NINTENDO 64 PROMISES GAME PLAYERS BEEFED-UP GRAPHICS.Byline: Tom Abate San Francisco Examiner The San Francisco Examiner is a U.S. daily newspaper. It has been published continuously in San Francisco, California, since the late 19th Century. History 19th century The beginning of the Examiner is a topic of some controversy. In a tiny conference room at the Mountain View, Calif., headquarters of Silicon Graphics Inc., engineers were taking turns test driving the latest Nintendo machine. ``We have to make sure the software works,'' joked Stephen Anderson. But seriously, Anderson and colleague Tony DeLaurier are part of a 30-person team of Silicon Graphics engineers who have spent three years working with Nintendo to jam the graphics power of a high-priced scientific workstation into a 64-bit video game box. Although the project took a year longer than expected, the U.S. debut in September of the Nintendo 64 - at $249.95 - is already putting pressure on competing game boxes like the Sony PlayStation Sony Playstation - Playstation and Sega Saturn The Sega Saturn (セガサターン Sega Sataan . ``From the consumer standpoint, this is great,'' said Patrick Ferrell, president of GamePro magazine in San Mateo San Mateo (săn mətā`ō), city (1990 pop. 85,486), San Mateo co., W Calif., on San Francisco Bay; inc. 1894. It is a commercial and retail center with some high-technology manufacturing. San Mateo, Spanish for St. , Calif. ``Competition has already driven down prices,'' he said. ``Software is plentiful on the Sony, reasonably plentiful on the Sega, and the pent-up demand for the Nintendo is such that the early adopters will blow it off the shelves.'' That was apparently the case in Japan, where the Nintendo 64 debuted June 24. Perrin Kaplan Perrin Kaplan is the vice president of Marketing & Corporate Affairs for Nintendo of America Inc. of Turkish origin. Perrin Kaplan oversees public relations, government affairs, investor relations and internal communications for the Western Hemisphere and plays a key role in , spokeswoman for Seattle-based Nintendo of America, the U.S. subsidiary of the Japanese parent, said 850,000 machines had been shipped during the first month the machine was available in Japan. ``When Sony launched the PlayStation in Japan (in 1995) it took about four months to reach that amount,'' Kaplan said. Nintendo is gearing up to manufacture 500,000 boxes a month to meet Japanese and U.S. demand, which it will stimulate with a $54 million marketing budget targeted at American consumers. In anticipation, Sony recently cut the price of its PlayStation below $200, and is rumored ready to slash prices again if the Nintendo 64 starts to blunt its sales momentum. GamePro's Ferrell said Sega's response to the Nintendo challenge was less clear because the company was in the midst Adv. 1. in the midst - the middle or central part or point; "in the midst of the forest"; "could he walk out in the midst of his piece?" midmost of a management makeover. Whatever business issues lurk To view the interaction in a chat room or online forum without participating by typing in any comments. See de-lurk. lurk - lurking beneath the surface, it is what consumers see, on the screen and on the price tag, that will drive buying decisions in the Christmas retail season. Thanks to the Silicon Graphics technology inside, the Nintendo 64 delivers what may be the most vivid colors "Vivid Colors" is the second single of Japanese band L'Arc-en-Ciel. Track listing
Chart (1995) Peak position Time in chart and three-dimensional animations ever seen in a video game. ``This is the first game box with the ability to render any viewpoint in three dimensions at any point in the game,'' said David Bagshaw, Silicon Graphics' vice president for marketing. Silicon Graphics is best known for making high-powered computers used to create animations for movies like ``Jurassic Park.'' The animation power of its machines is a function of the MIPS (Million Instructions Per Second) The execution speed of a computer. For example, .5 MIPS is 500,000 instructions per second; 100 MIPS is a hundred million instructions per second. microprocessors inside them. These chips are designed by MIPS Technologies (MIPS Technologies, Inc., Mountain View, CA, www.mips.com) Founded in 1984 as MIPS Computer Systems Inc., the company merged with SGI in 1992 and spun off as an independent entity once again in 2000. Inc., a Silicon Graphics subsidiary. In the Nintendo project, Silicon Graphics had to put as much of the power of the MIPS chip as possible into the cheapest chip that could be designed. Derek Meyer, international marketing director for MIPS, said the result was a pair of custom-designed microprocessors that would be made by NEC (NEC Corporation, Tokyo, www.nec.com, www.necus.com) An electronics conglomerate known in the U.S. for its monitors. In Japan, it had the lion's share of the PC market until the late 1990s (see PC 98). NEC was founded in Tokyo in 1899 as Nippon Electric Company, Ltd. Corp. ``Our mission at MIPS is to bring to market a high-volume application that makes the best use of our technology,'' he said. Meyer said MIPS was one of the best-kept secrets in the chip business, selling millions of processors each year to power devices like the routers that direct traffic on the Internet. Since 1992, when Silicon Graphics acquired MIPS, its chip sales have grown from 500,000 to over 5 million in 1995, Meyer said. ``In 1996, we expect to ship between 10 million and 12 million units,'' he said. Achieving those volumes is critical to the long-term success of Silicon Graphics, which needs to find other clients to use the MIPS technology in order to create a sufficient economic base to continue developing its chip architecture. And winning volume wars means getting into the trenches with partners like Nintendo, which could ship millions of game boxes - if the trendy teen-age boys who drive the game market decide the Nintendo 64 is cool. According to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. game expert Ferrell, however, the retail battle won't be won with hardware alone. Indeed, software and pricing tactics have been the keys to victory in past game wars. Nintendo will launch its new machine with three titles, a game based on its popular Mario character, a flight simulator flight simulator, device providing a controlled environment in which a flight trainee can experience conditions approximating those of actual flight. A simulator generally consists of an enclosure housing a working replica of the interior of the cockpit of an title and a third game yet to be decided. Nintendo has promised to have more than a dozen titles out by Christmas, but they aren't ready yet. Meanwhile, Sony has good software on the shelves and shows every willingness to sacrifice margins to preserve market share, Ferrell said. Silicon Graphics has provided Nintendo with a developer's tool kit to help it win allies in the battle to create software that appeals to the adolescent males. |
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