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MAN TRIUMPHS THIS TIME\Kasparov beats computer in game 2 of chess match.


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An hour or so before the second game of the challenge match between the world's strongest human chess Human chess is a variant of chess, often played at Renaissance Fairs, where people take on the roles of the various chess pieces (king, knight, bishop, etc.). This is typically done on an outdoor field, with the squares of the board marked out on the grass.  player, Garry Kasparov Garry Kimovich Kasparov (IPA: [ˈgarʲə ˈkʲɪməvʲə̈ʨ kʌˈsparəf]; Russian: , and the world's strongest inanimate one, the IBM (International Business Machines Corporation, Armonk, NY, www.ibm.com) The world's largest computer company. IBM's product lines include the S/390 mainframes (zSeries), AS/400 midrange business systems (iSeries), RS/6000 workstations and servers (pSeries), Intel-based servers (xSeries)  computer Deep Blue, Dr. C.J. Tan expressed a bit of nervousness.

But Tan, who is the leader of the IBM research team that has been working on Deep Blue since 1989, said it was a different nervousness than he had felt the day before.

"Yesterday I was nervous because you never know if the computer is even going to work." he said. "Today, I'm nervous about whether we're going to win."

Indeed there is nothing like success to build confidence; Saturday, Deep Blue scored a historic victory against Kasparov, the first time a computer has ever beaten a world champion in a chess game with regulation-time controls.

But it was different Sunday. Kasparov won the match in 73 moves, rebounding from Saturday's defeat and tying the series 1 to 1. Deep Blue's designer ceded defeat Sunday after 5 hours and 45 minutes.

Over the weekend, Kasparov, a forceful, occasionally arrogant personality, has seemed, perhaps, more human than he ever has, though maybe it is only relative. Sitting across the chessboard from Feng-Hsiung Hsu, the IBM research scientist who has been moving the pieces at the behest of Deep Blue, Kasparov has engaged in his usual scowling scowl  
v. scowled, scowl·ing, scowls

v.intr.
To wrinkle or contract the brow as an expression of anger or disapproval. See Synonyms at frown.

v.tr.
, brow-furrowing, head-shaking and chin-gripping, the sometimes ostentatious os·ten·ta·tious  
adj.
Characterized by or given to ostentation; pretentious. See Synonyms at showy.



os
 displays of emotion that human opponents have often spoken of as intimidating psychological ploys.

"One thing we've learned is that Garry doesn't make these exaggerated facial expressions just against humans," said Robert Rice, the commissioner of the Professional Chess Association The Professional Chess Association (PCA), which existed between 1993 and 1996, was a rival organisation to FIDE, the international chess organization. The PCA was created in 1993 by Garry Kasparov and Nigel Short for the marketing and organization of their chess world championship. .

After the computer's victory Saturday, chess watchers wondered if the era of the machine had really dawned.

Deep Blue's strength comes from its computing power, the ability to calculate more deeply into a chess position more quickly than any computer before it. It also has potent evaluating abilities, but the key to its ability is its computing power.

"If you program in too much knowledge, it slows the computer down, and we've discovered that speed is more important than chess knowledge," said Frederick Friedel, an adviser to Kasparov who is the creator of Fritz, a leading chess computer that can examine up to 180,000 chess positions per second (Deep Blue is almost 1,000 times as fast).

"A computer that looks deeper faster is better than a computer that looks shallower with greater knowledge of chess."

Play resumes Tuesday in the six-game series.
COPYRIGHT 1996 Daily News
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1996, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Daily News (Los Angeles, CA)
Date:Feb 12, 1996
Words:424
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