RenderVision 1.0.RenderVision 1.0, is a real-time previewing tool for game artists. A plug-in for 3D modelling programs, it enables artists to visualise artwork on their target development platform (such as a games console), as polygonal pol·y·gon n. A closed plane figure bounded by three or more line segments. po·lyg o·nal adj. playback in real-time and at the touch of a button, without
any programmer involvement.
RenderVision is available as a plug-in for 3D Studio MAX3.1, targeting both PC and PlayStation 2. Maya and SOFTIMAGE 3D : Softimage|3D was a high-end 3D graphics application developed by Softimage, Co., a subsidiary of Avid Technology, Inc. plug-ins will be available at the end of Q3/00, along with support for other advanced consoles. Render Vision 1.0 is priced at $995/ [pound]650/ EUR EUR In currencies, this is the abbreviation for the Euro. Notes: The currency market, also known as the Foreign Exchange market, is the largest financial market in the world, with a daily average volume of over US $1 trillion. 995 per artist seat with multi-pack pricing for volume discounts. More information on RenderVision can be found at www.rendervision.com/ and a fully functional evaluation can be downloaded from http:/lwww.rendervision.com/demo/. Technical Note RenderVision 1.0 can playback anything that the modellers can export as geometry-including cameras, lights and animations-generating a polygonal playback on the target platform in real-time. The resulting preview is interactive, with camera movement and playback speed controlled by the keyboard and/or the controller, enabling artwork to be checked early in the creation process, or as a way of checking how it performs on a target platform. Since the preview is real-time, scenes can also be explored to check finer detail and quality of both models and textures. RenderVision 1.0 also allows games artists to create game demos that run on the target platform, for presentation at exhibitions, as well as for publisher meetings! Furthermore, artists working on PlayStation 2 will have the ability to run RenderVision in a Metrics mode, to obtain detailed on-screen on·screen or on-screen adj. & adv. 1. As shown on a movie, television, or display screen. 2. Within public view; in public. information about triangle/texture throughput as well as VUI (Voice User Interface) A voice-controlled application on a computer, PDA or smartphone. A VUI is more sophisticated than an interactive voice response (IVR) system. It implies a wide range of commands rather than just voicing "yes" or "no." Contrast with GUI. and DMA (1) (Digital Media Adapter) See digital media hub. (2) (Document Management Alliance) A specification that provides a common interface for accessing and searching document databases. utilisation. Information such as total texture size loaded per frame, and number of triangles rendered per frame will allow artists to check performance levels as they progress. RenderVision fully supports SCEI SCEI Sony Computer Entertainment, Incorporated SCEI Sony Computer Entertainment Inc. T-10000 devkits over the network now, and will support the Artist/debug stations within a couple of months. RenderVision is powered by RenderWare3, the real time multi-platform 3D graphics engine used by more than 170 studios world-wide. |
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