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MultiGen ships GameGen II for Windows NT; Leading realtime 3D entertainment authoring software optimized for PC.

SAN JOSE, Calif.--(BUSINESS WIRE)--Sept. 30, 1996 MultiGen(R) Inc., the leader in realtime 3D authoring software, today announced that GameGen(tm) II for Microsoft(R) Windows NT(R), its realtime 3D authoring tool for arcade, location-based and home entertainment applications, has begun shipping. GameGen II for Windows NT allows designers to build realtime 3D gamescapes faster and more efficiently.

"As an industry leader in realtime 3D authoring software MultiGen is committed to ensuring that the maximum number of developers experience the benefits of realtime 3D development, regardless of the platform they use," explained Dennis Yeo, president and chief executive officer of MultiGen. "To achieve that goal, we have translated the power and functionality of our earlier authoring programs which were only available on advanced graphics work stations and made them available for Windows NT."

About GameGen II for Windows NT

MultiGen's GameGen II for Windows NT provides the authoring tools required to build optimized 3D worlds in the OpenFlight(R) data format, with the specialized attributes and organization required to maximize performance on target platforms including the PC, Apple(R) Macintosh(R), Nintendo 64(TM) and Sony PlayStation(TM). Additionally, GameGen II for Windows NT includes tools to structure, edit, tune and integrate existing databases into a format that is "realtime-ready." These tools improve overall productivity by allowing application developers to concentrate on entertainment value and creativity, without getting bogged down by programming.

"GameGen II will enable developers to get their games to market faster," explained Rick Bess, GameGen II product manager for MultiGen Inc. "GameGen II's interactive modeling and world building power allows artists to create and assemble textured artwork, and walk through the game world before the game is complete. Realtime optimization and preview features permit developers to build content that is tuned for realtime playback right from the start. These features should increase designers efficiency and productivity, while reducing the risk of costly rework and project delays due to poor gameplay."

With a 10-year history of supplying software for ground, air and sea simulations, as well as entertainment applications, MultiGen has played a role in solving many of the realtime simulation challenges now faced by game developers. Proven in use for these demanding applications, the tools and techniques provided in GameGen II for Windows NT enable previously unattainable levels of dynamic interaction and realistic fly-through capability in 3D worlds. GameGen II for Windows NT also provides advanced features, such as Level of Detail (LOD) model creation, Drawing Priority and Binary Separating Planes, that are not available to developers limited to animation and rendering software.

Price and Availability

The new GameGen II product line for Windows NT will be made available as a core product with options. The core product, GameGen II Author, has a suggested retail price of US$7,500. Additional options including BSPMaker and ModelMaker have suggested retail prices of US$2,500 each. Aggressively priced hardware and software bundles will be made available through ISV's and Resellers.

GameGen II is available through authorized MultiGen distributors and VARs. Current GameGen customers on the Silicon Graphics platform will receive this release of GameGen II for Silicon Graphics and options as part of the standard maintenance program.

Multigen Inc.

MultiGen Inc., founded in 1986, is the leading supplier of realtime 3D authoring software for visual simulation, entertainment and CAD visualization applications. Its products, including MultiGen II, GameGen II and SmartScene, are used to create 3D objects and scenes used in realtime applications for immersive and non-immersive environments. Headquartered in San Jose, Calif., the company markets its products worldwide directly, through a network of distributors and VARs, and via partnerships with leading computing and realtime simulation companies. -0-

MultiGen and OpenFlight are registered trademarks and GameGen and SmartScene are trademarks of MultiGen Inc. All other trademarks mentioned herein are property of their respective owners.

CONTACT: MultiGen Inc. or Schwartz Communications,Inc.

Juli Godsil Mark McClennan, 617/431-0770

408/261-4100 Cecilia Roach, 415/512-0770

jgodsil@multigen.com markmc@schwartz-pr.com

http://www.multigen.com/ croach@schwartz-pr.com
COPYRIGHT 1996 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1996, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Sep 30, 1996
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