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Promises, promises: what ever happened to the 18-month product cycle and 10-day vehicle delivery schedules some industry insiders had been predicting for years?


For years auto industry leaders have been promising they would move their product development cycle times more in line with what happens in the consumer electronics industry, where new products are developed in months. In 2005, Ford Motor Co. said it planned to cut development time to 18 months from final design to production by this year. Maybe they'll point to the Taurus as an example of that happening, but let's get real--the Taurus is nothing more than a reskinned Five Hundred, and they know it. What about truly new products? In 2001 GM said it planned to move to an 18-month development cycle and pointed to the Chevrolet SSR The Chevrolet SSR (Super Sport Roadster) was a convertible pickup truck produced by the Chevrolet division of American automaker General Motors between 2003 and 2006.  as the model for that goal. That proved to be a farce, since the specialty truck took more than two years to develop from final design to production due to problems with supplier integration and communication. Even today, the industry is still trying to play catch-up and it's pretty embarrassing.

Where's the bottleneck A lessening of throughput. It often refers to networks that are overloaded, which is caused by the inability of the hardware and transmission lines to support the traffic. It can also refer to a mismatch inside the computer where slower-speed peripheral buses and devices prevent the CPU ? That's a good question, especially when you begin to realize the digital tools available to designers, engineers and manufacturing experts continue to advance at breakneck break·neck  
adj.
1. Dangerously fast: a breakneck pace.

2. Likely to cause an accident: a breakneck curve.
 speed, while the industry seems to remain in neutral. While attending a conference organized by one PLM (Product Life cycle Management) A comprehensive information system that coordinates all aspects of a product from initial concept to its eventual retirement. Sometimes called the "digital backbone" of a product, it includes the requirements phase, analysis and design  software supplier, I was boggled by the functionality displayed and the case studies that were being presented by numerous automotive and non-automotive enterprises. Everyone from Rolls-Royce aeronautics aeronautics: see aerodynamics; airplane; aviation.  engine to Proctor & Gamble are realizing the true benefits of using digital tools to manage their product development enterprises.

During a discussion with one auto industry insider--who asked to remain anonymous--I was told the problem is with the people side of the business. Sure, software can be developed that will transform the way vehicles are designed, engineered and built, but those bits and bytes Bits and Bytes was the name for two Canadian television series, starring Billy Van, who teaches people the basics of how to use a computer. The first series debuted in 1983 and the second series, called Bits and Bytes 2, in 1991.  are worthless if the operator is unwilling or unable to utilize the tools to their utmost. Too much functionality is being left on the table. Likewise, the massive amounts of data and information available at the click of a mouse can be overwhelming and counterproductive coun·ter·pro·duc·tive  
adj.
Tending to hinder rather than serve one's purpose: "Violation of the court order would be counterproductive" Philip H. Lee.
 when it comes to the race to speed product development. This requires enterprises to be more diligent with how they handle the data that follows new vehicles through the product development process. It also requires those behind the computer monitors to keep abreast Verb 1. keep abreast - keep informed; "He kept up on his country's foreign policies"
keep up, follow

trace, follow - follow, discover, or ascertain the course of development of something; "We must follow closely the economic development is Cuba" ; "trace the
 of the latest technologies and software advancements designed to make their jobs easier; "designed" being the key word here.

What it all comes down to is this: the road to reducing product development times will require a massive change in the marriage of man and machine. One cannot be successful without the other in achieving the goals of reduced cost, improved speed to market and better overall quality. Installing the most advanced CAD, PLM, EDPM EDPM Electronic Data Processing Machine
EDPM Ethylene-Propylene-Diene Monomer
EDPM Electronic Document Preparation and Management (educational courses)
EDPM Electronic Designated Primary Market-maker
EDPM Event-Driven Power Management
 or any other acronym-laden software does nothing if the person who has to use it doesn't understand what's available and how to use it. The human factor has to be taken into account.

[ILLUSTRATION OMITTED]

While some will contend the relationship between designers and engineers will always be cantankerous can·tan·ker·ous  
adj.
1. Ill-tempered and quarrelsome; disagreeable: disliked her cantankerous landlord.

2.
, it may not have to be that way if both sides have a more clear understanding of how the processes and tools used can benefit everyone in the mix. One auto designer recently complained to me that the manufacturing and engineering sides of the house were going to use the latest software tools to limit his ability to craft fresh designs as the automaker moved to advance its parts reuse rate across various platforms. What he failed to understand was the new software that would help target reuse was focused solely on those portions of the vehicle that were not related to design, rather to areas where the customer has no tactile tactile /tac·tile/ (tak´til) pertaining to touch.

tac·tile
adj.
1. Perceptible to the sense of touch; tangible.

2. Used for feeling.

3.
 interaction with the vehicle. Did anyone clearly express this to the design team? Doubtful and yet another clear example that no matter how much money you throw at technology, the simple act of clear communication is the key to making any enterprise more successful.

[ILLUSTRATION OMITTED]

Kevin M. Kelly

kkelly@autofieldguide.com

Kevin M. Kelly, Senior Editor
COPYRIGHT 2007 Gardner Publications, Inc.
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2007, Gale Group. All rights reserved.

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Title Annotation:Insider
Author:Kelly, Kevin M.
Publication:Automotive Design & Production
Date:Aug 1, 2007
Words:677
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