New Immersion Force Feedback Control System for Arcade Gaming Wheels and Joysticks; Real-Time Closed-Loop Force Processing in an Easy-to-Integrate and Affordable Package.CHICAGO -- Immersion Corporation Immersion Corporation of San Jose, California, is a developer of haptic technology. The company was founded in 1993.[1] Immersion's technology is employed in automotive, entertainment, medical training, mobility, personal computing, and three-dimensional (Nasdaq: IMMR IMMR Internal Memory Map Register ), a leading developer and licensor of touch feedback technology, today announced a single-board version of its popular integrated force feedback arcade control system. The new controller and software can drive both steering wheels and joysticks, including Happ Controls' Active Steering Active steering is an automotive technology utilised by BMW which varies the degree that the wheels turn in response to the steering wheel. At lower speeds, this technology reduces the amount that the steering wheel must be turned -- improving performance in situations such as Wheel. An embedded real-time processor and high-power amplifier provides strong and realistic force effects while off-loading the host PC of force processing, keeping game play smooth and fast. Windows 98SE, 2000, and XP systems are supported using Microsoft DirectX or Immersion's TouchSense(R) libraries. "Immersion's force feedback controller, in combination with our active steering wheel, has traditionally been a fast, easy, and effective integration solution for arcade game An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, pubs, video arcades, and Family Entertainment Centers. Most arcade games are redemption games, merchandisers, video games or pinball machines. OEMs," said Tom Happ, President of Happ Controls, a manufacturer and distributor of parts and accessories for the amusement, vending, gaming, and industrial industries. "I think the controller's integrated design The introduction to this article provides insufficient context for those unfamiliar with the subject matter. Please help [ improve the introduction] to meet Wikipedia's layout standards. You can discuss the issue on the talk page. will attract OEMs who might have thought force feedback was too expensive or too complicated to implement." "We've had tremendous success using the Immersion product in our Need for Speed GT game," said Ken Bayer, executive vice president of Global VR, a leading manufacturer of coin-operated video games See video game console. based on home PC gaming technology. "We attribute our success partially to the Immersion controller's local processing capabilities, which off-load See offload. our main processor and help keep game interactions at a consistent pace, giving players a more realistic and fun experience. The controller has also been fast and easy to integrate, and it supplies high-quality force feedback effects. We'll also be using the Immersion controller in our new game, Need for Speed Underground." "We have shipped thousands of the two-board predecessor to this product to major arcade manufacturers over the past 5 years," said Mike Levin, vice president and general manager, Immersion Commercial Gaming. "This market-tested solution is now available with a new level of integration at competitive price points, putting compelling and affordable force feedback within easy reach of many OEMs. Today, users expect force feedback because they've been using Immersion's technology on their PC and console games for years. Our new arcade controller delivers on that user expectation by providing arcade-quality power and realism, while enabling OEMs to get to market fast." About Immersion (www.immersion.com) Founded in 1993, Immersion Corporation is a recognized leader in developing, licensing, and marketing digital touch technology and products. Bringing value to markets where man-machine interaction Man-machine interaction (MMI) may refer to:
Immersion, Immersion logo, and TouchSense are trademarks of Immersion Corporation. All other trademarks are the property of their respective owners. |
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