Hasbro Studios Names Kathy Samuels as Executive Producer.Credits Include Rachel Ray, Entertainment Tonight and Access Hollywood Access Hollywood is a weekday television entertainment news program covering events and celebrities in the entertainment industry. It was created by former Entertainment Tonight PAWTUCKET, R.I. -- Kathy Samuels - an industry veteran with a proven track record of success during stints at both CBS Television Distribution CBS Television Distribution is a United States and Global television distribution company, a merger of the television distribution arms of CBS Paramount Domestic Television, CBS Paramount International Television and King World. Group (CTDG CTDG Computer Textile Design Group (UK) ) and NBC NBC in full National Broadcasting Co. Major U.S. commercial broadcasting company. It was formed in 1926 by RCA Corp., General Electric Co. (GE), and Westinghouse and was the first U.S. company to operate a broadcast network. - has been named Executive Producer at the newly-formed, Los Angeles-based Hasbro Studios. In this new role, Samuels will be responsible for overseeing production on a number of the Studio's creative initiatives, covering a variety of program genres, according to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. Stephen J. Davis, Hasbro Studios President. Samuels' engagement follows her work at CTDG, television's number one syndicator of programming. As CTDG's Senior Vice President, Samuels was part of the team that oversaw the development, launch and programming of shows like "Rachel Ray", "The Doctors", "Entertainment Tonight" and "The Insider". "I've had the great fortune to work on some of the best brands in television," Samuels said. "However, as a working mom, I've always had a personal and professional passion to make great television for kids, and in the kid and family arena, Hasbro owns and has access to the best brands in the business. I see Hasbro Studios as a perfect fit for my skills and interests, and it presents me with a wonderful opportunity." Prior to CTDG, Samuels spent more than a decade at NBC. As Senior Broadcast Producer, Samuels helped launch the nationally syndicated news magazine show "Access Hollywood" and its teen spin off "Real Access" for the Noggin nog·gin n. 1. A small mug or cup. 2. A unit of liquid measure equal to one quarter of a pint. 3. Slang The human head. [Origin unknown. network. Previously, she was the Entertainment Producer for KNBC KNBC Kings Norton Bowling Club Los Angeles Los Angeles (lôs ăn`jələs, lŏs, ăn`jəlēz'), city (1990 pop. 3,485,398), seat of Los Angeles co., S Calif.; inc. 1850. . Hasbro Studios president Stephen J. Davis said, "Kathy comes to Hasbro Studios with a solid track record as a top producer and has been closely involved with some of television's most successful and enduring franchises. The Studio is establishing itself as a home for great talent - and Kathy's vision and creativity complements the talented group of professionals we have been putting in place here." Hasbro Studios' productions will feed the new television network created by the joint venture between Hasbro and Discovery Communications (NASDAQ NASDAQ in full National Association of Securities Dealers Automated Quotations U.S. market for over-the-counter securities. Established in 1971 by the National Association of Securities Dealers (NASD), NASDAQ is an automated quotation system that reports on : DISCA, DISCB, DISCK), that is planned to debut Fall 2010. New programming is planned based on iconic Hasbro brands such as ROMPER ROOM, TRIVIAL PURSUIT, SCRABBLE, CRANIUM cranium: see skull. , MY LITTLE PONY, G.I. JOE, GAME OF LIFE, TONKA and TRANSFORMERS, among many others. In addition, the "virtual" studio will produce programs from top third party content creators. Many of these shows will run on multiple channels in international and domestic markets. About Hasbro: Hasbro, Inc. (NYSE NYSE See: New York Stock Exchange :HAS) is a worldwide leader in children's and family leisure time products and services with a rich portfolio of brands and entertainment properties that provides some of the highest quality and most recognizable play and recreational experiences in the world. As a brand-driven, consumer-focused global company, Hasbro brings to market a range of toys, games and licensed products, from traditional to high-tech and digital, under such powerful brand names as TRANSFORMERS, PLAYSKOOL, TONKA, MILTON BRADLEY, PARKER BROTHERS, CRANIUM and WIZARDS OF THE COAST Wizards of the Coast (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes. Originally a basement-run role-playing game publisher, they popularized the collectible card game genre with in . Come see how we inspire play through our brands at http://www.hasbro.com. (C) 2009 Hasbro, Inc. All Rights Reserved. Certain statements contained in this release contain "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act The Private Securities Litigation Reform Act of 1995 (PSLRA) implemented several significant substantive changes affecting certain cases brought under the federal securities laws, including changes related to pleading, discovery, liability, class representation and awards fees and of 1995. These statements include expectations concerning the programming which Hasbro and Hasbro Studios anticipate developing for the joint venture with Discovery Communications and for other outlets, as well as the anticipated timing for the development of that programming, and may be identified by the use of forward-looking words or phrases. Hasbro's actual actions or results may differ materially from those expected or anticipated in the forward-looking statements due to both known and unknown risks and uncertainties. Specific factors that might cause such a difference include, but are not limited to: (i) greater than expected costs, or unexpected delays or difficulties, associated with Hasbro's creation of Hasbro Studios, Hasbro Studios' efforts to develop programming for the network and for other outlets, and the rebranding of the joint venture network, (ii) consumer interest in and acceptance of the programming created by Hasbro Studios, including for the joint venture network, as well as (iii) other factors impacting the business and financial performance of Hasbro Studios and the joint venture network, including other risks and uncertainties as may be detailed from time to time in Hasbro's public announcements and SEC filings. Hasbro undertakes no obligation to make any revisions to the forward-looking statements contained in this release or to update them to reflect events or circumstances occurring after the date of this release. |
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