RAD Game Tools and AGEIA Integrate AGEIA PhysX Technology with Granny 3D Animation System; 3D Interactive Application Toolkit Now Provides Real-World Physics Properties to Animated Characters.AUSTIN, Texas -- AGEIA AGEIA America Germany Egypt India America (TM) Technologies, Inc., the pioneer in hardware-accelerated physics for games, and RAD Game Tools This article or section is written like an .
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Mark blatant advertising for , using . , a leading game development technology company, today announced at the Austin Games Conference that the popular Granny 3D Animation System has been integrated with AGEIA PhysX(TM) physics acceleration technology.
Now the countless game developers who count on Granny 3D for a full range of 3D applications, have an integrated method of applying world-class physics capabilities of AGEIA to their Granny 3D-generated character animations.
RAD Game Tools' Granny 3D is a powerful game developer toolkit used to build a wide range of interactive 3D worlds, objects and characters. Versatile and easy to use, Granny 3D has been licensed for more than 600 games around the world since 1999. Granny 3D and the AGEIA PhysX SDK (Software Developer's Kit) See developer's toolkit and Windows SDK.
SDK - Software Developers Kit (or "Software Development Kit"). are available separately, but when used together provide game developers with the ability to apply real-time physical properties to character animations.
"Our new AGEIA PhysX API is a huge benefit to all our customers," said Mitch Soule, RAD Game Tools. "Applying real-time physical properties to character animations so that they act and react naturally in complex environments is now a simple task which will dramatically speed up the overall game development process and produce more realistic game experiences."
"By integrating Granny 3D with AGEIA PhysX technology, game developers now can seamlessly create characters that move, react and interact naturally," said Greg Stoner ston·er
1. One that stones.
a. One who is habitually intoxicated by alcohol or drugs.
b. One who is a delinquent or failure. , vice president business development at AGEIA. "We're looking forward to continuing to work with RAD Game Tools to extend their rich product set with our powerful physics capabilities. Together, we will be able to help game developers take their games to the next level of compelling gameplay
Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does". ."
About RAD Game Tools
RAD Game Tools, Inc. is a leader in game development middleware, having developed such products as: Bink Video Bink is a video file format (extension .bik) developed by RAD Game Tools and used primarily in computer games. It has been used in over 3,500 games for Mac OS, Windows, Xbox 360, Xbox, GameCube, Wii, Playstation 3, PlayStation 2, Nintendo DS, and Sony PSP. , Smacker Video Smacker video is a video file format (with the .SMK file extension) developed by RAD Game Tools and is often used in computer games. Smacker video supports only 256 colors, and includes transparency support. , Granny 3D, the Miles Sound System Miles Sound System is a two-dimensional sound software system primarily for computer games and used mostly as an alternative for low-end audio chipsets. It uses little CPU time while providing adequate audio output. and Pixomatic. These tools have been used in more than 9,800 games since 1994. RAD is based in Kirkland, Washington Kirkland is a city in King County, Washington, United States. It is a suburb of Seattle located on the Eastside (of Lake Washington). As of April 1, 2005, the city had an estimated population of 45,740, making Kirkland the eighth largest city in King County and the eighteenth and is privately-held. For more information, see http://www.radgametools.com.
AGEIA(TM) Technologies, Inc., is the pioneer of hardware-accelerated physics for PC games and has developed the world's first dedicated physics processor, the AGEIA PhysX(TM) processor. The AGEIA PhysX processor powers massive and pervasive real-time interactive worlds that for the first time obey the laws of classical physics. AGEIA provides a world-class cross platform software development kit to simplify advanced physics programming for the PhysX processor, as well next-generation gaming consoles. AGEIA is changing the face of gaming by working with more than sixty leading developers and publishers to deliver the next generation of physically immersive entertainment. The company, headquartered in Mountain View, Calif., is privately-held. For more information, visit http://www.ageia.com.
AGEIA and PhysX are trademarks of AGEIA Technologies, Inc. All other trademarks, products, company names, and logos are the property of their respective owners.