Immersion Signs eDimensional to License Agreement for Tactile Feedback Console Gaming Peripherals.
SAN JOSE San Jose, city, United States
San Jose (sănəzā`, săn hōzā`), city (1990 pop. 782,248), seat of Santa Clara co., W central Calif.; founded 1777, inc. 1850. , Calif. -- Tactile Feedback Joins Next-Generation Virtual Reality Motion Sensing Technology in Peripherals for the PC and Sony PlayStation Sony Playstation - Playstation 2 Game Console See video game console.
Immersion Corporation Immersion Corporation of San Jose, California, is a developer of haptic technology.
The company was founded in 1993. Immersion's technology is employed in automotive, entertainment, medical training, mobility, personal computing, and three-dimensional (Nasdaq:IMMR IMMR Internal Memory Map Register ), a leading developer and licensor of touch feedback technology, has granted eDimensional a patent license for advanced vibro-tactile, spinning-mass gaming technologies for use in PC and Sony PlayStation and PlayStation 2 gaming peripherals. eDimensional will include Immersion's TouchSense(R) tactile feedback technology along with next-generation, virtual-reality motion-sensing in the upcoming G-Pad Pro Gyroscopic gy·ro·scope
A device consisting of a spinning mass, typically a disk or wheel, mounted on a base so that its axis can turn freely in one or more directions and thereby maintain its orientation regardless of any movement of the base. Game Pad designed for use with a PC or with the Sony PlayStation 2 game console.
Under the terms of the license, the eDimensional G-Pad Pro product line featuring vibration feedback will now bear the Immersion Feel The Game(TM) TouchSense(R) Technology logo.
"Our products are designed for the gamer who demands the most realistic game play experience possible," said Michael Epstein, eDimensional CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board. . "Immersion's touch feedback, and our next-generation motion sensing technologies, are a natural pairing to improve game performance. We're delighted to be able to offer both of these exciting features in our peripherals."
"Adding eDimensional as an Immersion licensee means that we're supporting the combination of touch feedback along with motion sensing," said Mark Belinsky, Immersion vice president of marketing strategy. "Together, these technologies define what most gamers would call 'next-generation,' and we're pleased to be working with eDimensional to make it happen."
About eDimensional (www.eDimensional.com)
eDimensional was founded in 2000 and rapidly emerged as a leading manufacturer and worldwide distributor of cutting-edge gaming accessories. The launch of its flagship E-D 3-D Gaming System was met with critical acclaim and an unprecedented number of awards and accolades. The company's compelling virtual reality product line of innovative gaming accessories includes stereoscopic stereoscopic /ster·eo·scop·ic/ (ster?e-o-skop´ik) having the effect of a stereoscope; giving objects a solid or three-dimensional appearance.
1. 3D glasses, intuitive voice control, motion tracking, and interactive headsets.
About Immersion (www.immersion.com)
Founded in 1993, Immersion Corporation is a recognized leader in developing, licensing, and marketing digital touch technology and products. Bringing value to markets where man-machine interaction Man-machine interaction (MMI) may refer to:
Forward Looking Statements
This press release contains "forward-looking statements forward-looking statement
A projected financial statement based on management expectations. A forward-looking statement involves risks with regard to the accuracy of assumptions underlying the projections. " that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation (the Company) and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements.
All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including any projections of earnings, revenues, or other financial matters; any statements of the plans, strategies, and objectives of management for future operations; any statements concerning the use of Immersion's technology in eDimensional's products or consumer and market acceptance of tactile feedback products in general; proposed products or services; any statements regarding future economic conditions or performance; statements of belief; and any statement or assumptions underlying any of the foregoing. Immersion's actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with Immersion's business which include, but are not limited to, delay in or failure to achieve commercial demand for Immersion's products or a delay in or failure to achieve the acceptance of force feedback as a critical user experience.
For a more detailed discussion of these factors, and other factors that could cause the Company's actual results to vary materially, interested parties should review the risk factors listed in the Company's most current Form 10-Q Form 10-Q
See 10-Q. , which is on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect the Company's beliefs and predictions as of the date of this release. The Company disclaims any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release.
Immersion, the Immersion logo, Feel the Game, and TouchSense are trademarks of Immersion Corporation in the United States United States, officially United States of America, republic (2005 est. pop. 295,734,000), 3,539,227 sq mi (9,166,598 sq km), North America. The United States is the world's third largest country in population and the fourth largest country in area. and other countries. All other trademarks are the property of their respective owners.