1. Worldwide Broadband broadband Term describing the radiation from a source that produces a broad, continuous spectrum of frequencies (contrasted with a laser, which produces a single frequency or very narrow range of frequencies). Subscriber Forecast (Thousands) 2004201 Table 2. Xbox Live Subscriber and Revenue Forecast 20042010 Table 3. PlayStation Online Subscriber and Revenue Forecast 20042010 Table 4. Nintendo Online Subscriber and Revenue Forecast 20042010 Table 5. Nintendo DS “NDS” redirects here. For other uses, see NDS (disambiguation). The Nintendo DS (sometimes abbreviated NDS or DS) is a handheld game console developed and manufactured by Nintendo, which was released in 2004 in Canada, U.S., and Japan. Online Gaming and Revenue Forecast 20042010 Table 6. Sony PSP Online Gaming and Revenue Forecast 20042010 Table 7. Console Subscriber Summary 20042010 Table 8. Console Revenue Summary 20042010 Table 9. Handheld Subscriber and Revenue Summary 20042010 List of Figures Figure 1. Console and Handheld Online Gaming Subscribers 20042010 For more information visit http://www.researchandmarkets.com/reports/c48634. |
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