NCsoft Announces 2006 Second Quarter Financial Results; Quarterly Sales of KRW 85.5 Billion, Operating Income of KRW 1.7 Billion and Pre-Tax Income of KRW 4 Billion.SEOUL, South Korea -- NCsoft(R) Corporation (KSE KSE Karachi Stock Exchange KSE Kuwait Stock Exchange KSE Korea Stock Exchange KSE Kernel Scheduler Entities KSE Kill Switch Engage (band) KSE Kuat Systems Engineering (Star Wars) :036570.KS): Note: 1USD USD In currencies, this is the abbreviation for the U.S. Dollar. Notes: The currency market, also known as the Foreign Exchange market, is the largest financial market in the world, with a daily average volume of over US $1 trillion. = 965 Korean Won
In currencies, this is the abbreviation for the Korean Won. Notes: The currency market, also known as the Foreign Exchange market, is the largest financial market in the world, with a daily average volume of over US $1 trillion. ) NCsoft(R) Corporation (KSE:036570.KS), the world's leading developer and publisher of online computer games, today reported second quarter 2006 sales of KRW (Korean Won) 85.5 billion (US$88.6 million), operating income Operating Income The profit realized from a business' own operations. Notes: This would not include income from things such as investments in other firms. Also referred to as operating profit or recurring profit. of KRW 1.7 billion (US$1.8 million), pre-tax income of KRW 4 billion (US$ 4.1 million) and net loss of KRW 200 million (US$207,000). Compared to the previous quarter, sales increased 10% while operating and pre-tax income declined 81% and 61% respectively. Sales for Q2 increased by 7% from the same period last year while operating and pre-tax income declined 90% and 79% respectively year to year. Sales were boosted by the successful launch of Guild Wars Factions Guild Wars Factions is a computer game released in 2006 by ArenaNet and is the first stand-alone campaign expanding on Prophecies, the original Guild Wars game. Factions introduces the player to the continent of Cantha where two warring factions, Luxon and Kurzick, battle for (TM), which added to the already stable sales base formed by Lineage(R) and Lineage II Lineage II: The Chaotic Throne (Korean:리니지 2) is a fantasy massive multiplayer online role-playing game (MMORPG) for the PC, and a prequel set 150 years before [2] Lineage. . In Q2, the Guild Wars(R) franchise surpassed two million account activations worldwide and became the number one game in both North America and Europe. However, operating income saw a downturn due to the one time write-off (approximately KRW 12.6 billion or US$13.1 million) of costs related to sluggish sales of Auto Assault(R), released in North America and Europe during the second quarter. Excluding this write-off, both operating income and pre-tax income grew by 64% from the previous quarter while operating income and pre-tax income declined by 17% and 11% respectively from the previous year. By region, domestic sales amounted to KRW 52.9 billion (US$54.8 million), a decline of 4% from the previous quarter and 3% from the previous year. Sales in North America and Europe recorded strong growth of 39% and 144% to KRW 15.7 billion (US$16.3 million) and KRW 9.3 billion (US$9.6 million), lifted by the successful introduction of Guild Wars Factions. On a year to year comparison, sales in North America grew by 10% and in Europe grew by 192%. Steady sales of the Lineage series and Guild Wars led to sales of KRW 7.5 billion (US$7.8 million) in Japan, similar to the first quarter and the same period one year ago. The percentage breakdown of regional sales show almost half of all sales occurring overseas: Korea with 55% of total sales, North America with 18%, Europe with 11%, Japan with 9% and royalties with 7%. By game, Lineage and Lineage II posted sales of KRW 28.5 billion (US$29.5 million) and KRW 28.4 billion (US$29.4 million), down 5% and 3% respectively from the previous quarter and unchanged year to year. Sales of City of Heroes(R)/City of Villains(R) were down quarter to quarter by 15% to KRW 5.5 billion (US$5.7 million) and down 5% year to year. Sales of Guild Wars showed a significant increase quarter to quarter, growing by 160% to KRW 16.4 billion (US$17 million) while growing 71% year over year. The strong numbers were spurred by the successful April launch of Guild Wars Factions in North America and Europe. NCsoft is preparing a simultaneous global launch of the third campaign in the Guild Wars franchise, Guild Wars Nightfall Guild Wars Nightfall is a fantasy MMORPG and the third stand-alone campaign in the Guild Wars computer game series developed by Seattle-based game developer studio ArenaNet, a subsidiary of NCSoft corporation. (TM), during the latter half of this year. Closed beta testing (programming) beta testing - Testing a pre-release (potentially unreliable) version of a piece of software by making it available to selected users. This term derives from early 1960s terminology for product cycle checkpoints, first used at IBM but later standard throughout the for the hugely anticipated MMORPG (Massively Multiuser Online Role Playing Game) A role playing game on the computer played by many people. An MMORPG differs from a regular computer role playing game because its environment is perpetual. project Aion(TM) is also expected within the year. About NCsoft Corporation Headquartered in Seoul, South Korea, NCsoft Corporation is the world's leading developer and publisher of online games. Founded in 1997, NCsoft is home to Lineage, the world's most successful online role playing game See CRPG. and also to Lineage 2, City of Heroes and City of Villains, Guild Wars, Guild Wars Factions and Auto Assault. In coming months, NCsoft is poised to launch other massively multiplayer titles including Tabula Rasa(TM) and Aion in addition to various casual games via its game portal, PlayNC(R). NCsoft has offices in North America, the United Kingdom, Japan, Taiwan, China and Thailand. In fiscal year 2005, NCsoft posted revenues of KRW 338 billion. For more information about NCsoft visit http://www.ncsoft.com or http://www.PlayNC.com. NCsoft, the interlocking interlocking /in·ter·lock·ing/ (-lok´ing) closely joined, as by hooks or dovetails; locking into one another. interlocking Obstetrics A rare complication of vaginal delivery of twins; the 1st NC logo, Lineage, Guild Wars, Guild Wars Factions, Guild Wars Nightfall, ArenaNet, Auto Assault, Tabula Rasa, Aion, Dungeon Runners, PlayNC, PlayNC.com and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. City of Heroes, City of Villains and all associated logos and designs are trademarks or registered trademarks of Cryptic Studios, Inc. and NCsoft Corporation. Cryptic Studios is a trademark of Cryptic Studios, Inc. All other trademarks are the property of their respective owners. |
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