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Leading Collaborative Development Platform for MMO Games and Virtual Worlds Introduces New Features to Increase Development Productivity and Reduce Operating Costs.


GAITHERSBURG, Md. -- Simutronics today announced the latest release of HeroEngine, the leading collaborative development platform for massively multiplayer online (MMO See MMOG. ) games and virtual worlds.

As the premiere integrated platform for full life-cycle development, deployment, and maintenance of MMO games and virtual worlds, HeroEngine provides creative teams with the tools and technology they require in order to fulfill ful·fill also ful·fil  
tr.v. ful·filled, ful·fill·ing, ful·fills also ful·fils
1. To bring into actuality; effect: fulfilled their promises.

2.
 their vision while reducing time to market and lowering costs.

According to according to
prep.
1. As stated or indicated by; on the authority of: according to historians.

2. In keeping with: according to instructions.

3.
 Simutronics CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board.  and HeroEngine Architect David Whatley, "Teams that use HeroEngine can develop their MMO games and virtual worlds faster than ever before with our unique realtime and collaborative features, and reduce their operating costs operating costs nplgastos mpl operacionales  with fine grained control over exactly what data is communicated between servers and clients."

Among the major new features which reduce operating costs are new automatic data replication, object spatial awareness, and bandwidth shaping Same as traffic shaping.  systems. Working together, these systems reduce and minimize the communications traffic based on both automatic and goal-based metrics metrics Managed care A popular term for standards by which the quality of a product, service, or outcome of a particular form of Pt management is evaluated. See TQM. .

Adding to HeroEngine's full-featured rapid prototyping Building a part one layer at a time using a method of additive fabrication such as 3D printing. Such parts are used for concept modeling to determine if the product design meets the customer's expectations.  and collaborative development environment, new realtime pathfinding means no more waiting for offline processing which could take hours or days to complete. Paths are now generated and available for use by game or artificial intelligence (AI) systems in realtime during development or even in live game worlds as pathability changes.

The latest version of HeroEngine also includes a number of other significant improvements including the ability to selectively move data between live running virtual worlds without shutting the worlds down, full international character rendering support, new environmental sculpting sculpting Cosmetic surgery The surgical reshaping of a tissue. See Deep tissue sculpting, Facial sculpting.  tools, and new weather features with clouds and atmospheric effects such as lightning.

Available immediately, HeroEngine continues to lead the way in providing creative teams with the best in class collaborative tools, technology, and platform they require in order to execute their vision.

About HeroEngine

HeroEngine is the integrated, collaborative, and realtime platform for full life-cycle development, deployment, and maintenance of massively multiplayer online (MMO) games and virtual worlds that reduces time to market, lowers costs, and allows creative teams to focus on what they do best. HeroEngine's collaborative development model, rapid prototyping environment, natural world building tools, end-to-end content pipeline, and integrated versioned asset system are built and optimized for the needs of large-scale geographically-distributed MMO and virtual world development teams. Licensees include Electronic Arts' BioWare studio, ZeniMax Online, and many more around the world. More information is available at www.heroengine.com.

About Simutronics

Founded in 1987, Simutronics Corp. is a pioneer in the field of online games, and the leading developer of advanced technology solutions for massively multiplayer online (MMO) games and virtual worlds markets, with offices in St. Charles, Missouri and Gaithersburg, Maryland. More information is available at www.play.net/corporate.
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Publication:Business Wire
Date:Sep 15, 2008
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