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Playing Music.


Video game makers, popular hands joining forces to market soundtracks for new releases

WHEN the Dub Pistols Dub Pistols are a London dub music band, founded by ex-club promoter Barry Ashworth in 1996. The other members of the band are record producer Lee Spencer, guitarist John King, bassist Jason O'Bryan, programmer Bill Borez and turntablist Malcolm Wax.  traveled across America with the Warped Tour Warped Tour is a touring music and extreme sports festival. The tour is held in venues (generally parking lots or fields upon which the stages and other structures are erected).  this summer, most of the young people attending the alternative music showcase didn't know much about the U.K. big beat rockers, except for one thing.

"They were all saying 'oh yeah, I remember hearing you on the Tony Hawk
This article is about the American skateboarder. For the British comedian and author, see Tony Hawks. For the New Zealand basketball player, see Tony Hawke.
Anthony Frank Hawk (born May 12 1968), known as Tony Hawk
 game."' said Jenn Littleton, marketing manager for Geffen A&M Records, the Dub Pistols' label.

Skateboarding icon Tony Hawk's Proskater 2 is among the most popular video titles ever and its creators have been ahead of the curve when it comes to adding songs by popular bands to its soundtrack. But they are not alone. After tentatively testing the waters over the past couple of years, video game makers and publishers, record labels and the bands themselves are realizing the promotional potential of games tied to music.

"The big thing is with a lot of these bands is the people who purchase their albums are the same people who purchase our games," said John Koller, product marketing manager for Sony Computer Entertainment America.

Video games See video game console.  remain the hottest growth segment in the entertainment industry, with worldwide sales of software and consoles expected to reach a record $7 billion this year.

"It's not just about the games, it's about the lifestyles that accompany them," said David Pokress, global brand manager for Santa Monica Santa Monica (săn`tə mŏn`ĭkə), city (1990 pop. 86,905), Los Angeles co., S Calif., on Santa Monica Bay; inc. 1886. Tourism and retailing are important, and the city has motion-picture, biotechnology, and software industries.  based game publisher Activision Inc.

Major bands

To that end, bands with national followings and major label backing are being recruited to lend their tunes to video game soundtracks like never before. That trend will pick up in the coming months as two of the big three game makers, Microsoft Corp. and Nintendo Co., release their next generation consoles with improved audio technology. Sony's next generation machine, PlayStation 2, debuted last year.

"We want to place our music alongside things we think our audience will be into," said Ken Jordan, half the duo that is the L.A. band Crystal Method, which is on the Geffen label. "As a band what we try to do is sell albums. This is another way to promote our album."

In the past year, recording artists from Lenny Kravitz and Limp Bizkit to the Red Hot Chili Peppers Red Hot Chili Peppers are an American alternative rock band formed in Los Angeles, California in 1983. For most of its career, the group has consisted of vocalist Anthony Kiedis, guitarist John Frusciante, bassist Michael "Flea" Balzary, and drummer Chad Smith.  and Snoop Dog have licensed songs for video games. That's a far cry from just a few years ago when many game soundtracks were distinguished by droning drone 1  
n.
1. A male bee, especially a honeybee, that is characteristically stingless, performs no work, and produces no honey. Its only function is to mate with the queen bee.

2.
 synthesizer synthesizer

Machine that electronically generates and modifies sounds, frequently with the use of a digital computer, for use in the composition of electronic music and in live performance.
 music.

"Now that the quality of the games is better people are more interested in putting their music in them," Jordan said.

Until recently, nearly all the music licensed for video games had been released earlier. Now bands are also selling new music. Crystal Method has an original song on an upcoming Sony. release, Frequency, a game based on the music itself that challenges player to mix the songs and follow the beats.

"The funny thing that happens is that when you sign one big band all of a sudden it's a tidal wave tidal wave, term properly applied to the crest of a tide as it moves around the earth. The wavelike upstream rush of water caused by the incoming tide in some locations is known as a tidal bore. " Koller said of the Frequency game. "The other bands say, 'if they think this is a good thing, we should do it too."'

Jeff Antebi Jeff Antebi (born ) is an American music recording industry entrepreneur who founded the Waxploitation label in 1997 as a home for innovative artists in music. The Company broadened to include Artist Management and Music Publishing in 2000. , whose Los Angeles-based Kabuki Digital started a new business doing soundtrack marketing for video game makers earlier this year, said business is booming.

"The licensing opportunities are incredible," he said. "It's especially important for smaller bands who aren't going to get on the radio or MTV MTV
 in full Music Television

U.S. cable television network, established in 1980 to present videos of musicians and singers performing new rock music. MTV won a wide following among rock-music fans worldwide and greatly affected the popular-music business.
".

Lesser known bands might get from $5,000 to $15,000 to license a song to a video game maker while more established groups can command up to $75,000, Antebi said. Those on both sides of the equation, however, agree that the greater value lies in the medium's unrivaled ability to connect the consumer to the product.

"These kids play these games over and over for months and the songs get embedded in their head," Littleton said.

An obvious comparison to video game soundtracks is movie soundtracks, which have done well enough in recent years to carve out to make or get by cutting, or as if by cutting; to cut out.
- Shak.

See also: Carve
 a special section in most record stores.

So far, the handful of video game soundtracks that have been released as purely musical CDs have not been big money makers. Pokress and others believe that will change in the not-too-distant future.

"We've been floating beneath the radar, but people are starting to figure out that they were creating very strong relationships between the games and the music," Pokress said.
COPYRIGHT 2001 CBJ, L.P.
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2001, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Title Annotation:video games offer music marketing platform
Comment:Playing Music.(video games offer music marketing platform)
Author:SATZMAN, DARRELL
Publication:Los Angeles Business Journal
Article Type:Brief Article
Geographic Code:1USA
Date:Oct 22, 2001
Words:740
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