Global Gaming League to Hold 1st Annual V-Sports All-Star Games at E3 2005; Inaugural Event to Be Sponsored by NVIDIA and INTEL.SANTA MONICA Santa Monica (săn`tə mŏn`ĭkə), city (1990 pop. 86,905), Los Angeles co., S Calif., on Santa Monica Bay; inc. 1886. Tourism and retailing are important, and the city has motion-picture, biotechnology, and software industries. , Calif. -- Contact information, phone number for James Little should read 310-697-3008 (sted 310-316-8896).The corrected release reads: GLOBAL GAMING LEAGUE TO HOLD 1ST ANNUAL V-SPORTS ALL-STAR GAMES An all-star game is an exhibition game played by the best players in their sports league. The players are often chosen by a popular vote of fans of the sport and the game often occurs at the halfway point of the regular season, although this is not the case for some all-star games AT E3 2005; INAUGURAL EVENT TO BE SPONSORED BY NVIDIA AND INTEL GGL GGL Global Gaming League GGL Gigolo (gaming) GGL Global Gemological Laboratory : Global Gaming League, a worldwide leader in organized competitive online and live video game tournaments and events, announced today it will be hosting the 1st Annual V-Sports All-Star Games at the E3 Expo (May 18-20, 2005) in Los Angeles Los Angeles (lôs ăn`jələs, lŏs, ăn`jəlēz'), city (1990 pop. 3,485,398), seat of Los Angeles co., S Calif.; inc. 1850. , CA. All-Stars will be selected by a "Blue Ribbon blue ribbon denotes highest honor. [Western Folklore: Brewer Dictionary, 127] See : Prize " panel of leaders from the video game press, publishers, hardware manufacturers, and voting by videogame fans worldwide. All-Stars will be honored by being invited to an exciting and competitive 3-day tournament, which is sponsored by NVIDIA Corporation (www.nvidia.com), the worldwide leader in graphics and digital media processors, and Intel Corporation (company) Intel Corporation - A US microelectronics manufacturer. They produced the Intel 4004, Intel 8080, Intel 8086, Intel 80186, Intel 80286, Intel 80386, Intel 486 and Pentium microprocessor families as well as many other integrated circuits and personal computer networking (www.intel.com), the world's largest computer chip maker. Matches will take place in a special gaming area located at NVIDIA's booth (South Hall #346). The tournament will see NVIDIA and Intel furnishing a cash and prize purse for the competition in the amount of $25,000 including PNY's (www.pny.com) high-end NVIDIA graphic cards and high-end microprocessors from Intel Corporation. A dedicated website, www.VSportsAllStars.com, will profile the nominees, enable fan voting and postings, and provide an open forum among the Blue Ribbon Panel members to provide ongoing updates about voting results and the schedule of matches. The debate will be spirited as voting will be evenly weighted between the Blue Ribbon Panel and fans. Gamers selected as All-Stars will be flown to Los Angeles, CA to participate in the live All-Star Games events. Special exhibition matches, as well as a ceremony honoring the All-Stars, will be featured at the invitation only Ziff-Davis Media/GGL E3 Party at the Hotel Figueroa (adjacent to the Los Angeles Convention Center The Los Angeles Convention Center (abbreviated LACC) is a convention center in downtown Los Angeles. The LACC hosts annual events such as the Greater Los Angeles Auto Show, and was best known to video games fans as host to E3 until its cessation in 2006. ) on Wednesday night, May 18, 2005. During the V-Sports All-Star Games, E3 Expo attendees will get the chance to watch some of the world's most prominent pro gamers battle it out on a combination of the newest and hottest titles as well as several classic games. And, during the 3 days of competition, play-by-play commentary and coverage will be provided by iTG (Inside the Game) broadcasters Marcus 'djWheat' Graham, Jason 'Nice Guy Ed' Hutchinson, and a number of iTG reporters who will provide the independent gamer's point of view. GGL Media's coverage of the tournament and various E3 happenings will be broadcast live via streaming audio A one-way audio transmission over a data network. It is widely used on the Web as well as company networks to play audio clips and Internet radio. Computers in home networks stream audio (mostly music) to digital media hubs connected to home theaters. and video on GGL.com, NVIDIA.com, NZone.com -- NVIDIA's gaming centric website, and at Intel's site http://www.intel.com/personal/gaming/index.htm. "As a former pro gamer, I have always wanted a community-wide celebration of the world's best gamers, regardless of league affiliation, team affiliation, or nationality. Now that I am part of GGL, it's very exciting to combine forces with two of the most respected names in the industry -- Intel and NVIDIA -- to finally make this a reality," said Jason Carlson, director of league operations, GGL. "The passion for gaming is at an all-time high, with gamers around the world competing, playing, connecting, and interacting," said David Roman, vice president of corporate marketing at NVIDIA. "We're excited be able to highlight the best-of-the-best, the V-Sports All-Stars, in our booth at E3 celebrating the success of the organized competitive online gaming See gaming. industry." "Intel is excited to work with GGL to make the All-Star program a success and showcase the variety of new Intel-based gaming systems available today," said Tim Takeuchi, Intel's consumer campaign strategy manager for North America North America, third largest continent (1990 est. pop. 365,000,000), c.9,400,000 sq mi (24,346,000 sq km), the northern of the two continents of the Western Hemisphere. , "With Intel's new dual-core Pentium(R) Processor Extreme Edition, gamers can play the most intense, multi-threaded games today and tomorrow, and with Intel(R) Centrino(TM) mobile technology, gamers can practice, play, and compete in more places than ever." About GGL GGL: Global Gaming League is a worldwide leader in organized competitive online and live video game tournaments and events (V-Sports). GGL services its worldwide community of videogame enthusiasts via its state-of-the-art online gaming network, lead by its destination website GGL.com, its year-round live videogame events, and by providing a broad array of gaming-oriented services and content of deep interest to video gamers in the U.S. and abroad. Through these offerings, GGL creates an immersive entertainment experience for a rapidly growing community of connected gamers. For more information, visit www.ggl.com. About NVIDIA NVIDIA Corporation is a worldwide leader in graphics and digital media processors. The Company's products enhance the end-user experience on consumer and professional computing devices. NVIDIA graphics processing units See GPU. (GPUs), media and communications processors (MCPs), and wireless media processors (WMPs) have broad market reach and are incorporated into a variety of platforms, including consumer and enterprise PCs, notebooks, workstations, PDAs, mobile phones, and video game consoles This is a list of video game consoles by the era they appeared in. Eras are named based on the dominant console type of the era (even though not all consoles of those eras are of the same type). Some eras are referred to based on how many bits a major console could process. . NVIDIA is headquartered in Santa Clara, California Santa Clara, California (IPA: /ˌsæntəˈklærə/) , founded in 1777 and incorporated in 1852, is a city in Santa Clara County, in the U.S. state of California. and employs more than 2,000 people worldwide. For more information, visit the Company's Web site at www.nvidia.com. Note: Intel, Intel Centrino and Pentium are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States United States, officially United States of America, republic (2005 est. pop. 295,734,000), 3,539,227 sq mi (9,166,598 sq km), North America. The United States is the world's third largest country in population and the fourth largest country in area. and other countries. |
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