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NEW PC GAMES GIVE USERS CHOICE ON MAYHEM.


Byline: Dwight Silverman Houston Chronicle

Fans of computer games - who have never been shy about expressing their opinions - have a new, compelling topic to fight over.

Which bloody, nerve-wracking, breakthrough, three-dimensional action game is better - 3D Realms' Duke Nukem Duke Nukem may refer to:
  • The Duke Nukem video game series originally developed by Apogee Software
  • Duke Nukem (character), the protagonist of the Duke Nukem video games
 3D or id Software's Quake? OK, this is not the kind of issue to shake the foundations of our democracy, but it is important enough to fill dozens of on-line discussion groups and chat areas. A lot of otherwise productive time is being wasted debating the merits of each game.

And that includes mine.

Both games are of the kill-or-be-killed genre spawned by id's Wolfenstein 3D Wolfenstein 3D (originally Wolfenstein 3-D, commonly abbreviated to Wolf 3D) is a video game that is generally regarded as having popularized the first person shooter genre on the PC. It was created by id Software and published by Apogee Software.  and perfected with that company's hugely popular ``Doom'' series of games. The premise: Players wander through a series of mazelike environments, killing horrific monsters and trying to move on to the next level.

Players see the games through the point of view of a central character, giving them a three-dimensional look. Movements and graphics are frighteningly realistic. In fact, some players report motion sickness motion sickness, waves of nausea and vomiting experienced by some people, resulting from the sudden changes in movement of a vehicle. The ailment is also known as seasickness, car sickness, train sickness, airsickness, and swing sickness. .

Quake and Duke are also multiplayer games. Rather than face monsters, you can connect via a network or modem to track down and kill something far more fearsome - your best friend or some stranger who may live halfway around the planet.

Both Duke and Quake are technical leaps beyond the previous standard-bearer, ``Doom.'' In both games, players can look up and down as well as 360 degrees around. But they vary in terms of game play, interaction with the gaming environment, graphics, storyline and system requirements To be used efficiently, all computer software needs certain hardware components or other software resources to be present on a computer system. These pre-requisites are known as (computer) system requirements and are often used as a guideline as opposed to an absolute rule. . Here's a look at how Duke and Quake compare in those categories:

Game play - Advantage, Quake. In a 3-D action game, simplicity is the key. The more keys you have to press when some fiend is bearing down on you, the greater the chance that you won't survive the encounter. Quake's got it all over Duke in this regard. The gang at id has done a great job giving the player maximum capability with a minimum of fuss.

For example, players who use three-button mice with the game can use one of the buttons to look up or down.

Just click and hold - moving forward lets you look up, backward lets you look down.

(By the way, if you don't have a three-button mouse on your PC, get one! They are far more productive than two-button mice, particularly for those who play games and/or use Windows 95.)

Interaction - Advantage, Duke Nukem 3D. With Duke, the surroundings are as much of a character as the enemies encountered by players.

Walk up to a mirror, and you'll see Duke's reflection. Press the space bar, and he says, ``Damn, I'm looking good.'' Approach a restroom urinal urinal /uri·nal/ (u?ri-n'l) a receptacle for urine.

u·ri·nal
n.
A vessel into which urine is passed.
 and . . . well, you get the idea.

Using a pipe bomb or shooting at a fire extinguisher fire extinguisher: see fire fighting.  can cause an explosion that blows a hole in a wall. Movie scenes play out on theater screens. Garbage containers can be kicked over to reveal weapons.

Graphics - A tossup. This is really a matter of taste. The graphics in Duke are cleaner, but they have a cartoon-like feel to them.

In Quake, the images are grainy grain·y  
adj. grain·i·er, grain·i·est
1. Made of or resembling grain; granular.

2. Resembling the grain of wood.

3. Having a granular appearance due to the clumping of particles in the emulsion.
 but seem more realistic.

Personally, I prefer Quake's look, which is rendered using the math co-processor found in Intel's Pentium and 80486DX chips.

The result is movement that's more fluid.

But the images pixilate easily, which means you can see the tiny dots of color not of the white race; - commonly meaning, esp. in the United States, of negro blood, pure or mixed.

See also: Color
 that constitute walls and characters when you move too close to them. The programmers at id have compensated for this by making the landscape spooky and dark.

Storyline - Advantage, Duke. While neither of these games will win awards for plotting or scripting, Duke has more going on.

Creatures from another world have come to Earth to steal women and make them slaves. It's Duke Nukem's job to stop this villainy Villainy
See also Evil, Wickedness.

Vindictiveness (See VENGEANCE.)

Violence (See BRUTALITY, CRUELTY.)

d’Acunha, Teresa

portrait of devilish Spanish servant and kidnapper. [Br. Lit.
.

The programmers use this as an excuse to put scantily scant·y  
adj. scant·i·er, scant·i·est
1. Barely sufficient or adequate.

2. Insufficient, as in extent or degree.



scant
 clad women on the aforementioned movie screens or, in one scene, have them dancing suggestively in bikinis. (If you're offended, just shoot them and blow them to bits.) Fortunately, there's a parental lock feature in Duke that shuts off some of the more gratuitous Bestowed or granted without consideration or exchange for something of value.

The term gratuitous is applied to deeds, bailments, and other contractual agreements.
 imagery.

System requirements - Advantage, Duke. Id says Quake requires a Pentium, though it will run slowly on a 66 or 100 megahertz One million cycles per second. See MHz.

MegaHertz - (MHz) Millions of cycles per second. The unit of frequency used to measure the clock rate of modern digital logic, including microprocessors.
 80486. Duke runs decently on an 80486, making it the game of choice for those with older systems.
COPYRIGHT 1996 Daily News
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1996, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Article Details
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Title Annotation:Review; BUSINESS
Publication:Daily News (Los Angeles, CA)
Date:Jul 8, 1996
Words:731
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