PIXAR USED SUN, SILICON GRAPHICS FOR "A BUG'S LIFE".
Thanksgiving day's release of the film "A Bug's
Life" wouldn't have been possible without the 100 Sun
Microsystems Inc Enterprise 4000 servers which brought the tiny animated
creatures to life. So says Greg Brandeau, director of IS for Pixar
Animation Studios, which spent the last four years creating the film
from its headquarters in Point Richmond, California. The servers, each
of which contained 14 high-speed UltraSPARC II processors, were used to
form a "rendering farm," Brandeau said; a non-stop computer
processing room where the graphic images created on Silicon Graphics Inc
servers are converted into real- life motion pictures. In total, the
servers processed 138,000 frames for the film, at the rate of 400
billion calculations per second. Once created, the images, a total of
4.5 terabytes of data, were stored on Sun StorEdge A3500 and A1000
arrays. "That's equivalent of having 1 inch floppy drives
piled 8.6 miles high," Brandeau said. He added that the company
chose to go with Sun over both Unix and Win dows NT systems because of
the level of scalability and reliability it offered. The price
performance ratio was also best for the Sun servers, he said. "The
servers achieved unbelievably excellent uptime," he said,
"some things are always going to break down. On average we lost
about one processor in one server per week. But that was minor in the
grand scheme of things and didn't affect the running of the farm as
a whole." Brandeau said Pixar's animators and technical staff
used SGI servers on the desktop to create the actual images, design them
and add the necessary color, digitally. Both SGI and Sun systems were
also behind the company's last big hit, Toy Story.
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