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Khronos Announces New OpenKODE Initiative to Define a Mobile Media Application Development Environment; New Initiative Aims to Enable Portable, High-Performance Mobile Media Applications; Open Call for Industry Participation and Contributions.


LAS VEGAS Las Vegas (läs vā`gəs), city (1990 pop. 258,295), seat of Clark co., S Nev.; inc. 1911. It is the largest city in Nevada and the center of one of the fastest-growing urban areas in the United States.  -- The Khronos(TM) Group is pleased to announce the creation of a new open standard working group: the OpenKODE(TM) (Khronos Open Development Environment) initiative, which intends to create a coherent development and deployment platform to enable and encourage the development of portable, high-performance media applications for mobile handsets. This royalty-free standard will be developed under the proven Khronos Working Group process with a target of a first public release within twelve months. Any company with an interest in this initiative is encouraged to join Khronos and participate in defining the scope, requirements and direction for the initiative and to gain early access to draft specifications before public release. The OpenKODE Working Group will commence work during January 2006. More details about joining Khronos may be found at http://www.khronos.org/members/.

Advanced media applications, including 3D games, are driving enhanced revenue for the mobile industry by raising the value of advanced handsets, enabling higher games revenue and driving network data service usage. However, the rollout of compelling applications is being held back by disruptive platform variability, forcing software developers to create many different variants of each application, raising costs, and slowing the widespread availability of advanced content. OpenKODE will bring together the family of Khronos Media Application Programming Interfaces (APIs): OpenGL(R) ES for 3D graphics, OpenMAX(TM) for streaming media See streaming audio, streaming video and digital media hub. , OpenVG(TM) for vector 2D graphics and OpenSL ES OpenSL ES (Open Sound Library for Embedded Systems) is a royalty-free, cross-platform, hardware-accelerated audio API for 2D and 3D audio. It provides access to features such as 3D positional audio and MIDI playback. (TM) for audio; and will define a new user-input API (Application Programming Interface) A language and message format used by an application program to communicate with the operating system or some other control program such as a database management system (DBMS) or communications protocol.  and potentially add new APIs New API (also referred to as NAPI) is an interface to use interrupt mitigation techniques for networking devices in the Linux kernel. Such an approach is intended to reduce the overhead of packet receiving.  for access to functionality such as multi-player networking and operating system operating system (OS)

Software that controls the operation of a computer, directs the input and output of data, keeps track of files, and controls the processing of computer programs.
 resources to create a complete, coherently designed, reliably available platform that can be implemented across a wide variety of mobile and embedded Inserted into. See embedded system.  devices.

OpenKODE will provide a C-based development environment familiar to many games developers working on PC and console platforms, encouraging cross-platform porting and reducing learning curve for many developers new to the mobile market. OpenKODE will also complement Java-based platforms by enabling the rapid development of C-based libraries, gaming engines and applications that can be invoked from Java applications.

"OpenKODE marks the maturing of the Khronos Group's work from a collection of related APIs, into a complete and coherent development environment designed to provide all the functionality needed by game developers to create fully portable, high-performance mobile applications," said Neil Trevett Neil Trevett is currently Vice President of Embedded Content at NVIDIA. He is responsible for enabling and encouraging compelling applications on non-PC platforms, including cell phones and automobiles. Prior to joining NVIDIA, Mr. , president of the Khronos Group This article or section needs sources or references that appear in reliable, third-party publications. Alone, primary sources and sources affiliated with the subject of this article are not sufficient for an accurate encyclopedia article.  and vice president of embedded content at NVIDIA. "Khronos strongly encourages all members of the mobile industry, particularly software developers and carriers, to become Khronos members to help ensure this initiative meets their technical and business requirements."

About Khronos

The Khronos Group is a member-funded industry consortium focused on the creation of open standard APIs such as COLLADA COLLADA Collaborative Design Activity (TM), OpenGL(R) ES, OpenMAX(TM), OpenVG(TM), OpenSL ES(TM) and OpenML(TM) to enable the authoring and acceleration of dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge media platforms and applications through early access to specification drafts and conformance tests. Please go to www.khronos.org for more information.

Khronos, OpenKODE, OpenVG, OpenMAX and OpenSL ES are trademarks of the Khronos Group Inc. COLLADA is a trademark of Sony Computer Entertainment Inc. used by permission by Khronos. OpenGL and OpenML are registered trademarks and the OpenGL ES OpenGL ES (OpenGL for Embedded Systems) is a subset of the OpenGL 3D graphics API designed for embedded devices such as mobile phones, PDAs, and video game consoles.  logo is a trademark of Silicon Graphics Inc. used by permission by Khronos. All other product names, trademarks, and/or company names are used solely for identification and belong to their respective owners.
COPYRIGHT 2006 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2006, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Jan 4, 2006
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