One third of all software in use still pirated, major study finds.Thirty-five percent of the software installed on personal computers worldwide was pirated in 2004, a one percentage point decrease from 36 percent in 2003. Yet, losses due to piracy increased from $29 billion to $33 billion. These are among key findings of a global software piracy The illegal copying of software for distribution within the organization, or to friends, clubs and other groups, or for duplication and resale. The software industry loses billions of dollars each year to piracy, and although it may seem innocent enough to install an application on a study released today by the Business Software Alliance (BSA 1. BSA - Business Software Alliance. 2. BSA - Bidouilleurs Sans Argent. ), the international association of the world's leading software developers. The independent study, which indicates that software piracy continues to be a major challenge worldwide, was conducted by global technology research leader IDC. "Worldwide, one out of every three copies of software in use today has been obtained illegally," said BSA President and CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board. Robert Holleyman Robert W. Holleyman II is President & CEO of the Business Software Alliance (BSA), the trade consortium which represents the interests of major software houses in the world, and has been in this role since 1990. . "These losses have a profound economic impact in countries around the world. Every copy of software used without proper licensing costs tax revenue, jobs, and growth opportunities for burgeoning software markets." In 2004, the world spent more than $59 billion on commercial packaged PC software, up from $51 billion in 2003. But over $90 billion was actually installed, up from $80 billion the year before. The increase in losses to $33 billion was, in part, the result of the fact that the PC software market grew over six percent and the U.S. dollar fell against many of the world's currencies. Among the key findings:--Although piracy rates decreased in 37 countries, they increased in 34 countries. They remained consistent in 16 countries.--In more than half the 87 countries studied, the piracy rate exceeded 60 percent. In 24 countries, the piracy rate exceeded 75 percent.--The countries with the highest piracy rates were Vietnam (92 percent),Ukraine (91 percent), China (90 percent), Zimbabwe (90 percent) and Indonesia (87 percent).--The countries with the lowest piracy rates were the United States United States, officially United States of America, republic (2005 est. pop. 295,734,000), 3,539,227 sq mi (9,166,598 sq km), North America. The United States is the world's third largest country in population and the fourth largest country in area. (21 percent), New Zealand New Zealand (zē`lənd), island country (2005 est. pop. 4,035,000), 104,454 sq mi (270,534 sq km), in the S Pacific Ocean, over 1,000 mi (1,600 km) SE of Australia. The capital is Wellington; the largest city and leading port is Auckland. (23 percent), Austria (25 percent), Sweden (26 percent), and United Kingdom (27 percent).--The emerging markets in Asia Pacific, Latin America Latin America, the Spanish-speaking, Portuguese-speaking, and French-speaking countries (except Canada) of North America, South America, Central America, and the West Indies. , Eastern Europe Eastern Europe The countries of eastern Europe, especially those that were allied with the USSR in the Warsaw Pact, which was established in 1955 and dissolved in 1991. and the Middle East and Africa account for over one-third of PCshipments today, but only a tenth of spending on PC software.A primary factor in determining losses due to piracy in a specific country is the size of that country's software market. For instance, at 21 percent, while the United States had the lowest piracy rate of all countries studied, it also had the greatest losses--$6.6 billion. That amount is almost double the amount lost in the country with the second highest losses, China, at $3.5 billion. In very large software markets, comparatively low piracy rates still amount to huge losses. "Piracy is still most prevalent in countries and regions where the software market is growing as personal computing becomes more integral to work and daily life," said John Gantz, chief research officer at IDC. "But we've learned from nations such as the United Arab Emirates United Arab Emirates, federation of sheikhdoms (2005 est. pop. 2,563,000), c.30,000 sq mi (77,700 sq km), SE Arabia, on the Persian Gulf and the Gulf of Oman. (UAE (Uninterruptible Application Error) The name given to a crash in Windows 3.0. In subsequent versions of Windows, a crash was called a "General Protection Fault," "Application Error" or "Illegal Operation." See crash in Windows and abend. ) that adopting policies to protect intellectual property is key to curbing piracy. With a 34 percent piracy rate, UAE is the only emerging economy listed among the top 20 low-piracy nations, likely attributable to policy measures on intellectual property enacted in the 1990s." "BSA's education programs, policy initiatives and enforcement efforts around the world continue to have an impact on the piracy problem," said Holleyman. "But the continued influx of new users in emerging markets, and the increased availability of pirated software primarily through the Internet and P2P See peer-to-peer and point-to-point. networks, underscores that continued education is a must.BSA will continue its efforts to stem the growth of piracy and thus stimulate local economies, create jobs, generate tax revenue, and encourage investment in technological innovation for the future." IDC used proprietary statistics for software and hardware shipments, conducted more than 7,000 interviews in 23 countries, and enlisted IDC analysts in over 50 countries to review local market conditions. |
|
||||||||||||||

Printer friendly
Cite/link
Email
Feedback
Reader Opinion