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Hairy calculations: picturing tresses in a truer light.


Computer animators Famous animators no longer living

  • Alexandre Alexeieff
  • Tex Avery
  • Arthur Babbit
  • Joseph Barbera
  • Berthold Bartosch
  • Joy Batchelor
  • Amadee J.
 find hair tricky to portray realistically because it contains so many strands and because these strands respond in complex ways to light, wind, head motion, and each other. For blond hair in particular, some of the hair's most important optical properties have been missing from software simulations that render cartoon tresses. So, animators have had to play hairdresser, tediously adding a sunny, diffuse glow to unrealistically dull coiffures.

Now, computer scientists have devised a way to trace light rays through a realistic computer model of light-colored hair. The method enables computers to automatically generate a golden color and sheen sheen  
n.
1. Glistening brightness; luster: the sheen of old satin in candlelight.

2. Splendid attire.

3. A glossy surface given to textiles.
.

"The nice thing is that now we can use realistic parameters for the hair. We don't have to fake it anymore," says Stephen R. Marschner, who developed the new approach with Jonathan T. Moon. Both are at Cornell University Cornell University, mainly at Ithaca, N.Y.; with land-grant, state, and private support; coeducational; chartered 1865, opened 1868. It was named for Ezra Cornell, who donated $500,000 and a tract of land. With the help of state senator Andrew D. .

Moon is scheduled to present the work Aug. 3 in Boston at the SIGGRAPH (Special Interest Group on Computer Graphics, www.siggraph.org) The arm of the ACM that specializes in computer graphics and interactive techniques. Providing publications, workshops and conferences, it has served technicians and researchers as well as the artist and business community  2006 computer-graphics conference.

Real hair reflects some light and lets some pass through. In 2003, a research team that included Marschner depicted hairs in a simulation with sufficient realism to include the transmission of light through the shaft. Before that work, rendering programs treated hairs as opaque plastic cylinders, "like a bunch of little colored wires," Marsehner says.

Although adding transparency improved the naturalness of computer-generated black and dark-brown hair, blond hair still looked lifeless life·less  
adj.
1. Having no life; inanimate.

2. Having lost life; dead. See Synonyms at dead.

3. Not inhabited by living beings; not capable of sustaining life.

4.
. In the 2003 model, light that had passed through a hair didn't illuminate il·lu·mi·nate  
v. il·lu·mi·nat·ed, il·lu·mi·nat·ing, il·lu·mi·nates

v.tr.
1. To provide or brighten with light.

2. To decorate or hang with lights.

3.
 other hairs.

In reality, light-colored hair lets most of the light pass through. Moreover, the light refracts as it leaves each hair shaft, much of it spreading outward and perpendicular to the shaft. So, the light that hits one patch of blonde hair also provides a soft glow to a wider area of a hairdo.

Unlike the 2003 algorithm, the new one includes illumination caused by transmitted and refracted re·fract  
tr.v. re·fract·ed, re·fract·ing, re·fracts
1. To deflect (light, for example) from a straight path by refraction.

2.
 light, Marschner notes.

The resulting improvement in light hair's look shows that "you really do have to care about this light that goes through the hair and bounces off other fibers many times," Marschner says. The technique also applies to fur, grass, and other fibrous fibrous /fi·brous/ (fi´brus) composed of or containing fibers.

fi·brous
adj.
Composed of or characterized by fibroblasts, fibrils, or connective tissue fibers.
 materials, he adds.

The calculation time for rendering multiple scattering is a couple of hours per movie frame, which might be acceptable for films (SN: 1/26/02,p. 56) but is much too slow for computer games, says Marschner.

Animators used aspects of the 2003 advance to render the hair of computer-animated doubles for Naomi Watts in last year's film King Kong King Kong

giant ape brought to New York as “eighth wonder of world.” [Am. Cinema: Payton, 367]

See : Giantism
. Studios will probably take advantage of some features of the new computer improvement too, Marschner suggests.

Software engineer Ivan Neulander of Rhythm & Hues Studios, a Los Angeles-based animation company, says that the new approach is probably too slow for entertainment-industry artists to use routinely. On the other hand, he suggests, it "could serve as a benchmark against which simpler, fake models can be measured."
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Article Details
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Author:Weiss, P.
Publication:Science News
Geographic Code:1USA
Date:Jul 29, 2006
Words:483
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