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Immersion Signs eDimensional to License Agreement for Tactile Feedback Console Gaming Peripherals.

SAN JOSE, Calif. -- Tactile Feedback Joins Next-Generation Virtual Reality Motion Sensing Technology in Peripherals for the PC and Sony PlayStation 2 Game Console

Immersion Corporation (Nasdaq:IMMR), a leading developer and licensor of touch feedback technology, has granted eDimensional a patent license for advanced vibro-tactile, spinning-mass gaming technologies for use in PC and Sony PlayStation and PlayStation 2 gaming peripherals. eDimensional will include Immersion's TouchSense(R) tactile feedback technology along with next-generation, virtual-reality motion-sensing in the upcoming G-Pad Pro Gyroscopic Game Pad designed for use with a PC or with the Sony PlayStation 2 game console.

Under the terms of the license, the eDimensional G-Pad Pro product line featuring vibration feedback will now bear the Immersion Feel The Game(TM) TouchSense(R) Technology logo.

"Our products are designed for the gamer who demands the most realistic game play experience possible," said Michael Epstein, eDimensional CEO. "Immersion's touch feedback, and our next-generation motion sensing technologies, are a natural pairing to improve game performance. We're delighted to be able to offer both of these exciting features in our peripherals."

"Adding eDimensional as an Immersion licensee means that we're supporting the combination of touch feedback along with motion sensing," said Mark Belinsky, Immersion vice president of marketing strategy. "Together, these technologies define what most gamers would call 'next-generation,' and we're pleased to be working with eDimensional to make it happen."

About eDimensional (www.eDimensional.com)

eDimensional was founded in 2000 and rapidly emerged as a leading manufacturer and worldwide distributor of cutting-edge gaming accessories. The launch of its flagship E-D 3-D Gaming System was met with critical acclaim and an unprecedented number of awards and accolades. The company's compelling virtual reality product line of innovative gaming accessories includes stereoscopic 3D glasses, intuitive voice control, motion tracking, and interactive headsets.

About Immersion (www.immersion.com)

Founded in 1993, Immersion Corporation is a recognized leader in developing, licensing, and marketing digital touch technology and products. Bringing value to markets where man-machine interaction needs to be made more compelling, safer, or productive, Immersion helps its partners broaden market reach by making the use of touch feedback as critical a user experience as sight and sound. Immersion's technology is deployed across automotive, entertainment, medical training, mobility, personal computing, and three-dimensional simulation markets. Immersion's patent portfolio includes over 600 issued or pending patents in the U.S. and other countries.

Forward Looking Statements

This press release contains "forward-looking statements" that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation (the Company) and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements.

All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including any projections of earnings, revenues, or other financial matters; any statements of the plans, strategies, and objectives of management for future operations; any statements concerning the use of Immersion's technology in eDimensional's products or consumer and market acceptance of tactile feedback products in general; proposed products or services; any statements regarding future economic conditions or performance; statements of belief; and any statement or assumptions underlying any of the foregoing. Immersion's actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with Immersion's business which include, but are not limited to, delay in or failure to achieve commercial demand for Immersion's products or a delay in or failure to achieve the acceptance of force feedback as a critical user experience.

For a more detailed discussion of these factors, and other factors that could cause the Company's actual results to vary materially, interested parties should review the risk factors listed in the Company's most current Form 10-Q, which is on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect the Company's beliefs and predictions as of the date of this release. The Company disclaims any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release.

Immersion, the Immersion logo, Feel the Game, and TouchSense are trademarks of Immersion Corporation in the United States and other countries. All other trademarks are the property of their respective owners.
COPYRIGHT 2006 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2006, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Geographic Code:9JAPA
Date:May 24, 2006
Words:716
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