Learning and the digital library.Abstract The phrase "learning and the digital library" encompasses two distinct components: learning related to accessing, evaluating, and using the information resources (1) The data and information assets of an organization, department or unit. See data administration. (2) Another name for the Information Systems (IS) or Information Technology (IT) department. See IT. available in this environment and learning related to mastering and building upon the ideas embodied em·bod·y tr.v. em·bod·ied, em·bod·y·ing, em·bod·ies 1. To give a bodily form to; incarnate. 2. To represent in bodily or material form: within those individual resources. Educators and system designers must draw upon research, theory, and practice from fields concerned with both these components in order to help children achieve the maximum learning benefits afforded by the digital library. This article draws upon selected research from two such fields-information studies and instructional technology There are two types of instructional technology: those with a systems approach, and those focusing on sensory technologies. The definition of instructional technology prepared by the Association for Educational Communications and Technology (AECT) Definitions and Terminology -- in order to present a range of ideas related to using the digital library as an environment for school-based learning. Although the two fields overlap, information studies provide insights primarily about the contextual and relational aspects of using the digital library, while instructional technology provides insights primarily about learning with the various media formats encompassed within this rich and complex venue. "Information literacy Several conceptions and definitions of information literacy have become prevalent. For example, one conception defines information literacy in terms of a set of competencies that an informed citizen of an information society ought to possess to participate intelligently and ," an area that incorporates concepts from both areas, provides a useful overarching o·ver·arch·ing adj. 1. Forming an arch overhead or above: overarching branches. 2. Extending over or throughout: "I am not sure whether the missing ingredient . . . framework for considering the digital library as a learning environment. Introduction There are few doubts about the potential of the digital library for providing unprecedented access to information and ideas. There are numerous doubts, however, about the potential of this rich and still-myterious venue for providing an optimal environment for learning. In fact. the very strengths of the digital library -- its limitless information, variety of formats, affordance of unconstrained navigation, and support for combining material in myriad ways -- are the sources of these uncertainties in formal learning environments. We know little enough about how to foster higher-level learning with "traditional" collections of print and nonprint materials. How, then, can we foster such learning in the vast and untracked terrain of the digital library? Research in information studies traditionally focuses on accessing information rather than on learning from it, but the emergence of electronic information resources (EIRs) has been a catalyst for a range of work on the relationship of these resources specifically to learning. In addition, insights on learning and media accumulated ac·cu·mu·late v. ac·cu·mu·lat·ed, ac·cu·mu·lat·ing, ac·cu·mu·lates v.tr. To gather or pile up; amass. See Synonyms at gather. v.intr. To mount up; increase. by the field of instructional technology provide another important perspective on learning in electronic environments. Research and theory from both these fields suggest both caveats and opportunities related to children's prospects for learning in the digital library. Placing these insights within the larger context of "information literacy" provides a framework for understanding and addressing a variety of issues related to learning in this exciting new venue. The purpose of this article is to draw upon selected research and theory across this spectrum in order to present an array of insights about enhancing the potential of the digital library as an environment for higher-level learning in the school. Reflecting our current limited knowledge about this complex topic, the article is introductory rather than exhaustive and is intended to offer a starting point Noun 1. starting point - earliest limiting point terminus a quo commencement, get-go, offset, outset, showtime, starting time, beginning, start, kickoff, first - the time at which something is supposed to begin; "they got an early start"; "she knew from the for further discussion and research. The Digital Library as a Venue for Higher-Level Learning Wozny's (1982) investigation of ninth-graders' use of online bibliographic databases For computer programs to manage an individual's bibliographic references, see Reference management software A bibliographic or library database is a database of bibliographic information. in connection with an independent research project is one of the earliest studies in this field to draw attention to the potential of electronic information resources not just to help young learners access information but "to introduce students to a broader world of information" (p. 40) and to provide "a new opportunity for assisting students in developing search strategies" (p. 42). Ensuing en·sue intr.v. en·sued, en·su·ing, en·sues 1. To follow as a consequence or result. See Synonyms at follow. 2. To take place subsequently. years have seen a variety of other works designed to explore the broad relationship of EIRs to learning and particularly to the mastery of the concepts and skills required for conducting research (e.g., Aversa & Mancall, 1986; Callison & Daniels, 1988; Crane & Markowitz, 1994; Lathrop, 1989; Mancall, 1984; Neuman, 1993, 1995a, 1995b). Each of these works -- along with a variety of others -- has had a role to play in shedding light on the complexities of learning with and through EIRs. Today, that light might profitably be focused on learning and the digital library. Mancall (1984), for example, noted the importance of teaching logic and critical thinking skills in order to help students use online databases profitably. Aversa and Mancall (1986) suggested that students should be taught online searching specifically so that they can become knowledgeable about information and about how to develop and refine their strategies for finding and using it. Callison and Daniels (1988), after working with forty-one juniors who searched for information on a variety of topics in a commercial EIR EIR n. popular acronym for environmental impact report, required by many states as part of the application to a county or city for approval of a land development or project. (See: environmental impact report) , noted that "the value of the online search experience for the high schooler" might well go beyond the acquisition of basic experience with using the technology to "the challenge to make information-use decisions based on facts, relevancy, recency, and authority" (p. 180). Lathrop's (1989) survey of seventy-three secondary-school librarians in nineteen states focused specifically on online information retrieval information retrieval Recovery of information, especially in a database stored in a computer. Two main approaches are matching words in the query against the database index (keyword searching) and traversing the database using hypertext or hypermedia links. as a research tool and addressed (among other concerns) instructional objectives, student training, and curriculum uses. More recently, Crane and Markowitz (1994) detailed a three-level model for teaching critical thinking through online searching, while Neuman (1993, 1995a, 1995b) identified a number of curricular and instructional issues to be addressed in helping high-school students become competent and credible researchers with EIRs. All this work reveals a growing awareness that EIRs provide a critical venue for helping students learn concepts and skills that are essential in the information age -- abilities to access, evaluate, and use information to build knowledge, to think critically, and to solve problems. The digital library, which provides an even richer and more complex environment than the individual components investigated in these studies, offers an even more extensive venue for helping students develop these essential abilities. Neuman's (1995b) national Delphi study related to learning and online and CD-ROM CD-ROM: see compact disc. CD-ROM in full compact disc read-only memory Type of computer storage medium that is read optically (e.g., by a laser). databases, for example, reported a number of findings that can readily be extrapolated to the wider world of the digital library. The Delphi panelists (twenty-five library. media specialists who are experts in using these electronic information resources with high school students) rated over 200 statements, including several that specifically, addressed the importance of using EIRs to enhance students' research skills. Ratings of two statements in particular highlight the importance the panelists assigned to this function: "A goal of a database curriculum should be to help students master the higher-order thinking Higher-order thinking is a fundamental concept of Education reform based on Bloom's Taxonomy. Rather than simply teaching recall of facts, students will be taught reasoning and processes, and be better lifelong learners. skills involved in designing, conducting, and interpreting research" and "Database searching should be part of a formal research offering hat covers the nature and processes of research, various tools, etc." These two statements were among only six from the entire study that garnered final means of 4.0 -- "perfect scores" on the instrument's scale of 0 to 4. The panel's unanimous agreement with these statements as well as Neuman's summary or the full study underscores the importance of using EIRs as venues to foster higher-level learning: "The results confirm that the major issues related to schools' use of online and CD-ROM databases involve their role in students' development of the higher-order thinking skills necessary to plan, design, and conduct competent and credible research in the electronic information age" (Neuman, 1995b, p. 284). Research from Information Studies: Students' Interactions with Components of the Digital Library Information studies research has also addressed the complexities of students' interactions with various kinds of electronic information resources in an attempt to identify successful and unsuccessful strategies and, further, to suggest design elements that might enhance students' use of these tools (Large et al., 1994a, 1994b; Liebscher & Marchionini, 1988; Marchionini, 1989; Marchionini & Teague, 1987; Neuman, 1993, 1995a, 1995b; Perzylo & Oliver, 1992; Small & Ferreira, 1994; Solomon, 1993, 1994). Marchionini's continuing focus on students' mental models as they use EIRs has led to important insights related to both elementary (Marchionini & Teague, 1987; Marchionini, 1989) and high-school (Liebscher & Marchionini, 1988) students' effective manipulation within these environments-and, by extension, within the digital library. Large et al.'s, Perzylo and Oliver's, Small and Ferreira's, and Solomon's work on elementary students' use of particular EIRs provides further insights that can be extended to learning and the digital library for this group, while Neuman's studies of high-school students' use of these resources suggests such insights for older students. Elementary and Middle School Students and the Digital Library Marchionini and Teague (1987) were among the first to explore elementary students' use of electronic information resources, and Marchionini's finding that children as young as third- and fourth-graders "could successfully use [Grolier's] full-text, electronic encyclopedia encyclopedia, compendium of knowledge, either general (attempting to cover all fields) or specialized (aiming to be comprehensive in a particular field). Encyclopedias and Other Reference Books with minimal introductory training" (Marchionini, 1989, p. 64) is heartening heart·en tr.v. heart·ened, heart·en·ing, heart·ens To give strength, courage, or hope to; encourage. See Synonyms at encourage. Adj. 1. to teachers and library media specialists charged with helping their students master the textual tex·tu·al adj. Of, relating to, or conforming to a text. tex tu·al·ly adv. components of the digital library. Large et al. (1994a) reported similar findings with sixth graders, investigating these children's use of Compton's multimedia encyclopedia and noting that they were able not only to navigate (1) "Surfing the Web." To move from page to page on the Web.(2) To move through the menu structure in a software application. the database effectively but also to determine which alternative path (menu, keyword searching, or title browsing) was most efficient for retrieving verbal information for a particular search task (judged as simple or complex according to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. the number of possible search terms). Marchionini's notation notation: see arithmetic and musical notation. How a system of numbers, phrases, words or quantities is written or expressed. Positional notation is the location and value of digits in a numbering system, such as the decimal or binary system. that the students' strategies in a text environment tended to be heuristic A method of problem solving using exploration and trial and error methods. Heuristic program design provides a framework for solving the problem in contrast with a fixed set of rules (algorithmic) that cannot vary. 1. and interactive suggests that children have a natural affinity for the kind of exploratory and self-directed learning that is particularly well-suited to the digital library. Large et al.'s conclusion that students needed little training to navigate within a multimedia venue-one that included not only text but still images, sound, and video sequences-is also encouraging regarding students' independent learning in the digital library. Large et al.'s work as well as the work of Perzylo and Oliver, however, raises questions about students' ability to make productive use of the information that renders multimedia environments unique -- at least for traditional classroom assignments. Large et al. (1994b) found that multimedia seemed to be more effective for leading to students' recall of simple topics than complex ones and noted that "in general the multimedia group failed to benefit fully from the dual coding of visual and verbal information" (p. 526). Perzylo and Oliver (1992) found that sixth graders were able to navigate the components of National Geographic's Mammals The class Mammalia (the Mammals) is divided into two subclasses based on reproductive techniques: egg laying mammals (the Monotremes); and mammals which give live birth. The latter subclass is divided into two infraclasses: pouched mammals (the marsupials); and the placental mammals. effectively but were hampered in their use of much of its material for their summary papers largely because they lacked the means and strategies for recording and incorporating the nontextual components that carried much of the information they sought. Students preferred to access the sound, video, photographic, and graphics information in the database -- in that order - -and read and digested only that textual information that was "brief in its extent and ... selected intentionally in·ten·tion·al adj. 1. Done deliberately; intended: an intentional slight. See Synonyms at voluntary. 2. Having to do with intention. [such as] the photo captions and the hypertext hypertext, technique for organizing computer databases or documents to facilitate the nonsequential retrieval of information. Related pieces of information are connected by preestablished or user-created links that allow a user to follow associative trails across the descriptions" (p. 237). For their assignment, however -- a traditional written report-students used virtually no information but the textual material they were able to print out (primarily an essay) and incorporated other forms of information only through references in their narratives. Clearly, both the text-based nature of the assignment and the product's lack of printout (PRINTer OUTput) Same as hard copy. capability for anything but textual materials all but ensured that students would not be able to use the multimedia information effectively for this task. Nevertheless, the researchers' conclusion that the students' performance reflected not only these factors but the fact that "students appeared to have no skills or knowledge in seeking and recording information from other than textual sources" (Perzylo & Oliver, 1992, p. 238) raises important cautions about the use of multimedia components of the digital library for learning., Small and Ferreira's (1994) findings reinforce these cautions: these researchers found that middle schoolers (sixth through eighth graders) who used a print resource tended to take written notes as they read and engaged in more "extracting" behaviors than did comparable students who used a multimedia resource. The latter group, who reported that they liked the visual and sound components of the interactive videodisc videodisc or videodisk, disk used with a special player and television to reproduce both pictures and sound. A videodisc player cannot record television programs off the air for later playback, unlike a videocassette recorder (VCR) or recordable used for the experiment, generally took only "mental notes" and performed more "browsing" activities. While the study did not address the relative information-gathering success of the two groups, it did note that students rated the multimedia source significantly higher than the print one on such factors as "accessibility, accuracy comprehensiveness, consistency, controllability, currency ease of use, organization, reliability, and understandability (pp. 100-01). This disconnection dis·con·nect v. dis·con·nect·ed, dis·con·nect·ing, dis·con·nects v.tr. 1. To sever or interrupt the connection of or between: disconnected the hose. 2. between students' preferences for multimedia formats and their inabilities to mine them for in-depth information suggests that students and teachers alike must develop new conceptions of the best ways to access, evaluate, and use multimedia information for learning. The strategies that teachers and students must use to optimize optimize - optimisation learning through the World Wide Web, for example -- whose power stems largely from its ability to provide information in formats other than text-are still to be discovered. Solomon (1993), too, investigated children's use of a particular kind of electronic information resource -- in this case, the OPAC OPAC - Online Public Access Catalog . Like Marchionini, he discovered that elementary students were generally successful in their use of this text-based EIR and, further, that they became increasingly proficient pro·fi·cient adj. Having or marked by an advanced degree of competence, as in an art, vocation, profession, or branch of learning. n. An expert; an adept. as the school year progressed and they learned to maneuver maneuver /ma·neu·ver/ (mah-noo´ver) a skillful or dextrous method or procedure. Bracht's maneuver a method of extraction of the aftercoming head in breech presentation. more and more effectively within this environment. Unlike Marchionini, however, Solomon set out to identify the details of students' interactions with the OPAC so that he could suggest guidelines guidelines, n.pl a set of standards, criteria, or specifications to be used or followed in the performance of certain tasks. for designing these EIRs to enhance students' opportunities for success. His results include a delineation of the reasons for students' breakdowns (i.e., failures in retrieval) that provide important insights into the relationship of OPAC use to learning. Solomon identified breakdowns in three kinds of capabilities-knowledge of specific skills, knowledge of rules, and contextual knowledge -- that explained students' failures in OPAC use. The implication, of course, is that students must master these capabilities to operate effectively in this kind of environment. First, they must understand basic concepts related to reading, spelling/keying, and the nature and uses of an OPAC. Second, they must understand the OPAC's rules of syntax syntax: see grammar. syntax Arrangement of words in sentences, clauses, and phrases, and the study of the formation of sentences and the relationship of their component parts. (e.g., with regard to spacing and punctuation punctuation [Lat.,=point], the use of special signs in writing to clarify how words are used; the term also refers to the signs themselves. In every language, besides the sounds of the words that are strung together there are other features, such as tone, accent, and ); query formation (e.g., the use of nouns and plural forms Noun 1. plural form - the form of a word that is used to denote more than one plural relation - (usually plural) mutual dealings or connections among persons or groups; "international relations" ); and focus (e.g., differentiating among an author, subject, and title search). Finally, they must understand how to monitor an OPAC response and to take appropriate action, based on their content knowledge and their understanding of how the OPAC works, to proceed successfully. In a later paper based on this initial study Solomon (1994) further illuminated il·lu·mi·nate v. il·lu·mi·nat·ed, il·lu·mi·nat·ing, il·lu·mi·nates v.tr. 1. To provide or brighten with light. 2. To decorate or hang with lights. 3. the relationship of OPAC use and learning by describing the connection between students' proficiency pro·fi·cien·cy n. pl. pro·fi·cien·cies The state or quality of being proficient; competence. Noun 1. proficiency - the quality of having great facility and competence with the OPAC, and the kind of instruction and assignments that different groups of students received. Solomon noted that one group had received clear-cut assignments ("Turn in a written report with the following pieces of information on your state") that allowed them to complete the task simply by entering the name of a state (e.g., Alabama) and retrieving pertinent information. While this group had a high success rate with the OPAC, "the lack of challenge in their searching limited what they discovered about information retrieval. [They], as a result, were less able to recognize and respond to breakdowns than other students who had more variety in their OPAC experiences." These other students, who "were given assignments that required more in-depth [content] knowledge and more creative control actions at the OPAC ... began to develop strategies that employed broader, narrower, and coordinate terms that would help them identify additional sources" (p. 47). Solomon concluded that "the challenge of assignments that encouraged children to build on their interests or investigate subjects in some depth carried over to their information retrieval behavior at the OPAC. They needed to move beyond the simple subject search to discover, learn, and try many strategies to get information on their interests and to overcome OPAC breakdowns" (p. 47). Clearly, Solomon's insights about the relationship of curriculum and instruction to students' levels of learning with an OPAC can be extrapolated to the world of the digital libra Libra (lē`brə, lī`–) [Lat.,=the scales], southern constellation lying on the ecliptic (the sun's apparent path through the heavens) between Virgo and Scorpius; it is one of the constellations of the zodiac. : if a sophisticated curriculum and creative assignments can enhance higher-level learning with such a basic tool as an OPAC, how much more important must these factors be in facilitating such learning in this richer and more complex environment? High School Students and Text-Based Materials in the Digital Library One of the earliest studies of high school students' use of electronic information resources was Liebscher and Marchionini's (1988) comparison of ninth graders' "analytical" (Boolean) and "browsing" searches in Grolier's full-text CD-ROM encyclopedia, which established that both groups performed successfully and relatively equally in terms of the mean numbers of search terms used and relevant articles retrieved. Their study raised interesting questions about the application of information retrieved to a learning task, however, because of their finding that the "analytical" group received higher grades on their final essays than did the "browse (1) To view the contents of a file or a group of files. Browser programs generally let you view data by scrolling through the documents or databases. In a database program, the browse mode often lets you edit the data. See Web browser. " group. Speculating about the relationship between the amount of planning required by each group at the query formulation formulation /for·mu·la·tion/ (for?mu-la´shun) the act or product of formulating. American Law Institute Formulation stage and the subsequent payoff" in terms of information use, the researchers analyzed an·a·lyze tr.v. an·a·lyzed, an·a·lyz·ing, an·a·lyz·es 1. To examine methodically by separating into parts and studying their interrelations. 2. Chemistry To make a chemical analysis of. 3. the prepositional phrases prepositional phrase n. Abbr. PP A phrase that consists of a preposition and its object and has adjectival or adverbial value, such as in the house in the people in the house or by him in in the students' final essays. They found little correlation between a student's grade and the overall number of such phrases -- but they did find an "inverse (mathematics) inverse - Given a function, f : D -> C, a function g : C -> D is called a left inverse for f if for all d in D, g (f d) = d and a right inverse if, for all c in C, f (g c) = c and an inverse if both conditions hold. correspondence between grade received and number of nonrelevant prepositional phrases" (p. 230). The authors theorized that students who used the simple browse strategy might have been unwilling to discard irrelevant information they had gleaned during their searches and that the "less[er amount of] internal organization of information ... required at the query formulation stage" might have interfered with these students' abilities "to discriminate dis·crim·i·nate v. dis·crim·i·nat·ed, dis·crim·i·nat·ing, dis·crim·i·nates v.intr. 1. a. as well as [the analytical group] between relevant and nonrelevant information" (p. 230). Liebscher and Marchionini's questions about students' abilities to organize information in a way appropriate to the assignment -- even within the restricted environment of a CD-ROM encyclopedia and for the limited task of using that information in a brief essay -- raise more substantial concerns about the abilities and strategies students will need in the more diverse and less structured world of the digital library and with the kinds of products to which its information might be applied. Neuman's studies of high school students' interactions with online and CD-ROM databases (1993, 1995a, 1995b) also attempted to identify the relationship of a particular class of electronic information resources to student learning. The original study, an extensive naturalistic nat·u·ral·is·tic adj. 1. Imitating or producing the effect or appearance of nature. 2. Of or in accordance with the doctrines of naturalism. inquiry of ninety-two freshmen's and sophomores' interactions with eighteen online and seven CD-ROM databases, yielded insights into the details of students' successes and failures in using these resources that are particularly salient to learning in text-based components of the digital library. Further analysis of these data revealed the details of basic differences between the structures inherent in databases and the conceptual structures that students bring to searching-differences so compelling that they seriously hampered students' independent use of these resources (Neuman, 1995b). High school students, of course, are novices -- novices in their understanding of research and its methods, in their familiarity with the topics they study, and in their development of the persistence (1) In a CRT, the time a phosphor dot remains illuminated after being energized. Long-persistence phosphors reduce flicker, but generate ghost-like images that linger on screen for a fraction of a second. and flexibility that characterize the mature adults for whom most online and CD-ROM products (and most components of the digital library) are designed. Fairly minor symptoms of these students' conceptual naivete na·ive·té or na·ïve·té n. 1. The state or quality of being inexperienced or unsophisticated, especially in being artless, credulous, or uncritical. 2. An artless, credulous, or uncritical statement or act. involved their frequent choices of inappropriate databases and their regular pattern of searching for authors in subject indexes and for titles in author indexes. Much of this, of course, reflects the nature of adolescent behavior -- choosing whatever workstation happened to be available and beginning a search without paving attention to the information on the screen -- and such difficulties can be overcome with patience and instruction. Others, however, suggest deeper problems. One student, for example, looked for articles on moonshine moonshine Toxicology Illicitly distilled whiskey. See Lead poisoning, Saturnine gout. runners" in a resource that dated from 1982 and explained that the topic was missing from the database because moonshine running was illegal, not because he was looking for Looking for In the context of general equities, this describing a buy interest in which a dealer is asked to offer stock, often involving a capital commitment. Antithesis of in touch with. historical material in a database of contemporary information. More seriously, a number of chemistry students included items related to organic chemistry in their bibliographies for papers on topics in inorganic chemistry inorganic chemistry, the study of all the elements and their compounds with the exception of carbon and its compounds, which fall under the category of organic chemistry. -- not because they were padding Bits or characters that fill up unused portions of a data structure, such as a field, packet or frame. Typically, padding is done at the end of the structure to fill it up with data, with the padding usually consisting of 1 bits, blank characters or null characters. See null and bit stuffing. their bibliographies but because, as their teachers concluded, these gifted freshmen were unaware that chemistry and chemical information are organized into two branches. If students are stymied at such basic levels and in such simple resources, how, will they navigate effectively -- let alone efficiently -- in the more complex. world of the digital library? The data also revealed an incompatibility The inability of a Husband and Wife to cohabit in a marital relationship. incompatibility n. the state of a marriage in which the spouses no longer have the mutual desire to live together and/or stay married, and is thus a ground for divorce between students' needs and the complexity of the resources available to them. Noting that CD-ROM databases are often too simple and online ones too advanced seems almost too obvious for a scholarly observation. But the disparity dis·par·i·ty n. pl. dis·par·i·ties 1. The condition or fact of being unequal, as in age, rank, or degree; difference: "narrow the economic disparities among regions and industries" between the needs of these students and the nature of the information in their electronic information resources was in fact a serious conceptual obstacle to the students' effective use of these resources for learning. Most students -- even advanced ones -- need basic information related to curricular needs rather than either popular renditions or reports of cutting-edge research results. Thus, if the digital library is to be used to help the majority of students (1) master aspects of curricular content, and (2) develop the research skills necessary not only to complete school assignments but to serve as the basis for lifelong learning Lifelong learning is the concept that "It's never too soon or too late for learning", a philosophy that has taken root in a whole host of different organisations. Lifelong learning is attitudinal; that one can and should be open to new ideas, decisions, skills or behaviors. , then it must include information that is at an appropriate level of complexity both for students' levels of knowledge and for students' tasks. That is, to foster learning, the digital library-like any library-must include a range of resources to meet the needs of a range of users. While Internet access See how to access the Internet. to "world-renowned" experts and their work has excited both educators and students, it is also important to make room in the digital library for information that is conceptually accessible to, and useful for, a student audience whose interests, needs, abilities, and goals make them a truly unique user group. Both the students and the adults in this study called for such basic EIRs as lists of textbooks and young adult trade books on curricular areas and for the creation of subject-specific EIRS that include academic information written for high school students. A more interesting -- and difficult -- conceptual issue is the incompatibility between students' knowledge bases and conceptual structures and those inherent in databases. As novices, most students lack the vocabulary, the conceptual schemata, and the cognitive flexibility enjoyed by the experts for whom the majority of digital resources are designed. In this study, students' inability to generate synonyms, combined with their naivete about how electronic information resources are structured, often frustrated frus·trate tr.v. frus·trat·ed, frus·trat·ing, frus·trates 1. a. To prevent from accomplishing a purpose or fulfilling a desire; thwart: their ability to use even self-contained CD-ROM resources effectively. Extrapolating this situation to the larger world of the digital library raises concerns about how productively students might use this world for learning. Superimposed su·per·im·pose tr.v. su·per·im·posed, su·per·im·pos·ing, su·per·im·pos·es 1. To lay or place (something) on or over something else. 2. on the difficulties inherent in any keyword-searching system, how will students' linguistic and conceptual naivete affect their chances of productive searching? Students' limited command of synonyms reflected their inexperience Inexperience See also Innocence, Naïveté. Bowes, Major Edward (1874–1946) originator and master of ceremonies of the Amateur Hour on radio. [Am. with many of the ideas that adolescents go to school to master. One student's exasperation Exasperation See also Frustration, Futility. Carter, Sergeant Marine corps sergeant exasperated by Gomer’s ceaseless stupidity. [TV: “Gomer Pyle, U.S.M.C. illustrates the problem: You have to find a synonym synonym (sĭn`ənĭm) [Gr.,=having the same name], word having a meaning that is the same as or very similar to the meaning of another word of the same language. Some are alike in some meanings only, as live and dwell. . But if you don't know Don't know (DK, DKed) "Don't know the trade." A Street expression used whenever one party lacks knowledge of a trade or receives conflicting instructions from the other party. about [a topic], then how are you going to get a synonym?" How, indeed, are students going to find the words and generate the ideas they will need to access information across the digital library? Words are keys to concepts, and students' limited vocabularies suggest a conceptual immaturity im·ma·ture adj. 1. Not fully grown or developed. See Synonyms at young. 2. Marked by or suggesting a lack of normal maturity: silly, immature behavior. as well as a linguistic one. In a self-contained electronic information resource like a CD-ROM, a built-in the-saurus similar to those routinely found in word-processors could have helped by giving students access to information through vocabulary -- and, therefore, concepts-that did not exist in their own conceptual structures. But no such tool existed in the CD-ROMs let alone in the online databases that these students used. Extrapolating the issue beyond this limited environment makes it even more complex because it raises questions about how students can access the most relevant and appropriate information across multiple resources without some mechanism that will expand their vocabularies and conceptual schemata. Lack of knowledge can thwart even simple explorations in subject areas students might want (or need) to study, and these novices might not even be aware that they had missed major and critical information. Even beyond the difficulties engendered by their limited vocabularies, students' naive -- and often inflexible-conceptual structures about their research areas also hindered their ability to use the text-based electronic information resources in this study. First, it is important to note that the students' structures seemed to reflect almost exactly the structures imposed by curriculum categories in general and by teachers' assignments in particular: as school and public librarians well know, if the history assignment is a research paper on the Civil War, then the phrase "Civil War" may represent the students' entire understanding of the research task, at least at the beginning of a project. Not surprisingly, the students in this study were not always able to exceed the boundaries imposed by a teacher's explanation of a task. Also not surprisingly, without intervention, the students flailed about in both online and CD-ROM resources just as unproductively as students often do when they use "traditional" reference sources. Discussing the individual resources themselves, students complained that "there are different categories than what you really want" and that they could not search either for such broad concepts as a particular decade (e.g., the 1960s) or such narrow ones as a particular year (e.g., 1865). Predictably, CD-ROM searches for such topics as "World War II," "Catholics in the 1950s," and "one-room schoolhouses' all proved fruitless fruit·less adj. 1. Producing no fruit. 2. Unproductive of success: a fruitless search. See Synonyms at futile. . Unable to create conceptual categories that matched those inherent in the EIRs, students frequently gave up their searches. To succeed in the broader environment of the digital library, students will clearly need to develop a sophisticated understanding of the nature of information and of the ways it can be organized and explored. One boy's search for "Vietnam-era draft evaders Noun 1. draft evader - someone who is drafted and illegally refuses to serve draft dodger defector, deserter - a person who abandons their duty (as on a military post) " illustrates students' conceptual naivete as well as an even more complex problem: the conceptual rigidity rigidity /ri·gid·i·ty/ (ri-jid´i-te) inflexibility or stiffness. clasp-knife rigidity with which some students approached their task. Using a CD-ROM index, the boy tried "Vietnam" repeatedly even when the word failed to generate any hits. After considerable prodding from the researcher, he finally tried another approach: he entered draft" and found a subhead sub·head n. In both senses also called subheading. 1. The heading or title of a subdivision of a printed subject. 2. A subordinate heading or title. Noun 1. "draft resisters" and a sub-subhead for Vietnam. Interestingly, even though this tack enabled him to find his subject, he continued to insist -- as he had throughout this session -- that "draft" should have been a subhead under the main heading "Vietnam." It seemed clear, first, that he did not understand that information can be organized in more than one way and, second, that this naivete made him incapable of adjusting his own conceptual hierarchy to find an article independently. Without the outside intervention that he needed to succeed, he probably would have walked away from his task -- as many students did -- convinced that the EIR held nothing for him. This student was not alone in his inability to transcend the initial understanding he had brought to his task. Students complained about prompts that asked for more specific search requests -- "There was no way I could make mine more specific" -- and recommended more general categories. Students also complained, however, about categories they felt were too general: "I thought the [headings were] way too general for some of the topics that we needed to use" [note the phrase "topics that we needed to use"]. Clearly, even in this constrained con·strain tr.v. con·strained, con·strain·ing, con·strains 1. To compel by physical, moral, or circumstantial force; oblige: felt constrained to object. See Synonyms at force. 2. environment, there was a need to bridge the gap between students' conceptual structures and those inherent in databases. Within the larger world of the digital library, how can educators help meet students' need for flexible traversal Crossing over. Passing through. See NAT traversal. (data) traversal - Processing nodes in a graph one at a time, usually in some specified order. Traversal of a tree is recursively defined to mean visiting the root node and traversing its children. of the barriers separating general and specific topics within those categories? Faced with possibilities not only within but across electronic information resources, how will these novices acquire the conceptual depth and flexibility necessary to find accurate and relevant information efficiently and effectively! In summary, it seems clear that research from information studies has confirmed that the digital library is an essential venue for learning the concepts and skills necessary for conducting research and handling information in the information age. Moreover, this research has also indicated that elementary middle school Elementary Middle schools, or just simply, schools or EMs, are schools that enroll students from Kindergarten/Pre-K through 8th Grade, therefore combining both the typical Elementary School (K-5) and Junior High or Middle School (6 or 7-8). , and high school students can indeed profit from their use of such discrete components An elementary electronic device constructed as a single unit. Before integrated circuits (chips), all transistors, resistors and diodes were discrete. They are widely used in amplifiers and other devices that use large amounts of current. of the digital library, as electronic encyclopedias This article contains a list of encyclopedias, including projects to create new works. Because the number of works that can be considered encyclopedias is very large, this list does not attempt to be comprehensive. , OPACs, and online and CD-ROM databases. Studies have also indicated, however, that looking closely, at the details of students' interactions with these components raises significant questions about how to maximize electronic information resources for learning. Some of this research intentionally incorporates insights from another field -- that is, instructional technology -- in order to address these questions. Research situated directly within that field offers additional avenues for further research into the use of the digital library. as an environment for learning. In particular, insights from the segment of the field that is concerned with designing instructional materials suggest ways in which components of the digital library might be organized and developed to enhance their potential for learning. Research from Instructional Technology: Learning and Media Interest on learning and media dates at least from the early part of the century when "educational museums" were created to house such audiovisual aids as stereoscopic pictures Noun 1. stereoscopic picture - two photographs taken from slightly different angles that appear three-dimensional when viewed together stereoscopic photograph, stereo and lantern lantern held by Judas, leading officers to Christ. [N.T.: John 18:3] See : Passion of Christ slides. In the ensuing years, each new technology in turn has taken its place in the march toward more sophisticated and more integrated learning media: instructional film, instructional radio, instructional television Instructional television (ITV) is a type of television program that is designed for use in schools. Programs on instructional television may be less than one half hour long (generally 15 minutes in length) to help their integration into the classroom setting. , programmed instruction programmed instruction, method of presenting new subject matter to students in a graded sequence of controlled steps. Students work through the programmed material by themselves at their own speed and after each step test their comprehension by answering an , computer-based instruction, and now a medley med·ley n. pl. med·leys 1. An often jumbled assortment; a mixture: "That night he dreamed he was traveling in a foreign country, only it seemed to be a medley of all the countries he'd ever been to and of multimedia environments. Formal research programs emerged in the 1940s and 1950s, with investigations of how military training films could be adapted to civilian instruction. Over the years, the Years, The the seven decades of Eleanor Pargiter’s life. [Br. Lit.: Benét, 1109] See : Time learning potential of each new media format-how to identify that potential and how to enhance it -- became the central focus of researchers' agendas. Until the last decade, most of the research in instructional technology -- as in education in general-was grounded in behaviorist Behaviorist 1. One who accepts or assumes the theory of behaviorism (behavioral finance in investing.) 2. A psychologist who subscribes to behaviorism. Notes: When it comes to investing, people may not be as rational as they think. learning theory. Decades of studies conducted under this paradigm, however, produced results related to learning and various media formats that were, at best, equivocal EQUIVOCAL. What has a double sense. 2. In the construction of contracts, it is a general rule that when an expression may be taken in two senses, that shall be preferred which gives it effect. Vide Ambiguity; Construction; Interpretation; and Dig. (see R. C. Clark's 1983 article for the classic and compelling criticism of traditional instructional technology research that jolted jolt v. jolt·ed, jolt·ing, jolts v.tr. 1. To move or dislodge with a sudden, hard blow; strike heavily or jarringly: the research community). Currently, instructional technology research and development are grounded in cognitive learning theory -- which, of course, now undergirds research and practice throughout the teaching and learning community. This new theoretical focus, combined with more sophisticated research methodologies, offers strong new possibilities for understanding the nature and processes of learning in the digital library. Theoretical Foundations for Research on Learning and the Digital Library Explorations of the relationship of cognitive theory Conitive theory may refer to:
v. in·ter·wove , in·ter·wo·ven , inter·weav·ing, inter·weaves v.tr. 1. To weave together. 2. To blend together; intermix. v.intr. To intertwine. principles from cognitive theory with those from instructional systems design. Other classic works in the field have also been reconceptualized and updated to reflect the most current understandings of how people learn. Of particular theoretical significance to questions about learning and the digital library is the work of Robert Kozma (1991), whose article entitled en·ti·tle tr.v. en·ti·tled, en·ti·tling, en·ti·tles 1. To give a name or title to. 2. To furnish with a right or claim to something: "Learning with Media" crystallized crys·tal·lize also crys·tal·ize v. crys·tal·lized also crys·tal·ized, crys·tal·liz·ing also crys·tal·iz·ing, crys·tal·liz·es also crys·tal·iz·es v.tr. 1. and expanded many of the ideas that had been circulating cir·cu·late v. cir·cu·lat·ed, cir·cu·lat·ing, cir·cu·lates v.intr. 1. To move in or flow through a circle or circuit: blood circulating through the body. 2. in the instructional design Instructional design is the practice of arranging media (communication technology) and content to help learners and teachers transfer knowledge most effectively. The process consists broadly of determining the current state of learner understanding, defining the end goal of community and established the foundation for conducting instructional technology research within the cognitive perspective. In this seminal work A seminal work is a work from which other works grow. The term usually refers to an intellectual or artistic achievement whose ideas and techniques have been adopted or responded to in later works by other people, either in the same field or in the general culture. , Kozma described learning as an active, constructive process and defined "learning with media as a complementary process within which representations are constructed and procedures performed, sometimes by the learner and sometimes by the medium" (p. 179). As it has for all of instructional technology research, Kozma's review of research on learning with books, with television, with computers, and (briefly) with multimedia environments offers an important conceptual framework For the concept in aesthetics and art criticism, see . A conceptual framework is used in research to outline possible courses of action or to present a preferred approach to a system analysis project. for research on learning and the digital library. Kozma postulated pos·tu·late tr.v. pos·tu·lat·ed, pos·tu·lat·ing, pos·tu·lates 1. To make claim for; demand. 2. To assume or assert the truth, reality, or necessity of, especially as a basis of an argument. 3. that each of these media formats is distinguished by a cluster of characteristics that, taken together, make the particular format more and less suitable for particular kinds of learning tasks. The stability of print, for example, supports serial and sequential processing sequential processing - Running a single task to completion on a single processor, in contrast to parallel processing or multitasking. and the development of static (although not necessarily simple) mental models; the motion of video media and their concurrent presentation of information through several sensory channels support simultaneous processing and the construction of mental models that include dynamic and procedural components. The transformational ability of the computer -- its ability not just to present information but to transform it from one symbol system (like numbers) into another (like a bar graph) -- supports the learning of underlying abstract rules and principles that define the structure of knowledge. Multimedia environments, which combine the characteristics of all these individual media formats into an integrated and expanded whole, may help learners build and analyze mental models of complex problem situations. Kozma (1994) was quick to admit that "the cognitive effects of the more recently developed environments are speculative" (p. 206), but in a later article he offered his conclusions and insights as an argument for reframing reframing (rē·frāˑ·ming), n the revisiting and reconstruction of a patient's view of an experience to imbue it with a different usually more positive meaning in the instructional technology's long-standing debate on the contributions of media to learning: Perhaps we should ask, what are the actual and potential relationships between media and learning?, Can we describe and understand those relationships? And can we create a strong and compelling influence of media on learning through improved theories, research, and instructional designs; (Kozma, 1994, p. 233). Kozma's three questions as well as his recommendation that researchers explore "specific ways in which media capabilities may be used to influence learning for individual learners performing particular tasks in specific content areas" (p. 237) offer particular guidance for research related to learning in the digital library -- the largest and most complex multimedia environment learners have ever encountered. His inference (logic) inference - The logical process by which new facts are derived from known facts by the application of inference rules. See also symbolic inference, type inference. that we are just beginning to ask the most important questions and to explore the most significant relationships suggests that the digital library is an exciting "learning environment" for theoreticians, researchers, and developers as well as for students. Work from information studies described earlier provides some insights into the nature of student learning in that environment and the questions that remain to be answered: Liebscher and Marchionini (1988), Neuman (1993, 1995a, 1995b), and Solomon 1993, 1994) all suggest important capabilities that students must acquire to use text-based electronic information resources successfully; Large et al. (1994a, 1994b), Perzylo and Oliver (1992), and Small and Ferreira (1994) perform the same function for multimedia materials. Instructional technology -- and particularly instructional systems design-provides insights into how components of that environment might be designed to foster that learning. Designing Components of the Digital Library One of the enduring works in instructional technology is Malcolm Fleming and Howard Levie's (1978) Instructional Message Design: Principles from the Behavioral Sciences behavioral sciences, n.pl those sciences devoted to the study of human and animal behavior. -- re-issued in 1993 as Instructional Message Design: Principles from the Behavioral and Cognitive Sciences cognitive sciences The areas of medicine that study the nature and processes of mental activity–eg, neurology, psychiatry, psychology . The 1993 edition combines findings from both traditions of learning theory to specify over 300 research-based guidelines for designing instructional presentations in various print and nonprint formats -- and over 200 of these address issues that can be applied to creating components of the digital library. This collection of principles for designing materials to enhance motivation, perception, general learning, concept learning, and problem-solving is clearly relevant to enhancing the potential of those components as venues for learning. Even such simple principles as "Purely decorative pictures should be used spar-ingly" (Fleming & Levie, 1993, p. 89) and "Logically organized text is better remembered than poorly organized text" (p. 208) provide useful insights about how components of the digital library might be organized and presented to increase students' likelihood of learning in this environment. More complex principles-such as "The acquisition of unfamiliar content can be improved via familiar examples, analogies, and metaphors, while such strategies are less essential for familiar content" (Fleming & Levie, 1993, p. 215) and "The presentation of visually richer and more realistic best examples leads to a richer and better consolidated prototype resulting in increased transfer" (p. 244) -- can also be mined for their applicability to creating elements of the digital library. Because these principles focus on designing instructional rather than informational presentations, they offer a critical perspective on preparing segments of the digital library that will be used by students. Applying such "design for learning" axioms This is a list of axioms as that term is understood in mathematics, by Wikipedia page. In epistemology, the word axiom is understood differently; see axiom and self-evidence. Individual axioms are almost always part of a larger axiomatic system. as well as guidelines for ensuring optimal access and retrieval seems a fundamental prerequisite pre·req·ui·site adj. Required or necessary as a prior condition: Competence is prerequisite to promotion. n. for enhancing the learning potential of the digital library. A number of today's instructional technology researchers are exploring what are known as "open-ended learning environments" -- settings that seek to integrate instructional and informational components and in which students perform tasks and processes that are similar to those they must perform to learn within the digital library. Michael Hannafin, who has emerged as a leader in this effort, describes a range of individual settings that researchers are developing and testing in order to enhance our understanding of how students learn in electronic environments that do not just present concepts to be learned but that incorporate extensive information resources. "Macro-level environments" include both rich collections of resources and tools students use to explore them "to pursue interests or needs beyond the parameters typically provided in isolated lessons" (Hannafin, 1992, p. 58888); "micro-level environments" offer similar arrays of materials but focus within more discrete domains. Generative gen·er·a·tive adj. 1. Having the ability to originate, produce, or procreate. 2. Of or relating to the production of offspring. generative pertaining to reproduction. environments," such as the Jasper Woodbury series created by the Cognition cognition Act or process of knowing. Cognition includes every mental process that may be described as an experience of knowing (including perceiving, recognizing, conceiving, and reasoning), as distinguished from an experience of feeling or of willing. and Technology Group ar Vanderbilt University Vanderbilt University, at Nashville, Tenn.; coeducational; chartered 1872 as Central Univ. of Methodist Episcopal Church, founded and renamed 1873, opened 1875 through a gift from Cornelius Vanderbilt. Until 1914 it operated under the auspices of the Methodist Church. , consist of scenarios with embedded Inserted into. See embedded system. information that students must identify, evaluate, and manipulate to solve problems. "Mathemagenic environments" support access to various representatives of content in a particular area (often through hypermedia hypermedia: see hypertext. The use of hyperlinks, regular text, graphics, audio and video to provide an interactive, multimedia presentation. All the various elements are linked, enabling the user to move from one to another. links) and allow students to "move rapidly among networks of concepts [and] to construct their own sets of relationships within the networks" (p.59). According to Hannafin, these various settings can support either goal-directed learning -- as do traditional instructional media -- or exploratory learning. The question for instructional technology -- clearly an echo of Kozma's (1994) questions noted above -- seems to be how to adapt traditional design theories and methods to the creation of environments that can support both kinds of learning, perhaps within the same "package." The question for those who are concerned with learning and the digital library is how to extrapolate extrapolate - extrapolation the insights gained through research in these individual settings into a wider world that includes many discrete many discrete resources and also requires traversal across and among them. A great deal of discussion in instructional technology has focused on these settings, which have proliferated in recents years. Goodrum, Dorsey, and Schwen (1993), for example, described the conceptual and practical difficulties in designing an "enriched learning and information environment" that accommodates the difficulties that Perkins (1991) had identified for students operating within such setting: high cognitive load Cognitive Load is a term (used in Educational psychology and other fields of study) that refers to the load on working memory during problem solving, thinking and reasoning (including perception, memory, language, etc.). , increased responsibility for managing their own learning, and need to adopt an unfamiliar learning process. Scardamalia and her colleagues (1989, 1992) have worked for years on the developments and refinement of CSILE CSILE Computer-Supported Intentional Learning Environment -- "Computer-Supported Intentional in·ten·tion·al adj. 1. Done deliberately; intended: an intentional slight. See Synonyms at voluntary. 2. Having to do with intention. Learning Environment" -- a shell that allows students to create their own knowledge base related to classroom instruction by working collaboratively in an electronic environment to generate hypotheses, ask questions, and revise their understandings of that information. Rieber (1990, 1996) has explored how both animation and elements of simulations and games can enhance students' abilities to focus on and learn from multimedia "microwolds." In their exploration of the assumptions, methods, and implications for learning inherent in the various kinds of open-ended learning environments, Hannafin, Hall, Land, and Hill (1994) noted the lack of compelling empirical evidence of how open-ended learning environments influence learning and, further, discussed the difficulty of obtaining such evidence: these environments are "designed to promote fundamentally different kinds of learning" than the field is used to studying; its tools for understanding "different kinds of learning goals" and for "assessing the successes or failures of such system" are underdeveloped un·der·de·vel·oped adj. Not adequately or normally developed; immature. ; and its "design science for such systems" is "very weak" (p.52). Clearly, the authors might be describing that state of our knowledge about designing materials to enchance learning within the digital library. Thus, while instructional technology research is following Kozma's dictum [Latin, A remark.] A statement, comment, or opinion. An abbreviated version of obiter dictum, "a remark by the way," which is a collateral opinion stated by a judge in the decision of a case concerning legal matters that do not directly involve the facts or affect the to ask new questions, the field is less able to provide new answers. In the tradition of Fleming and Levie (1978, 1993), however, Hannafin and his group have compiled a set of empirically based guidelines for designing interactive multimedia that might provide some insights into how components of the digital library might be designed to enhance learning (Park & Hannafin, 1993). In fact, their explanation of what they mean by "interactive multimedia" might stand as a definition for the digital library itself: Interactive multimedia dynamically link and manage organized nodes of information containing multiple symbol systems and images within a given medium or across different media. [They] provide user-directed, nonlinear A system in which the output is not a uniform relationship to the input. nonlinear - (Scientific computation) A property of a system whose output is not proportional to its input. methods for organizing and accessing information ...; support access to knowledge according to individual demands ...; permit direct access to individual elements contained in large databases...; and provide user-centered interactive environments. (p. 63) Many of their twenty principles, along with corresponding implications for design, stress the importance of the organization of information and could be readily applied to designing components of the digital library to enhance their learning potential. Note, for example, Principle 4: "Knowledge to be learned needs to be organized in ways that reflect differences in learner familiarity with lesson content, the nature of the learning task, and assumptions about the structure of knowledge" (Park & Hannafin, 1993, p. 70). Or the implication derived from Principle 16, which describes the importance of using visual representations to help structure students' knowledge and experience: "Provide concept maps to indicate the interrelationships among concepts and hypermaps to indicate the location of the learner relative to other lesson segments" (p. 78). Such aids to structure and orientation within the digital library could clearly enhance students' success in this environment. These and other heuristics heu·ris·tic adj. 1. Of or relating to a usually speculative formulation serving as a guide in the investigation or solution of a problem: suggested by Park and Hannafin directly address such "information retrieval" issues as the importance of students' conceptual structures to successful searching noted above (Neuman, 1993, 1995a, 1995b). For researchers, teachers, and school library media specialist concerned with learning in the digital library, this description of the state of the art related to understanding and creating learning environments raises both hopes and cautions: while it is heartening to see the insights and advances that can be gleaned from instructional technology, we are still left with the fundamental question of how we can help students exploit EIRs individually and in the aggregate to achieve higher-level learning. Instructional technology might provide insights about learning within specific environments, but the field has not extrapolated its findings beyond those limited settings. A comprehensive approach that integrates these findings with findings from information studies is necessary to provide a conceptual framework for designing and presenting components of the digital library to enhance learning. Information Literacy: A Conceptual Framework for "Learning and the Digital Library" In her thorough and useful overview of the development and current status of "information literacy," Behrens (1994) cites a number of definitions that have been proposed for this umbrella term A term used to cover a broad category of functions rather than one specific item. In many cases, a term is so catchy that it tends to be used for technologies that are a stretch from the original concept. See middleware and virtualization. . The definition included in the American Library Association's 1989 Presidential Committee on Information Literacy: Final Report -- which she quotes as "the most frequently used today" (p. 315) -- is striking in its interweaving of many of the concepts related to information studies and learning with media that have been discussed earlier: To be information literate, a person must be able to recognize when information is needed and have the ability to locate, evaluate, and use effectively the needed information.... Ultimately, information literate people are those who have learned how to learn. They know how to learn because they know how knowledge is organized, how to find information, and how to use information in such a way that others can learn them. They are people prepared for lifelong learning because they can always find the information needed for any task or decision at hand. (ALA Presidential Committee Report, p. 1, quoted in Behrens, 1994, p. 315) This definition makes explicit the link between information use and learning: it specifies the higher-order thinking skills associated with effective information use, states the importance to information literacy of knowing "how knowledge is organized," and stipulates the preparation "for lifelong learning" is the primary goal of information literacy. Its integration of concepts inherent to learning with those essential to information use suggests a theoretical structure that not only encompasses ideas from both information studies and instructional technology but anchors the two fields within a larger framework -- a framework that provides useful guidance for considering the digital library as a learning environment. Tools and procedures related to this "information literacy" framework have existed within the school library media community for years, and many can be mined for suggestions to support children's learning within the digital library. For example, Eisenberg and Berkowitz's (1990) "Big Six Skills" approach to library and information-skills instruction, Kuhlthau's (1993) work on how users seek meaning, and Stripling and Pitts's (1988) insights on teaching library research as a thinking process can be readily adapted to the electronic environment. A variety of work on resource-based teaching and learning can also provide direction for helping students become efficient and effective manipulators of EIRs. Neuman's (1995b) Delphi study suggests a number of specific "information literacy" concepts that students must master in order to use these resources in the service of higher-level learning: for example, "Understanding the general nature of searching" and "Understanding criteria for judging the value of particular citations" garnered perfect means of 4.0 from the study's panel of experts, while such other abilities as "Understanding the general nature of research," "Designing effective search strategies," "Identifying researchable topics," and "Generating search terms" all received mean ratings of over 3.9. The series of standards for information literacy proposed by various states (for example, California Media and Library Educators Association, 1994; Colorado Department of Education, State Library and Adult Education Office, 1994) also provide broad conceptual guidance for addressing learning as well as information use within the digital library. Building on these ideas, the new national guidelines and standards for school library media programs to be published in 1998 by the American Association American Association refers to one of the following professional baseball leagues:
v. stip·u·lat·ed, stip·u·lat·ing, stip·u·lates v.tr. 1. a. To lay down as a condition of an agreement; require by contract. b. "information literacy standards for student learning," it will identify the links between these standards and the content and process standards of the full range of K-12 subject matter areas (Marcoux & Neuman, 1996). By specifying learning outcomes for information literacy and delineating the relationships of these outcomes to outcomes in such core subjects as English, history, mathematics, and so on, this document will provide a powerful tool to assist library media specialist in fostering higher-level student learning through the use of information resources related to topics across the curriculum. The document will also provide a framework for further research into the ways in which the various components of the digital library, individually and in the aggregate, might be marshaled to promote that learning. Conclusion "Learning and the digital library" has two distinct components: learning related to accessing, evaluating, and using the information resources available in this environment and learning related to mastering and building upon the ideas embodies within those individual resources. Research, theory, and practice from information studies provide guidelines for fostering the first kind of learning, while research, theory, and practice from instructional technology provide insights about the second. Concepts and guidelines from information literacy provide a framework for helping students, library media specialists, and researchers understand and address a variety of issues related to learning in this rich and exciting new environment. These areas suggest three promising avenues for fostering higher-level learning within the digital library. Research from a variety of other fields -- for example, reading comprehension Reading comprehension can be defined as the level of understanding of a passage or text. For normal reading rates (around 200-220 words per minute) an acceptable level of comprehension is above 75%. , interface design, and problem solving problem solving Process involved in finding a solution to a problem. Many animals routinely solve problems of locomotion, food finding, and shelter through trial and error. -- should also be investigated for the insights they can bring to enhancing the learning potential of the digital library. To help students achieve the maximum learning benefits afforded by the unmatched number and connectivity of the resources of this exciting environment, educators and system designers alike must draw from all these traditions. Optimizing the learning potential of the digital library for the children in our schools will require the best thinking from all the disciplines that contribute to our understanding of how children learn. The challenges as well as the opportunities, like the digital library itself, are virtually unlimited and only beginning to be explored. References Aversa, E., & Mancall, J. C. (1986). Managing online information services See Information Systems. in school library media programs. In S. L. Aaron & P.R. Scales (Eds.), School library media annual 1986 (pp. 219-236). Littleton, CO: Libraries Unlimited. Behrens, S. J. (1994). A conceptual analysis and historical overview of information literacy. College & Research Libraries, 55(4), 309-322. California Media and Library Educators Association. (1994). From library skills to information literacy: A handbook for the 21st century. Castle Rock, CO: Hi Willow willow, common name for some members of the Salicaceae, a family of deciduous trees and shrubs of worldwide distribution, especially abundant from north temperate to arctic areas. Research & Publishing. Callison, D., & Daniels, A. (1988). Introducing end-user software for enhancing student online searching. School Library Media Quarterly, 16(3), 173-181. Clark, R. C. (1983). Reconsidering research on learning from media. Review of Educational Research, 53, 445-460. Colorado Department of Education, State Library and Adult Education Office, and Colorado Educational Media Association. (1994). Model information literacy guidelines. Denver, CO: Colorado Educational Media Association. Crane, B., & Markowitz, N. L. (1994). A model for teaching critical thinking through online searching. Reference Librarian, 44, 41-52. Eisenberg, M. B., & Berkowitz, R. E. (1990). Information problem solving: The Big Six Skills approach to library and information skills instruction. Norwood, NJ: Ablex. Fleming, M., & Levie, W. H. (1978). Instructional message design: Principles from the behavioral sciences. Englewood Cliffs, NJ: Educational Technology Publications. Fleming, M., & Levie, W. H. (Eds.). (1993). Instructional message design: Principles from the behavioral and cognitive sciences (2d ed.). Englewood Cliffs, NJ: Educational Technology Publications. Gagne, R. M. (1977). The conditions of learning (3d ed.). New York New York, state, United States New York, Middle Atlantic state of the United States. It is bordered by Vermont, Massachusetts, Connecticut, and the Atlantic Ocean (E), New Jersey and Pennsylvania (S), Lakes Erie and Ontario and the Canadian province of : Holt holt n. Archaic A wood or grove; a copse. [Middle English, from Old English.] holt Noun the lair of an otter [from , Rinehart & Winston. Goodrum, D. A.: Dorsey, T.; & Schwen, T. M. (1993). Defining and building an enriched learning and information environment. Educational Technology, 33(11), 10-20. Hannafin, M. J. (1992). Emerging technologies, ISD See IDD. , and learning environments: Critical perspectives. Educational Technology Research & Development, 40(1), 49-63. Hannafin, M. J.; Hall, C.; Land, S.; & Hill, J. (1994). Learning in open-ended environments: Assumptions, methods, and implications. Educational Technology, 34(10, 48-55. Kozma, R. B. (1994). The influence of media on learning: The debate continues. School Library Media Quarterly, 22(4), 233-240. Kozma, R. B. (1991). Learning with media. Review of Educational Research, 61, 179-211. Kuhlthau, C. C. (1993). Seeking meaning: A process approach to library and information services. Norwood, NJ: Ablex. Large, A.; Beheshti, J.; Breuleux, A.; & Renaud, A. (1994a). A comparison of information retrieval from print and CD-ROM versions of an encyclopedia by elementary school elementary school: see school. students. Information Processing information processing: see data processing. information processing Acquisition, recording, organization, retrieval, display, and dissemination of information. Today the term usually refers to computer-based operations. & Management, 30(4), 499-513. Large, A.; Beheshti, J.; Breuleux, A.; & Renaud, A. (1994b). Multimedia and comprehension comprehension Act of or capacity for grasping with the intellect. The term is most often used in connection with tests of reading skills and language abilities, though other abilities (e.g., mathematical reasoning) may also be examined. : A cognitive study. Journal of the American Society for Information Science, 45(7), 515-528. Lathrop, A. (1989). Online information retrieval as a research tool in secondary school libraries. In a Lathrop (Ed.), Online and CD-ROM databases in schools: Readings (pp. 287-339). Englewood, CO: Libraries Unlimited. Liebscher, P., & Marchionini, G. (1988). Browse and analytical search strategies in a full-text CD-ROM encyclopedia. School Library Media Quarterly, 16(4), 223-233. Mancall, J. C. (1984). Training students to search online: Rationale, process, and implications. Drexel Library Quarterly, 20, 64-84. Marchionini, G. (1989). Information-seeking strategies of novices using a full-text electronic encyclopedia. Journal of the American Society for Information Science, 40(1), 54-66. Marchionini, G., & Teague, J. (1987). Elementary students use of electronic information services: An exploratory study. Journal of Research on Computing computing - computer in Education, 20, 139-155. Marcoux, B., & Neuman, D. (1996). Into the twenty-first century: New guidelines, and standards for library media programs. School Library Media Quarterly, 24(4), 213-218. Neuman, D. (1993). Designing databases as tools for higher-level learning: Insights from instructional systems design. Educational Technology Research and Development, 41(4), 25-46. Neuman, D. (1995a). High school students' use of database: Completing conceptual structures. Unpublished paper presented at the Annual Meeting of the American Society for Information Science, October 1995, Chicago. Neuman, D. (1995b). High school students' use of databases: Results of a national Delphi study. Journal of the American Society for Information Science, 46(4), 284-298. Park, I., & Hannafin, M. J. (1993). Empirically based guidelines for the design of interactive multimedia. Educational Technology Research and Development, 41(3), 63-85. Perkins, D. N. (1991). What constructivism constructivism, Russian art movement founded c.1913 by Vladimir Tatlin, related to the movement known as suprematism. After 1916 the brothers Naum Gabo and Antoine Pevsner gave new impetus to Tatlin's art of purely abstract (although politically intended) demands of the learner. Educational Technology, 31(9), 19-21. Perzylo, L., & Oliver, R. (1992). An investigation of children's use of a multimedia CD-ROM product for information retrieval. Microcomputers for Information Management, 9(4), 225-239. Rieber, L. P. (1990). Using computer animated graphics See animation. in science instruction with children. Journal of Educational Psychology, 82, 135-140. Riebert, L. P. (1996). Computer-based microworlds: A bridge between constructivism and direct instruction. Educational Technology Research & Development, 40(1), 93-106. Scardamalia, M.; Bereiter, C.; McLean, R.; Swallow swallow, common name for small perching birds of almost worldwide distribution. There are about 100 species of swallows, including the martins, which belong to the same family. Swallows have long, narrow wings, forked tails, and weak feet. , J.; & Woodruff, E. (1989). Computer-supported intentional learning environments. Journal of Educational Computing Research, 5, 51-68. Scardamalia, M.; Bereiter, C.; Brett, C.; Burtis, P. J.; Calhoun, C.; & Smith, L. N. (1992). Educational applications of a networked communal database. Interactive Learning Environments, 2(1), 45-71. Small, R. V., & Ferreira, S. M. (1994). Multimedia technology and the changing nature of research in the school library. Reference Librarian, 44, 95-106. Solomon, P. (1993). Children's information retrieval behavior: A case analysis of an OPAC. Journal of the American Society for Information Science, 44(5), 245-263. Solomon, P. (1994). Children, technology, and instruction: A case study of elementary school children using an online public access catalog (library) Online Public Access Catalog - (OPAC) A computerised system to catalogue and organise materials in a library (the kind that contains books). OPACs have replaced card-based catalogues in many libraries. An OPAC is available to library users (public access). (OPAC). School Library Media Quarterly, 23(1), 43-53. Stripling, B., & Pitts, J. M. (1988). Brainstorms and blueprints: Teaching library research as a thinking process. Englewood, CO: Libraries Unlimited. Wozny, L. A. (1982). Online bibliographic bib·li·og·ra·phy n. pl. bib·li·og·ra·phies 1. A list of the works of a specific author or publisher. 2. a. searching and student use of information: An innovative teaching approach. School Library Media Quarterly, |
|
||||||||||||||||||

tu·al·ly adv.
Printer friendly
Cite/link
Email
Feedback
Reader Opinion